# MGA: Memory-Driven GUI Agent for Observation-Centric Interaction

arXiv: https://arxiv.org/abs/2510.24168 · HTML: https://mlsanity.com/paper/2510.24168/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 30 of its 48 references that are in the map.
- First posted on arXiv 28 Oct 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)
- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 30 of 30)

- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [AutoGen: Enabling Next-Gen LLM Applications via Multi-Agent Conversation](https://mlsanity.com/paper/2308.08155/) (2023)
- [MemGPT: Towards LLMs as Operating Systems](https://mlsanity.com/paper/2310.08560/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [A Survey on Multimodal Large Language Models](https://mlsanity.com/paper/2306.13549/) (2023)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [OS-ATLAS: A Foundation Action Model for Generalist GUI Agents](https://mlsanity.com/paper/2410.23218/) (2024)
- [Mobile-Agent-v3: Fundamental Agents for GUI Automation](https://mlsanity.com/paper/2508.15144/) (2025)
- [Agent S: An Open Agentic Framework that Uses Computers Like a Human](https://mlsanity.com/paper/2410.08164/) (2024)
- [Large Language Model-Brained GUI Agents: A Survey](https://mlsanity.com/paper/2411.18279/) (2024)
- [OpenCUA: Open Foundations for Computer-Use Agents](https://mlsanity.com/paper/2508.09123/) (2025)
- [Agent S2: A Compositional Generalist-Specialist Framework for Computer Use Agents](https://mlsanity.com/paper/2504.00906/) (2025)
- [Fine-Tuning Large Vision-Language Models as Decision-Making Agents via Reinforcement Learning](https://mlsanity.com/paper/2405.10292/) (2024)
- [Scaling Computer-Use Grounding via User Interface Decomposition and Synthesis](https://mlsanity.com/paper/2505.13227/) (2025)
- [The Revolution of Multimodal Large Language Models: A Survey](https://mlsanity.com/paper/2402.12451/) (2024)
- [Alita: Generalist Agent Enabling Scalable Agentic Reasoning with Minimal Predefinition and Maximal Self-Evolution](https://mlsanity.com/paper/2505.20286/) (2025)
- [GUI Agents with Foundation Models: A Comprehensive Survey](https://mlsanity.com/paper/2411.04890/) (2024)
- [GTA1: GUI Test-time Scaling Agent](https://mlsanity.com/paper/2507.05791/) (2025)
- [GUI Agents: A Survey](https://mlsanity.com/paper/2412.13501/) (2024)
- [PyVision: Agentic Vision with Dynamic Tooling](https://mlsanity.com/paper/2507.07998/) (2025)
- [From Pixels to UI Actions: Learning to Follow Instructions via Graphical User Interfaces](https://mlsanity.com/paper/2306.00245/) (2023)
- [InfiGUIAgent: A Multimodal Generalist GUI Agent with Native Reasoning and Reflection](https://mlsanity.com/paper/2501.04575/) (2025)
- [UFO2: The Desktop AgentOS](https://mlsanity.com/paper/2504.14603/) (2025)
- [A Zero-Shot Language Agent for Computer Control with Structured Reflection](https://mlsanity.com/paper/2310.08740/) (2023)
- [Look Before You Leap: A GUI-Critic-R1 Model for Pre-Operative Error Diagnosis in GUI Automation](https://mlsanity.com/paper/2506.04614/) (2025)
- [ScreenCoder: Advancing Visual-to-Code Generation for Front-End Automation via Modular Multimodal Agents](https://mlsanity.com/paper/2507.22827/) (2025)
- [Mano Technical Report](https://mlsanity.com/paper/2509.17336/) (2025)

## Built on by (most cited first, 18 of 18)

- [A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agents](https://mlsanity.com/paper/2601.12538/) (2026)
- [A Survey of Agent Memory in the Second Half: Towards Self-Evolving and Long-Horizon Agents](https://mlsanity.com/paper/2602.06052/) (2026)
- [Code2World: A GUI World Model via Renderable Code Generation](https://mlsanity.com/paper/2602.09856/) (2026)
- [OS-Symphony: A Holistic Framework for Robust and Generalist Computer-Using Agent](https://mlsanity.com/paper/2601.07779/) (2026)
- [AI Meets Brain: Memory Systems from Cognitive Neuroscience to Autonomous Agents](https://mlsanity.com/paper/2512.23343/) (2025)
- [MementoGUI: Learning Agentic Multimodal Memory Control for Long-Horizon GUI Agents](https://mlsanity.com/paper/2605.18652/) (2026)
- [Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Application](https://mlsanity.com/paper/2606.12191/) (2026)
- [StructAgent: Harness Long-horizon Digital Agents with Unified Causal Structure](https://mlsanity.com/paper/2607.11388/) (2026)
- [Executable Agentic Memory for GUI Agent](https://mlsanity.com/paper/2605.12294/) (2026)
- [What Memory Do GUI Agents Really Need? From Passive Records to Active Task-Driving States](https://mlsanity.com/paper/2606.31612/) (2026)
- [M2: Dual-Memory Augmentation for Long-Horizon Web Agents via Trajectory Summarization and Insight Retrieval](https://mlsanity.com/paper/2603.00503/) (2026)
- [GUI Agents with Reinforcement Learning: Toward Digital Inhabitants](https://mlsanity.com/paper/2604.27955/) (2026)
- [Planner Matters! An Efficient and Unbalanced Multi-agent Collaboration Framework for Long-horizon Planning](https://mlsanity.com/paper/2605.02168/) (2026)
- [Mem-W: Latent Memory-Native GUI Agents](https://mlsanity.com/paper/2605.09317/) (2026)
- [MacAgentBench: Benchmarking AI Agents on Real-World macOS Desktop](https://mlsanity.com/paper/2606.22557/) (2026)
- [FocusMem: Factorizing Content, Readout, and Trust in Latent GUI Memory](https://mlsanity.com/paper/2608.04530/) (2026)
- [Software Engineering for and with GUI Agent](https://mlsanity.com/paper/2608.09278/) (2026)
- [Web Agents Should Use Typed Actions Instead of Click-Based Browsing](https://mlsanity.com/paper/2602.17245/) (2026)

## Abstract (arXiv)

Multimodal Large Language Models (MLLMs) have significantly advanced GUI agents, yet long-horizon automation remains constrained by two critical bottlenecks: context overload from raw sequential trajectory dependence and architectural redundancy from over-engineered expert modules. Prevailing End-to-End and Multi-Agent paradigms struggle with error cascades caused by concatenated visual-textual histories and incur high inference latency due to redundant expert components, limiting their practical deployment. To address these issues, we propose the Memory-Driven GUI Agent (MGA), a minimalist framework that decouples long-horizon trajectories into independent decision steps linked by a structured state memory. MGA operates on an ``Observe First and Memory Enhancement`` principle, powered by two tightly coupled core mechanisms: (1) an Observer module that acts as a task-agnostic, intent-free screen state reader to eliminate confirmation bias, visual hallucinations, and perception bias at the root; and (2) a Structured Memory mechanism that distills, validates, and compresses each interaction step into verified state deltas, constructing a lightweight state transition chain to avoid irrelevant historical interference and system redundancy. By replacing raw historical aggregation with compact, fact-based memory transitions, MGA drastically reduces cognitive overhead and system complexity. Extensive experiments on OSWorld and real-world applications demonstrate that MGA achieves highly competitive performance in open-ended GUI tasks while maintaining architectural simplicity, offering a scalable and efficient blueprint for next-generation GUI automation {https://github.com/MintyCo0kie/MGA4OSWorld}.
