# EmbodiedBrain: Expanding Performance Boundaries of Task Planning for Embodied Intelligence

arXiv: https://arxiv.org/abs/2510.20578 · HTML: https://mlsanity.com/paper/2510.20578/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 22 of its 24 references that are in the map.
- First posted on arXiv 23 Oct 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 22 of 22)

- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [RoFormer: Enhanced Transformer with Rotary Position Embedding](https://mlsanity.com/paper/2104.09864/) (2021)
- [MMMU: A Massive Multi-discipline Multimodal Understanding and Reasoning Benchmark for Expert AGI](https://mlsanity.com/paper/2311.16502/) (2023)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [Are We on the Right Way for Evaluating Large Vision-Language Models?](https://mlsanity.com/paper/2403.20330/) (2024)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [Cambrian-1: A Fully Open, Vision-Centric Exploration of Multimodal LLMs](https://mlsanity.com/paper/2406.16860/) (2024)
- [A Diagram Is Worth A Dozen Images](https://mlsanity.com/paper/1603.07396/) (2016)
- [ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Tasks](https://mlsanity.com/paper/1912.01734/) (2019)
- [BLINK: Multimodal Large Language Models Can See but Not Perceive](https://mlsanity.com/paper/2404.12390/) (2024)
- [Rescaling Egocentric Vision](https://mlsanity.com/paper/2006.13256/) (2020)
- [OCRBench: On the Hidden Mystery of OCR in Large Multimodal Models](https://mlsanity.com/paper/2305.07895/) (2023)
- [VLMEvalKit: An Open-Source Toolkit for Evaluating Large Multi-Modality Models](https://mlsanity.com/paper/2407.11691/) (2024)
- [EmbSpatial-Bench: Benchmarking Spatial Understanding for Embodied Tasks with Large Vision-Language Models](https://mlsanity.com/paper/2406.05756/) (2024)
- [EgoPlan-Bench: Benchmarking Multimodal Large Language Models for Human-Level Planning](https://mlsanity.com/paper/2312.06722/) (2023)
- [EgoThink: Evaluating First-Person Perspective Thinking Capability of Vision-Language Models](https://mlsanity.com/paper/2311.15596/) (2023)
- [Embodied-Reasoner: Synergizing Visual Search, Reasoning, and Action for Embodied Interactive Tasks](https://mlsanity.com/paper/2503.21696/) (2025)
- [QuestA: Expanding Reasoning Capacity in LLMs via Question Augmentation](https://mlsanity.com/paper/2507.13266/) (2025)
- [MM-IFEngine: Towards Multimodal Instruction Following](https://mlsanity.com/paper/2504.07957/) (2025)
- [EgoPlan-Bench2: A Benchmark for Multimodal Large Language Model Planning in Real-World Scenarios](https://mlsanity.com/paper/2412.04447/) (2024)
- [One RL to See Them All: Visual Triple Unified Reinforcement Learning](https://mlsanity.com/paper/2505.18129/) (2025)
- [Making VLMs More Robot-Friendly: Self-Critical Distillation of Low-Level Procedural Reasoning](https://mlsanity.com/paper/2507.08224/) (2025)

## Built on by (most cited first, 4 of 4)

- [RoboAgent: Chaining Basic Capabilities for Embodied Task Planning](https://mlsanity.com/paper/2604.07774/) (2026)
- [BrainMem: Brain-Inspired Evolving Memory for Embodied Agent Task Planning](https://mlsanity.com/paper/2604.16331/) (2026)
- [UniETP: Unifying Environments for Generalizable Embodied Task Planning](https://mlsanity.com/paper/2607.18062/) (2026)
- [EmbodiedMind: Adaptive Data Curation and Prefix-Tree Reinforcement Learning for Efficient Embodied Intelligence](https://mlsanity.com/paper/2609.19659/) (2026)

## Abstract (arXiv)

The realization of Artificial General Intelligence (AGI) necessitates Embodied AI agents capable of robust spatial perception, effective task planning, and adaptive execution in physical environments. However, current large language models (LLMs) and multimodal LLMs (MLLMs) for embodied tasks suffer from key limitations, including a significant gap between model design and agent requirements, an unavoidable trade-off between real-time latency and performance, and the use of unauthentic, offline evaluation metrics. To address these challenges, we propose EmbodiedBrain, a novel vision-language foundation model available in both 7B and 32B parameter sizes. Our framework features an agent-aligned data structure and employs a powerful training methodology that integrates large-scale Supervised Fine-Tuning (SFT) with Step-Augumented Group Relative Policy Optimization (Step-GRPO), which boosts long-horizon task success by integrating preceding steps as Guided Precursors. Furthermore, we incorporate a comprehensive reward system, including a Generative Reward Model (GRM) accelerated at the infrastructure level, to improve training efficiency. For enable thorough validation, we establish a three-part evaluation system encompassing General, Planning, and End-to-End Simulation Benchmarks, highlighted by the proposal and open-sourcing of a novel, challenging simulation environment. Experimental results demonstrate that EmbodiedBrain achieves superior performance across all metrics, establishing a new state-of-the-art for embodied foundation models. Towards paving the way for the next generation of generalist embodied agents, we open-source all of our data, model weight, and evaluating methods, which are available at https://zterobot.github.io/EmbodiedBrain.github.io.
