# DecoDINO: 3D Human-Scene Contact Prediction with Semantic Classification

arXiv: https://arxiv.org/abs/2510.23203 · HTML: https://mlsanity.com/paper/2510.23203/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 20 references that are in the map.
- First posted on arXiv 27 Oct 2025.

## Builds on (most cited first, 15 of 15)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [Sigmoid Loss for Language Image Pre-Training](https://mlsanity.com/paper/2303.15343/) (2023)
- [Unsupervised Learning of Visual Features by Contrasting Cluster Assignments](https://mlsanity.com/paper/2006.09882/) (2020)
- [iBOT: Image BERT Pre-Training with Online Tokenizer](https://mlsanity.com/paper/2111.07832/) (2021)
- [Resolving 3D Human Pose Ambiguities with 3D Scene Constraints](https://mlsanity.com/paper/1908.06963/) (2019)
- [SmolVLM: Redefining small and efficient multimodal models](https://mlsanity.com/paper/2504.05299/) (2025)
- [Capturing and Inferring Dense Full-Body Human-Scene Contact](https://mlsanity.com/paper/2206.09553/) (2022)
- [DECO: Dense Estimation of 3D Human-Scene Contact In The Wild](https://mlsanity.com/paper/2309.15273/) (2023)
- [LEMON: Learning 3D Human-Object Interaction Relation from 2D Images](https://mlsanity.com/paper/2312.08963/) (2023)
- [Detecting Human-Object Contact in Images](https://mlsanity.com/paper/2303.03373/) (2023)
- [Detecting Any Human-Object Interaction Relationship: Universal HOI Detector with Spatial Prompt Learning on Foundation Models](https://mlsanity.com/paper/2311.03799/) (2023)
- [PICO: Reconstructing 3D People In Contact with Objects](https://mlsanity.com/paper/2504.17695/) (2025)
- [InteractVLM: 3D Interaction Reasoning from 2D Foundational Models](https://mlsanity.com/paper/2504.05303/) (2025)

## Built on by (most cited first, 1 of 1)

- [GraspHOI: Full-Body 3D Human-Object Reconstruction with Finger-Level Grasps from a Single In-the-Wild Image](https://mlsanity.com/paper/2608.28386/) (2026)

## Abstract (arXiv)

Accurate vertex-level contact prediction between humans and surrounding objects is a prerequisite for high fidelity human object interaction models used in robotics, AR/VR, and behavioral simulation. DECO was the first in the wild estimator for this task but is limited to binary contact maps and struggles with soft surfaces, occlusions, children, and false-positive foot contacts. We address these issues and introduce DecoDINO, a three-branch network based on DECO's framework. It uses two DINOv2 ViT-g/14 encoders, class-balanced loss weighting to reduce bias, and patch-level cross-attention for improved local reasoning. Vertex features are finally passed through a lightweight MLP with a softmax to assign semantic contact labels. We also tested a vision-language model (VLM) to integrate text features, but the simpler architecture performed better and was used instead. On the DAMON benchmark, DecoDINO (i) raises the binary-contact F1 score by 7%, (ii) halves the geodesic error, and (iii) augments predictions with object-level semantic labels. Ablation studies show that LoRA fine-tuning and the dual encoders are key to these improvements. DecoDINO outperformed the challenge baseline in both tasks of the DAMON Challenge. Our code is available at https://github.com/DavidePasero/deco/tree/main.
