# Look and Tell: A Dataset for Multimodal Grounding Across Egocentric and Exocentric Views

arXiv: https://arxiv.org/abs/2510.22672 · HTML: https://mlsanity.com/paper/2510.22672/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 10 of its 22 references that are in the map.
- First posted on arXiv 26 Oct 2025.

## Builds on (most cited first, 10 of 10)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [Datasets: A Community Library for Natural Language Processing](https://mlsanity.com/paper/2109.02846/) (2021)
- [Embodied Question Answering](https://mlsanity.com/paper/1711.11543/) (2017)
- [WhisperX: Time-Accurate Speech Transcription of Long-Form Audio](https://mlsanity.com/paper/2303.00747/) (2023)
- [Project Aria: A New Tool for Egocentric Multi-Modal AI Research](https://mlsanity.com/paper/2308.13561/) (2023)
- [Object Referring in Videos with Language and Human Gaze](https://mlsanity.com/paper/1801.01582/) (2018)
- [Seeing with Humans: Gaze-Assisted Neural Image Captioning](https://mlsanity.com/paper/1608.05203/) (2016)
- [Speaking Beyond Language: A Large-Scale Multimodal Dataset for Learning Nonverbal Cues from Video-Grounded Dialogues](https://mlsanity.com/paper/2506.00958/) (2025)

## Built on by (most cited first, 1 of 1)

- [PointVG-R: Internalizing Geometric Reasoning in MLLMs for Precise Pointing Localization via Visual Chain of Thought](https://mlsanity.com/paper/2606.24539/) (2026)

## Abstract (arXiv)

We introduce Look and Tell, a multimodal dataset for studying referential communication across egocentric and exocentric perspectives. Using Meta Project Aria smart glasses and stationary cameras, we recorded synchronized gaze, speech, and video as 25 participants instructed a partner to identify ingredients in a kitchen. Combined with 3D scene reconstructions, this setup provides a benchmark for evaluating how different spatial representations (2D vs. 3D; ego vs. exo) affect multimodal grounding. The dataset contains 3.67 hours of recordings, including 2,707 richly annotated referential expressions, and is designed to advance the development of embodied agents that can understand and engage in situated dialogue.
