# The First Star-by-star N-body/Hydrodynamics Simulation of Our Galaxy Coupling with a Surrogate Model

arXiv: https://arxiv.org/abs/2510.23330 · HTML: https://mlsanity.com/paper/2510.23330/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 7 of its 43 references that are in the map.
- First posted on arXiv 27 Oct 2025.

## Builds on (most cited first, 7 of 7)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Field Level Neural Network Emulator for Cosmological N-body Simulations](https://mlsanity.com/paper/2206.04594/) (2022)
- [3D-Spatiotemporal Forecasting the Expansion of Supernova Shells Using Deep Learning toward High-Resolution Galaxy Simulations](https://mlsanity.com/paper/2302.00026/) (2023)
- [Particle clustering in turbulence: Prediction of spatial and statistical properties with deep learning](https://mlsanity.com/paper/2210.02339/) (2022)
- [SoftNeuro: Fast Deep Inference using Multi-platform Optimization](https://mlsanity.com/paper/2110.06037/) (2021)
- [ASURA-FDPS-ML: Star-by-star Galaxy Simulations Accelerated by Surrogate Modeling for Supernova Feedback](https://mlsanity.com/paper/2410.23346/) (2024)
- [24.77 Pflops on a Gravitational Tree-Code to Simulate the Milky Way Galaxy with 18600 GPUs](https://mlsanity.com/paper/1412.0659/) (2014)

## Abstract (arXiv)

A major goal of computational astrophysics is to simulate the Milky Way Galaxy with sufficient resolution down to individual stars. However, the scaling fails due to some small-scale, short-timescale phenomena, such as supernova explosions. We have developed a novel integration scheme of N-body/hydrodynamics simulations working with machine learning. This approach bypasses the short timesteps caused by supernova explosions using a surrogate model, thereby improving scalability. With this method, we reached 300 billion particles using 148,900 nodes, equivalent to 7,147,200 CPU cores, breaking through the billion-particle barrier currently faced by state-of-the-art simulations. This resolution allows us to perform the first star-by-star galaxy simulation, which resolves individual stars in the Milky Way Galaxy. The performance scales over 104 CPU cores, an upper limit in the current state-of-the-art simulations using both A64FX and X86-64 processors and NVIDIA CUDA GPUs.
