# Infrequent Exploration in Linear Bandits

arXiv: https://arxiv.org/abs/2510.26000 · HTML: https://mlsanity.com/paper/2510.26000/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 11 of its 33 references that are in the map.
- First posted on arXiv 29 Oct 2025.

## Builds on (most cited first, 11 of 11)

- [Mostly Exploration-Free Algorithms for Contextual Bandits](https://mlsanity.com/paper/1704.09011/) (2017)
- [High-Dimensional Sparse Linear Bandits](https://mlsanity.com/paper/2011.04020/) (2020)
- [On Explore-Then-Commit Strategies](https://mlsanity.com/paper/1605.08988/) (2016)
- [Sparsity-Agnostic Lasso Bandit](https://mlsanity.com/paper/2007.08477/) (2020)
- [Greedy Algorithm almost Dominates in Smoothed Contextual Bandits](https://mlsanity.com/paper/2005.10624/) (2020)
- [Contexts can be Cheap: Solving Stochastic Contextual Bandits with Linear Bandit Algorithms](https://mlsanity.com/paper/2211.05632/) (2022)
- [Structured Linear Contextual Bandits: A Sharp and Geometric Smoothed Analysis](https://mlsanity.com/paper/2002.11332/) (2020)
- [Local Anti-Concentration Class: Logarithmic Regret for Greedy Linear Contextual Bandit](https://mlsanity.com/paper/2411.12878/) (2024)
- [Be Greedy in Multi-Armed Bandits](https://mlsanity.com/paper/2101.01086/) (2021)
- [Scalable Representation Learning in Linear Contextual Bandits with Constant Regret Guarantees](https://mlsanity.com/paper/2210.13083/) (2022)
- [Lasso Bandit with Compatibility Condition on Optimal Arm](https://mlsanity.com/paper/2406.00823/) (2024)

## Abstract (arXiv)

We study the problem of infrequent exploration in linear bandits, addressing a significant yet overlooked gap between fully adaptive exploratory methods (e.g., UCB and Thompson Sampling), which explore potentially at every time step, and purely greedy approaches, which require stringent diversity assumptions to succeed. Continuous exploration can be impractical or unethical in safety-critical or costly domains, while purely greedy strategies typically fail without adequate contextual diversity. To bridge these extremes, we introduce a simple and practical framework, INFEX, explicitly designed for infrequent exploration. INFEX executes a base exploratory policy according to a given schedule while predominantly choosing greedy actions in between. Despite its simplicity, our theoretical analysis demonstrates that INFEX achieves instance-dependent regret matching standard provably efficient algorithms, provided the exploration frequency exceeds a logarithmic threshold. Additionally, INFEX is a general, modular framework that allows seamless integration of any fully adaptive exploration method, enabling wide applicability and ease of adoption. By restricting intensive exploratory computations to infrequent intervals, our approach can also enhance computational efficiency. Empirical evaluations confirm our theoretical findings, showing state-of-the-art regret performance and runtime improvements over existing methods.
