# Interaction as Intelligence Part II: Asynchronous Human-Agent Rollout for Long-Horizon Task Training

arXiv: https://arxiv.org/abs/2510.27630 · HTML: https://mlsanity.com/paper/2510.27630/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in General LLM agent frameworks and benchmarks, one of 16 directions in LLM agents and tool use.
- Builds on 32 of its 46 references that are in the map.
- First posted on arXiv 31 Oct 2025.

## Placed in

- LLM agents and tool use / [General LLM agent frameworks and benchmarks](https://mlsanity.com/agents/general-llm-agent-frameworks-and-benchmarks/)

## Builds on (most cited first, 30 of 32)

- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [DAPO: An Open-Source LLM Reinforcement Learning System at Scale](https://mlsanity.com/paper/2503.14476/) (2025)
- [HybridFlow: A Flexible and Efficient RLHF Framework](https://mlsanity.com/paper/2409.19256/) (2024)
- [SWE-agent: Agent-Computer Interfaces Enable Automated Software Engineering](https://mlsanity.com/paper/2405.15793/) (2024)
- [LlamaFactory: Unified Efficient Fine-Tuning of 100+ Language Models](https://mlsanity.com/paper/2403.13372/) (2024)
- [Search-R1: Training LLMs to Reason and Leverage Search Engines with Reinforcement Learning](https://mlsanity.com/paper/2503.09516/) (2025)
- [Multimodal Machine Learning: A Survey and Taxonomy](https://mlsanity.com/paper/1705.09406/) (2017)
- [OpenHands: An Open Platform for AI Software Developers as Generalist Agents](https://mlsanity.com/paper/2407.16741/) (2024)
- [LIMO: Less is More for Reasoning](https://mlsanity.com/paper/2502.03387/) (2025)
- [GLM-4.5: Agentic, Reasoning, and Coding (ARC) Foundation Models](https://mlsanity.com/paper/2508.06471/) (2025)
- [AgentBoard: An Analytical Evaluation Board of Multi-turn LLM Agents](https://mlsanity.com/paper/2401.13178/) (2024)
- [Visual Sketchpad: Sketching as a Visual Chain of Thought for Multimodal Language Models](https://mlsanity.com/paper/2406.09403/) (2024)
- [SWE-RL: Advancing LLM Reasoning via Reinforcement Learning on Open Software Evolution](https://mlsanity.com/paper/2502.18449/) (2025)
- [MiniMax-M1: Scaling Test-Time Compute Efficiently with Lightning Attention](https://mlsanity.com/paper/2506.13585/) (2025)
- [Seg-Zero: Reasoning-Chain Guided Segmentation via Cognitive Reinforcement](https://mlsanity.com/paper/2503.06520/) (2025)
- [UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2509.02544/) (2025)
- [SQL-R1: Training Natural Language to SQL Reasoning Model By Reinforcement Learning](https://mlsanity.com/paper/2504.08600/) (2025)
- [HyperAgent: Generalist Software Engineering Agents to Solve Coding Tasks at Scale](https://mlsanity.com/paper/2409.16299/) (2024)
- [VisualPuzzles: Decoupling Multimodal Reasoning Evaluation from Domain Knowledge](https://mlsanity.com/paper/2504.10342/) (2025)
- [AgentRefine: Enhancing Agent Generalization through Refinement Tuning](https://mlsanity.com/paper/2501.01702/) (2025)
- [PC-Agent: A Hierarchical Multi-Agent Collaboration Framework for Complex Task Automation on PC](https://mlsanity.com/paper/2502.14282/) (2025)
- [STeCa: Step-level Trajectory Calibration for LLM Agent Learning](https://mlsanity.com/paper/2502.14276/) (2025)
- [SegAgent: Exploring Pixel Understanding Capabilities in MLLMs by Imitating Human Annotator Trajectories](https://mlsanity.com/paper/2503.08625/) (2025)
- [SWE-Dev: Building Software Engineering Agents with Training and Inference Scaling](https://mlsanity.com/paper/2506.07636/) (2025)
- [RefineX: Learning to Refine Pre-training Data at Scale from Expert-Guided Programs](https://mlsanity.com/paper/2507.03253/) (2025)
- [LIMI: Less is More for Agency](https://mlsanity.com/paper/2509.17567/) (2025)
- [Hybrid Group Relative Policy Optimization: A Multi-Sample Approach to Enhancing Policy Optimization](https://mlsanity.com/paper/2502.01652/) (2025)
- [PreAct: Prediction Enhances Agent's Planning Ability](https://mlsanity.com/paper/2402.11534/) (2024)
- [PC Agent: While You Sleep, AI Works -- A Cognitive Journey into Digital World](https://mlsanity.com/paper/2412.17589/) (2024)

## Built on by (most cited first, 1 of 1)

- [TopoCurate:Modeling Interaction Topology for Tool-Use Agent Training](https://mlsanity.com/paper/2603.01714/) (2026)

## Abstract (arXiv)

Large Language Model (LLM) agents have recently shown strong potential in domains such as automated coding, deep research, and graphical user interface manipulation. However, training them to succeed on long-horizon, domain-specialized tasks remains challenging. Current methods primarily fall into two categories. The first relies on dense human annotations through behavior cloning, which is prohibitively expensive for long-horizon tasks that can take days or months. The second depends on outcome-driven sampling, which often collapses due to the rarity of valid positive trajectories on domain-specialized tasks. We introduce Apollo, a sampling framework that integrates asynchronous human guidance with action-level data filtering. Instead of requiring annotators to shadow every step, Apollo allows them to intervene only when the agent drifts from a promising trajectory, by providing prior knowledge, strategic advice, etc. This lightweight design makes it possible to sustain interactions for over 30 hours and produces valuable trajectories at a lower cost. Apollo then applies supervision control to filter out sub-optimal actions and prevent error propagation. Together, these components enable reliable and effective data collection in long-horizon environments. To demonstrate the effectiveness of Apollo, we evaluate it using InnovatorBench. Our experiments show that when applied to train the GLM-4.5 model on InnovatorBench, Apollo achieves more than a 50% improvement over the untrained baseline and a 28% improvement over a variant trained without human interaction. These results highlight the critical role of human-in-the-loop sampling and the robustness of Apollo's design in handling long-horizon, domain-specialized tasks.
