# DynaPose4D: High-Quality 4D Dynamic Content Generation via Pose Alignment Loss

arXiv: https://arxiv.org/abs/2510.22473 · HTML: https://mlsanity.com/paper/2510.22473/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 22 of its 29 references that are in the map.
- First posted on arXiv 26 Oct 2025.

## Builds on (most cited first, 22 of 22)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [Neural Scene Flow Fields for Space-Time View Synthesis of Dynamic Scenes](https://mlsanity.com/paper/2011.13084/) (2020)
- [Text2Video-Zero: Text-to-Image Diffusion Models are Zero-Shot Video Generators](https://mlsanity.com/paper/2303.13439/) (2023)
- [MoCoGAN: Decomposing Motion and Content for Video Generation](https://mlsanity.com/paper/1707.04993/) (2017)
- [RMPE: Regional Multi-person Pose Estimation](https://mlsanity.com/paper/1612.00137/) (2016)
- [DynIBaR: Neural Dynamic Image-Based Rendering](https://mlsanity.com/paper/2211.11082/) (2022)
- [DreamGaussian4D: Generative 4D Gaussian Splatting](https://mlsanity.com/paper/2312.17142/) (2023)
- [Consistent4D: Consistent 360deg Dynamic Object Generation from Monocular Video](https://mlsanity.com/paper/2311.02848/) (2023)
- [Animate124: Animating One Image to 4D Dynamic Scene](https://mlsanity.com/paper/2311.14603/) (2023)
- [SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfer](https://mlsanity.com/paper/2404.03736/) (2024)
- [CF-VLM:CounterFactual Vision-Language Fine-tuning](https://mlsanity.com/paper/2506.17267/) (2025)
- [GAM-Agent: Game-Theoretic and Uncertainty-Aware Collaboration for Complex Visual Reasoning](https://mlsanity.com/paper/2505.23399/) (2025)
- [CAPE: Camera View Position Embedding for Multi-View 3D Object Detection](https://mlsanity.com/paper/2303.10209/) (2023)
- [KABB: Knowledge-Aware Bayesian Bandits for Dynamic Expert Coordination in Multi-Agent Systems](https://mlsanity.com/paper/2502.07350/) (2025)
- [MAT-Agent: Adaptive Multi-Agent Training Optimization](https://mlsanity.com/paper/2510.17845/) (2025)
- [Failure-Driven Workflow Refinement](https://mlsanity.com/paper/2510.10035/) (2025)
- [Learning Dynamics of VLM Finetuning](https://mlsanity.com/paper/2510.11978/) (2025)

## Abstract (arXiv)

Recent advancements in 2D and 3D generative models have expanded the capabilities of computer vision. However, generating high-quality 4D dynamic content from a single static image remains a significant challenge. Traditional methods have limitations in modeling temporal dependencies and accurately capturing dynamic geometry changes, especially when considering variations in camera perspective. To address this issue, we propose DynaPose4D, an innovative solution that integrates 4D Gaussian Splatting (4DGS) techniques with Category-Agnostic Pose Estimation (CAPE) technology. This framework uses 3D Gaussian Splatting to construct a 3D model from single images, then predicts multi-view pose keypoints based on one-shot support from a chosen view, leveraging supervisory signals to enhance motion consistency. Experimental results show that DynaPose4D achieves excellent coherence, consistency, and fluidity in dynamic motion generation. These findings not only validate the efficacy of the DynaPose4D framework but also indicate its potential applications in the domains of computer vision and animation production.
