# Sample-efficient and Scalable Exploration in Continuous-Time RL

arXiv: https://arxiv.org/abs/2510.24482 · HTML: https://mlsanity.com/paper/2510.24482/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 40 of its 65 references that are in the map.
- First posted on arXiv 28 Oct 2025.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 30 of 40)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Simple and Scalable Predictive Uncertainty Estimation using Deep Ensembles](https://mlsanity.com/paper/1612.01474/) (2016)
- [Neural Ordinary Differential Equations](https://mlsanity.com/paper/1806.07366/) (2018)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Models](https://mlsanity.com/paper/1805.12114/) (2018)
- [When to Trust Your Model: Model-Based Policy Optimization](https://mlsanity.com/paper/1906.08253/) (2019)
- [Hamiltonian Neural Networks](https://mlsanity.com/paper/1906.01563/) (2019)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [TD-MPC2: Scalable, Robust World Models for Continuous Control](https://mlsanity.com/paper/2310.16828/) (2023)
- [Learning agile and dynamic motor skills for legged robots](https://mlsanity.com/paper/1901.08652/) (2019)
- [Accurate Uncertainties for Deep Learning Using Calibrated Regression](https://mlsanity.com/paper/1807.00263/) (2018)
- [dm_control: Software and Tasks for Continuous Control](https://mlsanity.com/paper/2006.12983/) (2020)
- [Planning to Explore via Self-Supervised World Models](https://mlsanity.com/paper/2005.05960/) (2020)
- [On Kernelized Multi-armed Bandits](https://mlsanity.com/paper/1704.00445/) (2017)
- [Reinforcement Learning in Healthcare: A Survey](https://mlsanity.com/paper/1908.08796/) (2019)
- [Self-Supervised Exploration via Disagreement](https://mlsanity.com/paper/1906.04161/) (2019)
- [Gaussian Processes and Kernel Methods: A Review on Connections and Equivalences](https://mlsanity.com/paper/1807.02582/) (2018)
- [Gaussian Processes for Data-Efficient Learning in Robotics and Control](https://mlsanity.com/paper/1502.02860/) (2015)
- [Sample-efficient Cross-Entropy Method for Real-time Planning](https://mlsanity.com/paper/2008.06389/) (2020)
- [Information Theoretic Regret Bounds for Online Nonlinear Control](https://mlsanity.com/paper/2006.12466/) (2020)
- [Efficient Model-Based Reinforcement Learning through Optimistic Policy Search and Planning](https://mlsanity.com/paper/2006.08684/) (2020)
- [A survey on intrinsic motivation in reinforcement learning](https://mlsanity.com/paper/1908.06976/) (2019)
- [Boltzmann Exploration Done Right](https://mlsanity.com/paper/1705.10257/) (2017)
- [Empowerment -- an Introduction](https://mlsanity.com/paper/1310.1863/) (2013)
- [MoDem: Accelerating Visual Model-Based Reinforcement Learning with Demonstrations](https://mlsanity.com/paper/2212.05698/) (2022)
- [Optimistic Active Exploration of Dynamical Systems](https://mlsanity.com/paper/2306.12371/) (2023)
- [MaxInfoRL: Boosting exploration in reinforcement learning through information gain maximization](https://mlsanity.com/paper/2412.12098/) (2024)

## Built on by (most cited first, 3 of 3)

- [Learning Soft Robotic Dynamics with Active Exploration](https://mlsanity.com/paper/2510.27428/) (2025)
- [Model-Based Reinforcement Learning for Control under Time-Varying Dynamics](https://mlsanity.com/paper/2604.02260/) (2026)
- [Tactile Curiosity Drives Robot Interaction](https://mlsanity.com/paper/2609.40134/) (2026)

## Abstract (arXiv)

Reinforcement learning algorithms are typically designed for discrete-time dynamics, even though the underlying real-world control systems are often continuous in time. In this paper, we study the problem of continuous-time reinforcement learning, where the unknown system dynamics are represented using nonlinear ordinary differential equations (ODEs). We leverage probabilistic models, such as Gaussian processes and Bayesian neural networks, to learn an uncertainty-aware model of the underlying ODE. Our algorithm, COMBRL, greedily maximizes a weighted sum of the extrinsic reward and model epistemic uncertainty. This yields a scalable and sample-efficient approach to continuous-time model-based RL. We show that COMBRL achieves sublinear regret in the reward-driven setting, and in the unsupervised RL setting (i.e., without extrinsic rewards), we provide a sample complexity bound. In our experiments, we evaluate COMBRL in both standard and unsupervised RL settings and demonstrate that it scales better, is more sample-efficient than prior methods, and outperforms baselines across several deep RL tasks.
