# HGFreNet: Hop-hybrid GraphFomer for 3D Human Pose Estimation with Trajectory Consistency in Frequency Domain

arXiv: https://arxiv.org/abs/2511.01756 · HTML: https://mlsanity.com/paper/2511.01756/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 22 of its 43 references that are in the map.
- First posted on arXiv 3 Nov 2025.

## Builds on (most cited first, 22 of 22)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [3D human pose estimation in video with temporal convolutions and semi-supervised training](https://mlsanity.com/paper/1811.11742/) (2018)
- [A simple yet effective baseline for 3d human pose estimation](https://mlsanity.com/paper/1705.03098/) (2017)
- [Cascaded Pyramid Network for Multi-Person Pose Estimation](https://mlsanity.com/paper/1711.07319/) (2017)
- [A Fourier-based Framework for Domain Generalization](https://mlsanity.com/paper/2105.11120/) (2021)
- [3D Human Pose Estimation with Spatial and Temporal Transformers](https://mlsanity.com/paper/2103.10455/) (2021)
- [Global Filter Networks for Image Classification](https://mlsanity.com/paper/2107.00645/) (2021)
- [Learning Trajectory Dependencies for Human Motion Prediction](https://mlsanity.com/paper/1908.05436/) (2019)
- [Human Action Recognition and Prediction: A Survey](https://mlsanity.com/paper/1806.11230/) (2018)
- [Semantic Graph Convolutional Networks for 3D Human Pose Regression](https://mlsanity.com/paper/1904.03345/) (2019)
- [MixSTE: Seq2seq Mixed Spatio-Temporal Encoder for 3D Human Pose Estimation in Video](https://mlsanity.com/paper/2203.00859/) (2022)
- [Exploiting temporal information for 3D pose estimation](https://mlsanity.com/paper/1711.08585/) (2017)
- [Motion Guided 3D Pose Estimation from Videos](https://mlsanity.com/paper/2004.13985/) (2020)
- [SmoothNet: A Plug-and-Play Network for Refining Human Poses in Videos](https://mlsanity.com/paper/2112.13715/) (2021)
- [Learning Skeletal Graph Neural Networks for Hard 3D Pose Estimation](https://mlsanity.com/paper/2108.07181/) (2021)
- [GLA-GCN: Global-local Adaptive Graph Convolutional Network for 3D Human Pose Estimation from Monocular Video](https://mlsanity.com/paper/2307.05853/) (2023)
- [SportsCap: Monocular 3D Human Motion Capture and Fine-grained Understanding in Challenging Sports Videos](https://mlsanity.com/paper/2104.11452/) (2021)
- [WaveGAN: Frequency-aware GAN for High-Fidelity Few-shot Image Generation](https://mlsanity.com/paper/2207.07288/) (2022)
- [Enhanced 3D Human Pose Estimation from Videos by using Attention-Based Neural Network with Dilated Convolutions](https://mlsanity.com/paper/2103.03170/) (2021)

## Abstract (arXiv)

2D-to-3D human pose lifting is a fundamental challenge for 3D human pose estimation in monocular video, where graph convolutional networks (GCNs) and attention mechanisms have proven to be inherently suitable for encoding the spatial-temporal correlations of skeletal joints. However, depth ambiguity and errors in 2D pose estimation lead to incoherence in the 3D trajectory. Previous studies have attempted to restrict jitters in the time domain, for instance, by constraining the differences between adjacent frames while neglecting the global spatial-temporal correlations of skeletal joint motion. To tackle this problem, we design HGFreNet, a novel GraphFormer architecture with hop-hybrid feature aggregation and 3D trajectory consistency in the frequency domain. Specifically, we propose a hop-hybrid graph attention (HGA) module and a Transformer encoder to model global joint spatial-temporal correlations. The HGA module groups all k-hop neighbors of a skeletal joint into a hybrid group to enlarge the receptive field and applies the attention mechanism to discover the latent correlations of these groups globally. We then exploit global temporal correlations by constraining trajectory consistency in the frequency domain. To provide 3D information for depth inference across frames and maintain coherence over time, a preliminary network is applied to estimate the 3D pose. Extensive experiments were conducted on two standard benchmark datasets: Human3.6M and MPI-INF-3DHP. The results demonstrate that the proposed HGFreNet outperforms state-of-the-art (SOTA) methods in terms of positional accuracy and temporal consistency.
