# SEA: Semantic Map Prediction for Active Exploration of Uncertain Areas

arXiv: https://arxiv.org/abs/2510.19766 · HTML: https://mlsanity.com/paper/2510.19766/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods.
- Builds on 41 of its 52 references that are in the map.
- First posted on arXiv 22 Oct 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot navigation and UAV control](https://mlsanity.com/deeprl/rl-for-robot-navigation-and-uav-control/)

## Builds on (most cited first, 30 of 41)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAM](https://mlsanity.com/paper/2007.11898/) (2020)
- [Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spaces](https://mlsanity.com/paper/2412.14171/) (2024)
- [Semantic Scene Completion from a Single Depth Image](https://mlsanity.com/paper/1611.08974/) (2016)
- [Object Goal Navigation using Goal-Oriented Semantic Exploration](https://mlsanity.com/paper/2007.00643/) (2020)
- [PCN: Point Completion Network](https://mlsanity.com/paper/1808.00671/) (2018)
- [Learning to Explore using Active Neural SLAM](https://mlsanity.com/paper/2004.05155/) (2020)
- [VoxFormer: Sparse Voxel Transformer for Camera-based 3D Semantic Scene Completion](https://mlsanity.com/paper/2302.12251/) (2023)
- [Neural Topological SLAM for Visual Navigation](https://mlsanity.com/paper/2005.12256/) (2020)
- [Think Global, Act Local: Dual-scale Graph Transformer for Vision-and-Language Navigation](https://mlsanity.com/paper/2202.11742/) (2022)
- [GridMM: Grid Memory Map for Vision-and-Language Navigation](https://mlsanity.com/paper/2307.12907/) (2023)
- [Learning Exploration Policies for Navigation](https://mlsanity.com/paper/1903.01959/) (2019)
- [ACNet: Attention Based Network to Exploit Complementary Features for RGBD Semantic Segmentation](https://mlsanity.com/paper/1905.10089/) (2019)
- [Occupancy Anticipation for Efficient Exploration and Navigation](https://mlsanity.com/paper/2008.09285/) (2020)
- [Symphonize 3D Semantic Scene Completion with Contextual Instance Queries](https://mlsanity.com/paper/2306.15670/) (2023)
- [Auxiliary Tasks and Exploration Enable ObjectNav](https://mlsanity.com/paper/2104.04112/) (2021)
- [An Exploration of Embodied Visual Exploration](https://mlsanity.com/paper/2001.02192/) (2020)
- [Semantic MapNet: Building Allocentric Semantic Maps and Representations from Egocentric Views](https://mlsanity.com/paper/2010.01191/) (2020)
- [Hierarchical Representations and Explicit Memory: Learning Effective Navigation Policies on 3D Scene Graphs using Graph Neural Networks](https://mlsanity.com/paper/2108.01176/) (2021)
- [Learning to Map for Active Semantic Goal Navigation](https://mlsanity.com/paper/2106.15648/) (2021)
- [FUEL: Fast UAV Exploration using Incremental Frontier Structure and Hierarchical Planning](https://mlsanity.com/paper/2010.11561/) (2020)
- [Semantic Curiosity for Active Visual Learning](https://mlsanity.com/paper/2006.09367/) (2020)
- [SSCNav: Confidence-Aware Semantic Scene Completion for Visual Semantic Navigation](https://mlsanity.com/paper/2012.04512/) (2020)
- [Robust and Efficient Quadrotor Trajectory Generation for Fast Autonomous Flight](https://mlsanity.com/paper/1907.01531/) (2019)
- [MACARONS: Mapping And Coverage Anticipation with RGB Online Self-Supervision](https://mlsanity.com/paper/2303.03315/) (2023)
- [Look-ahead before you leap: end-to-end active recognition by forecasting the effect of motion](https://mlsanity.com/paper/1605.00164/) (2016)
- [Unbiased Directed Object Attention Graph for Object Navigation](https://mlsanity.com/paper/2204.04421/) (2022)
- [ARiADNE: A Reinforcement learning approach using Attention-based Deep Networks for Exploration](https://mlsanity.com/paper/2301.11575/) (2023)

## Built on by (most cited first, 2 of 2)

- [Fixed External Cameras as Common Prior Maps for Active 3D Scene Graph Generation](https://mlsanity.com/paper/2605.18184/) (2026)
- [RGB-only Active 3D Scene Graph Generation for Indoor Mobile Robots](https://mlsanity.com/paper/2605.18197/) (2026)

## Abstract (arXiv)

In this paper, we propose SEA, a novel approach for active robot exploration through semantic map prediction and a reinforcement learning-based hierarchical exploration policy. Unlike existing learning-based methods that rely on one-step waypoint prediction, our approach enhances the agent's long-term environmental understanding to facilitate more efficient exploration. We propose an iterative prediction-exploration framework that explicitly predicts the missing areas of the map based on current observations. The difference between the actual accumulated map and the predicted global map is then used to guide exploration. Additionally, we design a novel reward mechanism that leverages reinforcement learning to update the long-term exploration strategies, enabling us to construct an accurate semantic map within limited steps. Experimental results demonstrate that our method significantly outperforms state-of-the-art exploration strategies, achieving superior coverage ares of the global map within the same time constraints.
