# GRASPLAT: Enabling dexterous grasping through novel view synthesis

arXiv: https://arxiv.org/abs/2510.19200 · HTML: https://mlsanity.com/paper/2510.19200/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 17 of its 29 references that are in the map.
- First posted on arXiv 22 Oct 2025.

## Builds on (most cited first, 17 of 17)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [INeRF: Inverting Neural Radiance Fields for Pose Estimation](https://mlsanity.com/paper/2012.05877/) (2020)
- [HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interaction](https://mlsanity.com/paper/2203.01577/) (2022)
- [gsplat: An Open-Source Library for Gaussian Splatting](https://mlsanity.com/paper/2409.06765/) (2024)
- [Embodied Hands: Modeling and Capturing Hands and Bodies Together](https://mlsanity.com/paper/2201.02610/) (2022)
- [UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policy](https://mlsanity.com/paper/2303.00938/) (2023)
- [Affordance Diffusion: Synthesizing Hand-Object Interactions](https://mlsanity.com/paper/2303.12538/) (2023)
- [Deep Learning Approaches to Grasp Synthesis: A Review](https://mlsanity.com/paper/2207.02556/) (2022)
- [GraspXL: Generating Grasping Motions for Diverse Objects at Scale](https://mlsanity.com/paper/2403.19649/) (2024)
- [DART: Articulated Hand Model with Diverse Accessories and Rich Textures](https://mlsanity.com/paper/2210.07650/) (2022)
- [Deformer: Dynamic Fusion Transformer for Robust Hand Pose Estimation](https://mlsanity.com/paper/2303.04991/) (2023)
- [3DSGrasp: 3D Shape-Completion for Robotic Grasp](https://mlsanity.com/paper/2301.00866/) (2023)

## Built on by (most cited first, 2 of 2)

- [ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesis](https://mlsanity.com/paper/2609.16319/) (2026)
- [xperception -- Making Robotic Grasping Easier](https://mlsanity.com/paper/2607.16312/) (2026)

## Abstract (arXiv)

Achieving dexterous robotic grasping with multi-fingered hands remains a significant challenge. While existing methods rely on complete 3D scans to predict grasp poses, these approaches face limitations due to the difficulty of acquiring high-quality 3D data in real-world scenarios. In this paper, we introduce GRASPLAT, a novel grasping framework that leverages consistent 3D information while being trained solely on RGB images. Our key insight is that by synthesizing physically plausible images of a hand grasping an object, we can regress the corresponding hand joints for a successful grasp. To achieve this, we utilize 3D Gaussian Splatting to generate high-fidelity novel views of real hand-object interactions, enabling end-to-end training with RGB data. Unlike prior methods, our approach incorporates a photometric loss that refines grasp predictions by minimizing discrepancies between rendered and real images. We conduct extensive experiments on both synthetic and real-world grasping datasets, demonstrating that GRASPLAT improves grasp success rates up to 36.9% over existing image-based methods. Project page: https://mbortolon97.github.io/grasplat/
