# Hyperbolic Space Learning Method Leveraging Temporal Motion Priors for Human Mesh Recovery

arXiv: https://arxiv.org/abs/2510.18256 · HTML: https://mlsanity.com/paper/2510.18256/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 16 of its 21 references that are in the map.
- First posted on arXiv 21 Oct 2025.

## Builds on (most cited first, 16 of 16)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Pose](https://mlsanity.com/paper/2008.09047/) (2020)
- [Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Video](https://mlsanity.com/paper/2011.08627/) (2020)
- [MixSTE: Seq2seq Mixed Spatio-Temporal Encoder for 3D Human Pose Estimation in Video](https://mlsanity.com/paper/2203.00859/) (2022)
- [Hyperbolic Attention Networks](https://mlsanity.com/paper/1805.09786/) (2018)
- [Capturing Humans in Motion: Temporal-Attentive 3D Human Pose and Shape Estimation from Monocular Video](https://mlsanity.com/paper/2203.08534/) (2022)
- [Global-to-Local Modeling for Video-based 3D Human Pose and Shape Estimation](https://mlsanity.com/paper/2303.14747/) (2023)
- [Hypformer: Exploring Efficient Transformer Fully in Hyperbolic Space](https://mlsanity.com/paper/2407.01290/) (2024)
- [Co-Evolution of Pose and Mesh for 3D Human Body Estimation from Video](https://mlsanity.com/paper/2308.10305/) (2023)
- [STAF: 3D Human Mesh Recovery from Video with Spatio-Temporal Alignment Fusion](https://mlsanity.com/paper/2401.01730/) (2024)
- [HVT: A Comprehensive Vision Framework for Learning in Non-Euclidean Space](https://mlsanity.com/paper/2409.16897/) (2024)
- [DiffMesh: A Motion-aware Diffusion Framework for Human Mesh Recovery from Videos](https://mlsanity.com/paper/2303.13397/) (2023)
- [MoCap-to-Visual Domain Adaptation for Efficient Human Mesh Estimation from 2D Keypoints](https://mlsanity.com/paper/2404.07094/) (2024)
- [Dual-Branch Graph Transformer Network for 3D Human Mesh Reconstruction from Video](https://mlsanity.com/paper/2412.01179/) (2024)

## Abstract (arXiv)

3D human meshes show a natural hierarchical structure (like torso-limbs-fingers). But existing video-based 3D human mesh recovery methods usually learn mesh features in Euclidean space. It's hard to catch this hierarchical structure accurately. So wrong human meshes are reconstructed. To solve this problem, we propose a hyperbolic space learning method leveraging temporal motion prior for recovering 3D human meshes from videos. First, we design a temporal motion prior extraction module. This module extracts the temporal motion features from the input 3D pose sequences and image feature sequences respectively. Then it combines them into the temporal motion prior. In this way, it can strengthen the ability to express features in the temporal motion dimension. Since data representation in non-Euclidean space has been proved to effectively capture hierarchical relationships in real-world datasets (especially in hyperbolic space), we further design a hyperbolic space optimization learning strategy. This strategy uses the temporal motion prior information to assist learning, and uses 3D pose and pose motion information respectively in the hyperbolic space to optimize and learn the mesh features. Then, we combine the optimized results to get an accurate and smooth human mesh. Besides, to make the optimization learning process of human meshes in hyperbolic space stable and effective, we propose a hyperbolic mesh optimization loss. Extensive experimental results on large publicly available datasets indicate superiority in comparison with most state-of-the-art.
