# From the Laboratory to Real-World Application: Evaluating Zero-Shot Scene Interpretation on Edge Devices for Mobile Robotics

arXiv: https://arxiv.org/abs/2511.02427 · HTML: https://mlsanity.com/paper/2511.02427/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 16 of its 28 references that are in the map.
- First posted on arXiv 4 Nov 2025.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)

## Builds on (most cited first, 16 of 16)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [BERTScore: Evaluating Text Generation with BERT](https://mlsanity.com/paper/1904.09675/) (2019)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [From Recognition to Cognition: Visual Commonsense Reasoning](https://mlsanity.com/paper/1811.10830/) (2018)
- [Visual Language Maps for Robot Navigation](https://mlsanity.com/paper/2210.05714/) (2022)
- [SmolVLM: Redefining small and efficient multimodal models](https://mlsanity.com/paper/2504.05299/) (2025)
- [A Comprehensive Survey of Scene Graphs: Generation and Application](https://mlsanity.com/paper/2104.01111/) (2021)
- [BERTScore is Unfair: On Social Bias in Language Model-Based Metrics for Text Generation](https://mlsanity.com/paper/2210.07626/) (2022)
- [Vision-Language Models for Edge Networks: A Comprehensive Survey](https://mlsanity.com/paper/2502.07855/) (2025)
- [Commonsense Reasoning for Legged Robot Adaptation with Vision-Language Models](https://mlsanity.com/paper/2407.02666/) (2024)
- [ViCor: Bridging Visual Understanding and Commonsense Reasoning with Large Language Models](https://mlsanity.com/paper/2310.05872/) (2023)
- [Every Answer Matters: Evaluating Commonsense with Probabilistic Measures](https://mlsanity.com/paper/2406.04145/) (2024)
- [Small Vision-Language Models: A Survey on Compact Architectures and Techniques](https://mlsanity.com/paper/2503.10665/) (2025)

## Built on by (most cited first, 1 of 1)

- [Physico-Geospatial Grounded Scene Interpretation for Mobile Robotics](https://mlsanity.com/paper/2609.06629/) (2026)

## Abstract (arXiv)

Video Understanding, Scene Interpretation and Commonsense Reasoning are highly challenging tasks enabling the interpretation of visual information, allowing agents to perceive, interact with and make rational decisions in its environment. Large Language Models (LLMs) and Visual Language Models (VLMs) have shown remarkable advancements in these areas in recent years, enabling domain-specific applications as well as zero-shot open vocabulary tasks, combining multiple domains. However, the required computational complexity poses challenges for their application on edge devices and in the context of Mobile Robotics, especially considering the trade-off between accuracy and inference time. In this paper, we investigate the capabilities of state-of-the-art VLMs for the task of Scene Interpretation and Action Recognition, with special regard to small VLMs capable of being deployed to edge devices in the context of Mobile Robotics. The proposed pipeline is evaluated on a diverse dataset consisting of various real-world cityscape, on-campus and indoor scenarios. The experimental evaluation discusses the potential of these small models on edge devices, with particular emphasis on challenges, weaknesses, inherent model biases and the application of the gained information. Supplementary material is provided via the following repository: https://datahub.rz.rptu.de/hstr-csrl-public/publications/scene-interpretation-on-edge-devices/
