# Modeling realistic human behavior using generative agents in a multimodal transport system: Software architecture and Application to Toulouse

arXiv: https://arxiv.org/abs/2510.19497 · HTML: https://mlsanity.com/paper/2510.19497/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use.
- Builds on 10 of its 17 references that are in the map.
- First posted on arXiv 22 Oct 2025.

## Placed in

- LLM agents and tool use / [Multimodal and embodied agents](https://mlsanity.com/agents/multimodal-and-embodied-agents/)

## Builds on (most cited first, 10 of 10)

- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Voyager: An Open-Ended Embodied Agent with Large Language Models](https://mlsanity.com/paper/2305.16291/) (2023)
- [Agent Laboratory: Using LLM Agents as Research Assistants](https://mlsanity.com/paper/2501.04227/) (2025)
- [AgentSociety: Large-Scale Simulation of LLM-Driven Generative Agents Advances Understanding of Human Behaviors and Society](https://mlsanity.com/paper/2502.08691/) (2025)
- [Personality Traits in Large Language Models](https://mlsanity.com/paper/2307.00184/) (2023)
- [AgentMove: A Large Language Model based Agentic Framework for Zero-shot Next Location Prediction](https://mlsanity.com/paper/2408.13986/) (2024)
- [Toward LLM-Agent-Based Modeling of Transportation Systems: A Conceptual Framework](https://mlsanity.com/paper/2412.06681/) (2024)
- [GATSim: Urban Mobility Simulation with Generative Agents](https://mlsanity.com/paper/2506.23306/) (2025)
- [From the Fluency Fallacy to the Micro-to-Macro Validity Gap: Opportunities and Pitfalls of LLMs in Social Simulation](https://mlsanity.com/paper/2507.19364/) (2025)
- [TinyTroupe: An LLM-powered Multiagent Persona Simulation Toolkit](https://mlsanity.com/paper/2507.09788/) (2025)

## Built on by (most cited first, 1 of 1)

- [PsyBer-Agent: A Psychology-Driven User Agent for Recommender Systems](https://mlsanity.com/paper/2610.13989/) (2026)

## Abstract (arXiv)

Modeling realistic human behaviour to understand people's mode choices in order to propose personalised mobility solutions remains challenging. This paper presents an architecture for modeling realistic human mobility behavior in complex multimodal transport systems, demonstrated through a case study in Toulouse, France. We apply Large Language Models (LLMs) within an agent-based simulation to capture decision-making in a real urban setting. The framework integrates the GAMA simulation platform with an LLM-based generative agent, along with General Transit Feed Specification (GTFS) data for public transport, and OpenTripPlanner for multimodal routing. GAMA platform models the interactive transport environment, providing visualization and dynamic agent interactions while eliminating the need to construct the simulation environment from scratch. This design enables a stronger focus on developing generative agents and evaluating their performance in transport decision-making processes. Over a simulated month, results show that agents not only make context-aware transport decisions but also form habits over time. We conclude that combining LLMs with agent-based simulation offers a promising direction for advancing intelligent transportation systems and personalised multimodal mobility solutions. We also discuss some limitations of this approach and outline future work on scaling to larger regions, integrating real-time data, and refining memory models.
