# HoloCine: Holistic Generation of Cinematic Multi-Shot Long Video Narratives

arXiv: https://arxiv.org/abs/2510.20822 · HTML: https://mlsanity.com/paper/2510.20822/

## Key facts

- Cited by 54 papers in the map (data through 14 Oct 2026).
- Builds on 45 of its 56 references that are in the map.
- First posted on arXiv 23 Oct 2025.

## Builds on (most cited first, 30 of 45)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [FlashAttention: Fast and Memory-Efficient Exact Attention with IO-Awareness](https://mlsanity.com/paper/2205.14135/) (2022)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusion](https://mlsanity.com/paper/2407.01392/) (2024)
- [VideoCrafter2: Overcoming Data Limitations for High-Quality Video Diffusion Models](https://mlsanity.com/paper/2401.09047/) (2024)
- [InternVid: A Large-scale Video-Text Dataset for Multimodal Understanding and Generation](https://mlsanity.com/paper/2307.06942/) (2023)
- [DynamiCrafter: Animating Open-domain Images with Video Diffusion Priors](https://mlsanity.com/paper/2310.12190/) (2023)
- [From Slow Bidirectional to Fast Autoregressive Video Diffusion Models](https://mlsanity.com/paper/2412.07772/) (2024)
- [StyleGAN-V: A Continuous Video Generator with the Price, Image Quality and Perks of StyleGAN2](https://mlsanity.com/paper/2112.14683/) (2021)
- [StreamingT2V: Consistent, Dynamic, and Extendable Long Video Generation from Text](https://mlsanity.com/paper/2403.14773/) (2024)
- [StoryDiffusion: Consistent Self-Attention for Long-Range Image and Video Generation](https://mlsanity.com/paper/2405.01434/) (2024)
- [TransNet V2: An effective deep network architecture for fast shot transition detection](https://mlsanity.com/paper/2008.04838/) (2020)
- [SageAttention: Accurate 8-Bit Attention for Plug-and-play Inference Acceleration](https://mlsanity.com/paper/2410.02367/) (2024)
- [In-Context LoRA for Diffusion Transformers](https://mlsanity.com/paper/2410.23775/) (2024)
- [Gen-L-Video: Multi-Text to Long Video Generation via Temporal Co-Denoising](https://mlsanity.com/paper/2305.18264/) (2023)
- [ConsistI2V: Enhancing Visual Consistency for Image-to-Video Generation](https://mlsanity.com/paper/2402.04324/) (2024)
- [Fast Video Generation with Sliding Tile Attention](https://mlsanity.com/paper/2502.04507/) (2025)
- [VideoBooth: Diffusion-based Video Generation with Image Prompts](https://mlsanity.com/paper/2312.00777/) (2023)

## Built on by (most cited first, 30 of 54)

- [Advancing Open-source World Models](https://mlsanity.com/paper/2601.20540/) (2026)
- [StoryMem: Multi-shot Long Video Storytelling with Memory](https://mlsanity.com/paper/2512.19539/) (2025)
- [MultiShotMaster: A Controllable Multi-Shot Video Generation Framework](https://mlsanity.com/paper/2512.03041/) (2025)
- [OneStory: Coherent Multi-Shot Video Generation with Adaptive Memory](https://mlsanity.com/paper/2512.07802/) (2025)
- [ShotStream: Streaming Multi-Shot Video Generation for Interactive Storytelling](https://mlsanity.com/paper/2603.25746/) (2026)
- [VideoMemory: Toward Consistent Video Generation via Memory Integration](https://mlsanity.com/paper/2601.03655/) (2026)
- [MSVBench: Towards Human-Level Evaluation of Multi-Shot Video Generation](https://mlsanity.com/paper/2602.23969/) (2026)
- [Mode Seeking meets Mean Seeking for Fast Long Video Generation](https://mlsanity.com/paper/2602.24289/) (2026)
- [ViMax: Agentic Video Generation](https://mlsanity.com/paper/2606.07649/) (2026)
- [CausalCine: Real-Time Autoregressive Generation for Multi-Shot Video Narratives](https://mlsanity.com/paper/2605.12496/) (2026)
- [MuSS: A Large-Scale Dataset and Cinematic Narrative Benchmark for Multi-Shot Subject-to-Video Generation](https://mlsanity.com/paper/2604.23789/) (2026)
- [Script-a-Video: Deep Structured Audio-visual Captions via Factorized Streams and Relational Grounding](https://mlsanity.com/paper/2604.11244/) (2026)
- [InfinityStory: Unlimited Video Generation with World Consistency and Character-Aware Shot Transitions](https://mlsanity.com/paper/2603.03646/) (2026)
- [ShotVerse: Advancing Cinematic Camera Control for Text-Driven Multi-Shot Video Creation](https://mlsanity.com/paper/2603.11421/) (2026)
- [Efficient Video Diffusion Models: Advancements and Challenges](https://mlsanity.com/paper/2604.15911/) (2026)
- [SemanticGen: Video Generation in Semantic Space](https://mlsanity.com/paper/2512.20619/) (2025)
- [EntityBench: Towards Entity-Consistent Long-Range Multi-Shot Video Generation](https://mlsanity.com/paper/2605.15199/) (2026)
- [One Sentence, One Drama: Personalized Short-Form Drama Generation via Multi-Agent Systems](https://mlsanity.com/paper/2605.22144/) (2026)
- [CineDance: Towards Next-Generation Multi-Shot Long-Form Cinematic Audio-Video Generation](https://mlsanity.com/paper/2606.09639/) (2026)
- [Echo-Memory: A Controlled Study of Memory in Action World Models](https://mlsanity.com/paper/2606.09803/) (2026)
- [UnityShots: Memory-Driven Multi-Shot Audio-Video Generation with Boundary-Aware Gating](https://mlsanity.com/paper/2606.21661/) (2026)
- [EvalVerse: Pipeline-Aware and Expert-Calibrated Benchmarking for Professional Cinematic Video Generation](https://mlsanity.com/paper/2605.23271/) (2026)
- [Memento: Reconstruct to Remember for Consistent Long Video Generation](https://mlsanity.com/paper/2606.14667/) (2026)
- [GroundShot: Visually Consistent Multi-Shot Long Video Generation via Entity-Grounded Shot Scheduling](https://mlsanity.com/paper/2606.20799/) (2026)
- [CoAgent: Collaborative Planning and Consistency Agent for Coherent Video Generation](https://mlsanity.com/paper/2512.22536/) (2025)
- [DirectorBench: Diagnosing Long-Form Video Generation with Personalized Multi-Agent Evaluation](https://mlsanity.com/paper/2605.30090/) (2026)
- [CineWeaver: Training-Free Reference-Controllable Multi-Shot Long Video Generation for Cinematic Storytelling](https://mlsanity.com/paper/2607.26529/) (2026)
- [CANVAS: Continuity-Aware Narratives via Visual Agentic Storyboarding](https://mlsanity.com/paper/2604.13452/) (2026)
- [RECAP-Forcing: Retaining Content Appearances for Long Video Generation](https://mlsanity.com/paper/2608.26671/) (2026)
- [Narrative Weaver: Towards Controllable Long-Range Visual Consistency with Multi-Modal Conditioning](https://mlsanity.com/paper/2603.06688/) (2026)

## Abstract (arXiv)

State-of-the-art text-to-video models excel at generating isolated clips but fall short of creating the coherent, multi-shot narratives, which are the essence of storytelling. We bridge this "narrative gap" with HoloCine, a model that generates entire scenes holistically to ensure global consistency from the first shot to the last. Our architecture achieves precise directorial control through a Window Cross-Attention mechanism that localizes text prompts to specific shots, while a Sparse Inter-Shot Self-Attention pattern (dense within shots but sparse between them) ensures the efficiency required for minute-scale generation. Beyond setting a new state-of-the-art in narrative coherence, HoloCine develops remarkable emergent abilities: a persistent memory for characters and scenes, and an intuitive grasp of cinematic techniques. Our work marks a pivotal shift from clip synthesis towards automated filmmaking, making end-to-end cinematic creation a tangible future. Our code is available at: https://holo-cine.github.io/.
