# PPMStereo: Pick-and-Play Memory Construction for Consistent Dynamic Stereo Matching

arXiv: https://arxiv.org/abs/2510.20178 · HTML: https://mlsanity.com/paper/2510.20178/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 49 of its 73 references that are in the map.
- First posted on arXiv 23 Oct 2025.

## Builds on (most cited first, 30 of 49)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [FlashAttention: Fast and Memory-Efficient Exact Attention with IO-Awareness](https://mlsanity.com/paper/2205.14135/) (2022)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [A Large Dataset to Train Convolutional Networks for Disparity, Optical Flow, and Scene Flow Estimation](https://mlsanity.com/paper/1512.02134/) (2015)
- [Exploring Plain Vision Transformer Backbones for Object Detection](https://mlsanity.com/paper/2203.16527/) (2022)
- [MovieChat: From Dense Token to Sparse Memory for Long Video Understanding](https://mlsanity.com/paper/2307.16449/) (2023)
- [AirSim: High-Fidelity Visual and Physical Simulation for Autonomous Vehicles](https://mlsanity.com/paper/1705.05065/) (2017)
- [XMem: Long-Term Video Object Segmentation with an Atkinson-Shiffrin Memory Model](https://mlsanity.com/paper/2207.07115/) (2022)
- [End-to-End Learning of Geometry and Context for Deep Stereo Regression](https://mlsanity.com/paper/1703.04309/) (2017)
- [Virtual KITTI 2](https://mlsanity.com/paper/2001.10773/) (2020)
- [RAFT-Stereo: Multilevel Recurrent Field Transforms for Stereo Matching](https://mlsanity.com/paper/2109.07547/) (2021)
- [GA-Net: Guided Aggregation Net for End-to-end Stereo Matching](https://mlsanity.com/paper/1904.06587/) (2019)
- [MA-LMM: Memory-Augmented Large Multimodal Model for Long-Term Video Understanding](https://mlsanity.com/paper/2404.05726/) (2024)
- [Video Depth Anything: Consistent Depth Estimation for Super-Long Videos](https://mlsanity.com/paper/2501.12375/) (2025)
- [Rethinking Space-Time Networks with Improved Memory Coverage for Efficient Video Object Segmentation](https://mlsanity.com/paper/2106.05210/) (2021)
- [AANet: Adaptive Aggregation Network for Efficient Stereo Matching](https://mlsanity.com/paper/2004.09548/) (2020)
- [Practical Stereo Matching via Cascaded Recurrent Network with Adaptive Correlation](https://mlsanity.com/paper/2203.11483/) (2022)
- [Iterative Geometry Encoding Volume for Stereo Matching](https://mlsanity.com/paper/2303.06615/) (2023)
- [FoundationStereo: Zero-Shot Stereo Matching](https://mlsanity.com/paper/2501.09898/) (2025)
- [CFNet: Cascade and Fused Cost Volume for Robust Stereo Matching](https://mlsanity.com/paper/2104.04314/) (2021)
- [DynamicStereo: Consistent Dynamic Depth from Stereo Videos](https://mlsanity.com/paper/2305.02296/) (2023)
- [HITNet: Hierarchical Iterative Tile Refinement Network for Real-time Stereo Matching](https://mlsanity.com/paper/2007.12140/) (2020)
- [Selective-Stereo: Adaptive Frequency Information Selection for Stereo Matching](https://mlsanity.com/paper/2403.00486/) (2024)
- [Falling Things: A Synthetic Dataset for 3D Object Detection and Pose Estimation](https://mlsanity.com/paper/1804.06534/) (2018)
- [STMTrack: Template-free Visual Tracking with Space-time Memory Networks](https://mlsanity.com/paper/2104.00324/) (2021)
- [Learning Dynamic Memory Networks for Object Tracking](https://mlsanity.com/paper/1803.07268/) (2018)
- [MemFlow: Optical Flow Estimation and Prediction with Memory](https://mlsanity.com/paper/2404.04808/) (2024)
- [Correlate-and-Excite: Real-Time Stereo Matching via Guided Cost Volume Excitation](https://mlsanity.com/paper/2108.05773/) (2021)
- [Stereo Anywhere: Robust Zero-Shot Deep Stereo Matching Even Where Either Stereo or Mono Fail](https://mlsanity.com/paper/2412.04472/) (2024)
- [Revisiting Domain Generalized Stereo Matching Networks from a Feature Consistency Perspective](https://mlsanity.com/paper/2203.10887/) (2022)

## Abstract (arXiv)

Temporally consistent depth estimation from stereo video is critical for real-world applications such as augmented reality, where inconsistent depth estimation disrupts the immersion of users. Despite its importance, this task remains challenging due to the difficulty in modeling long-term temporal consistency in a computationally efficient manner. Previous methods attempt to address this by aggregating spatio-temporal information but face a fundamental trade-off: limited temporal modeling provides only modest gains, whereas capturing long-range dependencies significantly increases computational cost. To address this limitation, we introduce a memory buffer for modeling long-range spatio-temporal consistency while achieving efficient dynamic stereo matching. Inspired by the two-stage decision-making process in humans, we propose a Pick-and-Play Memory (PPM) construction module for dynamic Stereo matching, dubbed as PPMStereo. PPM consists of a `pick' process that identifies the most relevant frames and a `play' process that weights the selected frames adaptively for spatio-temporal aggregation. This two-stage collaborative process maintains a compact yet highly informative memory buffer while achieving temporally consistent information aggregation. Extensive experiments validate the effectiveness of PPMStereo, demonstrating state-of-the-art performance in both accuracy and temporal consistency. % Notably, PPMStereo achieves 0.62/1.11 TEPE on the Sintel clean/final (17.3% & 9.02% improvements over BiDAStereo) with fewer computational costs. Codes are available at textcolorbluehttps://github.com/cocowy1/PPMStereo.
