# Software Engineering Agents for Embodied Controller Generation : A Study in Minigrid Environments

arXiv: https://arxiv.org/abs/2510.21902 · HTML: https://mlsanity.com/paper/2510.21902/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Software engineering coding agents, one of 16 directions in LLM agents and tool use.
- Builds on 14 of its 26 references that are in the map.
- First posted on arXiv 24 Oct 2025.

## Placed in

- LLM agents and tool use / [Software engineering coding agents](https://mlsanity.com/agents/software-engineering-coding-agents/)

## Builds on (most cited first, 14 of 14)

- [Evaluating Large Language Models Trained on Code](https://mlsanity.com/paper/2107.03374/) (2021)
- [Program Synthesis with Large Language Models](https://mlsanity.com/paper/2108.07732/) (2021)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [DeepSeek-Coder: When the Large Language Model Meets Programming -- The Rise of Code Intelligence](https://mlsanity.com/paper/2401.14196/) (2024)
- [Teaching Large Language Models to Self-Debug](https://mlsanity.com/paper/2304.05128/) (2023)
- [CodeT5: Identifier-aware Unified Pre-trained Encoder-Decoder Models for Code Understanding and Generation](https://mlsanity.com/paper/2109.00859/) (2021)
- [ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Tasks](https://mlsanity.com/paper/1912.01734/) (2019)
- [A Survey on Large Language Models for Code Generation](https://mlsanity.com/paper/2406.00515/) (2024)
- [Minigrid & Miniworld: Modular & Customizable Reinforcement Learning Environments for Goal-Oriented Tasks](https://mlsanity.com/paper/2306.13831/) (2023)
- [Benchmarking the Spectrum of Agent Capabilities](https://mlsanity.com/paper/2109.06780/) (2021)
- [VLABench: A Large-Scale Benchmark for Language-Conditioned Robotics Manipulation with Long-Horizon Reasoning Tasks](https://mlsanity.com/paper/2412.18194/) (2024)
- [CodeGemma: Open Code Models Based on Gemma](https://mlsanity.com/paper/2406.11409/) (2024)
- [Self-Improving Language Models for Evolutionary Program Synthesis: A Case Study on ARC-AGI](https://mlsanity.com/paper/2507.14172/) (2025)

## Abstract (arXiv)

Software Engineering Agents (SWE-Agents) have proven effective for traditional software engineering tasks with accessible codebases, but their performance for embodied tasks requiring well-designed information discovery remains unexplored. We present the first extended evaluation of SWE-Agents on controller generation for embodied tasks, adapting Mini-SWE-Agent (MSWEA) to solve 20 diverse embodied tasks from the Minigrid environment. Our experiments compare agent performance across different information access conditions: with and without environment source code access, and with varying capabilities for interactive exploration. We quantify how different information access levels affect SWE-Agent performance for embodied tasks and analyze the relative importance of static code analysis versus dynamic exploration for task solving. This work establishes controller generation for embodied tasks as a crucial evaluation domain for SWE-Agents and provides baseline results for future research in efficient reasoning systems.
