# Treble10: A high-quality dataset for far-field speech recognition, dereverberation, and enhancement

arXiv: https://arxiv.org/abs/2510.23141 · HTML: https://mlsanity.com/paper/2510.23141/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 5 of its 20 references that are in the map.
- First posted on arXiv 27 Oct 2025.

## Builds on (most cited first, 5 of 5)

- [Building and Evaluation of a Real Room Impulse Response Dataset](https://mlsanity.com/paper/1811.06795/) (2018)
- [Generative Data Augmentation Challenge: Synthesis of Room Acoustics for Speaker Distance Estimation](https://mlsanity.com/paper/2501.13250/) (2025)
- [A study on more realistic room simulation for far-field keyword spotting](https://mlsanity.com/paper/2006.02774/) (2020)
- [How to (virtually) train your speaker localizer](https://mlsanity.com/paper/2211.16958/) (2022)
- [MB-RIRs: a Synthetic Room Impulse Response Dataset with Frequency-Dependent Absorption Coefficients](https://mlsanity.com/paper/2507.09750/) (2025)

## Built on by (most cited first, 2 of 2)

- [Ambisonics Encoding of Room Impulse Responses using a Device-Agnostic Diffusion Model](https://mlsanity.com/paper/2608.14097/) (2026)
- [FFASR: Benchmarking Far-Field Automatic Speech Recognition using High-Fidelity Simulated RIRs](https://mlsanity.com/paper/2609.38897/) (2026)

## Abstract (arXiv)

Accurate far-field speech datasets are critical for tasks such as automatic speech recognition (ASR), dereverberation, speech enhancement, and source separation. However, current datasets are limited by the trade-off between acoustic realism and scalability. Measured corpora provide faithful physics but are expensive, low-coverage, and rarely include paired clean and reverberant data. In contrast, most simulation-based datasets rely on simplified geometrical acoustics, thus failing to reproduce key physical phenomena like diffraction, scattering, and interference that govern sound propagation in complex environments. We introduce Treble10, a large-scale, physically accurate room-acoustic dataset. Treble10 contains over 3000 broadband room impulse responses (RIRs) simulated in 10 fully furnished real-world rooms, using a hybrid simulation paradigm implemented in the Treble SDK that combines a wave-based and geometrical acoustics solver. The dataset provides six complementary subsets, spanning mono, 8th-order Ambisonics, and 6-channel device RIRs, as well as pre-convolved reverberant speech scenes paired with LibriSpeech utterances. All signals are simulated at 32 kHz, accurately modelling low-frequency wave effects and high-frequency reflections. Treble10 bridges the realism gap between measurement and simulation, enabling reproducible, physically grounded evaluation and large-scale data augmentation for far-field speech tasks. The dataset is openly available via the Hugging Face Hub, and is intended as both a benchmark and a template for next-generation simulation-driven audio research.
