# Generative human motion mimicking through feature extraction in denoising diffusion settings

arXiv: https://arxiv.org/abs/2511.00011 · HTML: https://mlsanity.com/paper/2511.00011/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Video generation, one of 14 directions in Diffusion models.
- Builds on 19 of its 32 references that are in the map.
- First posted on arXiv 16 Oct 2025.

## Placed in

- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 19 of 19)

- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Consistency Models](https://mlsanity.com/paper/2303.01469/) (2023)
- [Human Motion Diffusion Model](https://mlsanity.com/paper/2209.14916/) (2022)
- [Generating Sequences With Recurrent Neural Networks](https://mlsanity.com/paper/1308.0850/) (2013)
- [Jukebox: A Generative Model for Music](https://mlsanity.com/paper/2005.00341/) (2020)
- [AI Choreographer: Music Conditioned 3D Dance Generation with AIST++](https://mlsanity.com/paper/2101.08779/) (2021)
- [Action2Motion: Conditioned Generation of 3D Human Motions](https://mlsanity.com/paper/2007.15240/) (2020)
- [EDGE: Editable Dance Generation From Music](https://mlsanity.com/paper/2211.10658/) (2022)
- [Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memory](https://mlsanity.com/paper/2203.13055/) (2022)
- [MotionLCM: Real-time Controllable Motion Generation via Latent Consistency Model](https://mlsanity.com/paper/2404.19759/) (2024)
- [Single Motion Diffusion](https://mlsanity.com/paper/2302.05905/) (2023)
- [Duolando: Follower GPT with Off-Policy Reinforcement Learning for Dance Accompaniment](https://mlsanity.com/paper/2403.18811/) (2024)
- [HQ-VAE: Hierarchical Discrete Representation Learning with Variational Bayes](https://mlsanity.com/paper/2401.00365/) (2023)
- [InterDance:Reactive 3D Dance Generation with Realistic Duet Interactions](https://mlsanity.com/paper/2412.16982/) (2024)
- [DuetGen: Music Driven Two-Person Dance Generation via Hierarchical Masked Modeling](https://mlsanity.com/paper/2506.18680/) (2025)
- [Exploring Low-Dimensional Subspaces in Diffusion Models for Controllable Image Editing](https://mlsanity.com/paper/2409.02374/) (2024)
- [Generative Choreography using Deep Learning](https://mlsanity.com/paper/1605.06921/) (2016)
- [Beyond Imitation: Generative and Variational Choreography via Machine Learning](https://mlsanity.com/paper/1907.05297/) (2019)
- [DGFM: Full Body Dance Generation Driven by Music Foundation Models](https://mlsanity.com/paper/2502.20176/) (2025)

## Abstract (arXiv)

Recent success with large language models has sparked a new wave of verbal human-AI interaction. While such models support users in a variety of creative tasks, they lack the embodied nature of human interaction. Dance, as a primal form of human expression, is predestined to complement this experience. To explore creative human-AI interaction exemplified by dance, we build an interactive model based on motion capture (MoCap) data. It generates an artificial other by partially mimicking and also "creatively" enhancing an incoming sequence of movement data. It is the first model, which leverages single-person motion data and high level features in order to do so and, thus, it does not rely on low level human-human interaction data. It combines ideas of two diffusion models, motion inpainting, and motion style transfer to generate movement representations that are both temporally coherent and responsive to a chosen movement reference. The success of the model is demonstrated by quantitatively assessing the convergence of the feature distribution of the generated samples and the test set which serves as simulating the human performer. We show that our generations are first steps to creative dancing with AI as they are both diverse showing various deviations from the human partner while appearing realistic.
