# UltraCUA: A Foundation Model for Computer Use Agents with Hybrid Action

arXiv: https://arxiv.org/abs/2510.17790 · HTML: https://mlsanity.com/paper/2510.17790/

## Key facts

- Cited by 31 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 34 of its 42 references that are in the map.
- First posted on arXiv 20 Oct 2025.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 30 of 34)

- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [Toolformer: Language Models Can Teach Themselves to Use Tools](https://mlsanity.com/paper/2302.04761/) (2023)
- [DAPO: An Open-Source LLM Reinforcement Learning System at Scale](https://mlsanity.com/paper/2503.14476/) (2025)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [ToolLLM: Facilitating Large Language Models to Master 16000+ Real-world APIs](https://mlsanity.com/paper/2307.16789/) (2023)
- [Gorilla: Large Language Model Connected with Massive APIs](https://mlsanity.com/paper/2305.15334/) (2023)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [GAIA: a benchmark for General AI Assistants](https://mlsanity.com/paper/2311.12983/) (2023)
- [CogAgent: A Visual Language Model for GUI Agents](https://mlsanity.com/paper/2312.08914/) (2023)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [GPT-4V(ision) is a Generalist Web Agent, if Grounded](https://mlsanity.com/paper/2401.01614/) (2024)
- [AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents](https://mlsanity.com/paper/2405.14573/) (2024)
- [AppAgent: Multimodal Agents as Smartphone Users](https://mlsanity.com/paper/2312.13771/) (2023)
- [ToolAlpaca: Generalized Tool Learning for Language Models with 3000 Simulated Cases](https://mlsanity.com/paper/2306.05301/) (2023)
- [ReTool: Reinforcement Learning for Strategic Tool Use in LLMs](https://mlsanity.com/paper/2504.11536/) (2025)
- [ToolRL: Reward is All Tool Learning Needs](https://mlsanity.com/paper/2504.13958/) (2025)
- [Large Language Models as Tool Makers](https://mlsanity.com/paper/2305.17126/) (2023)
- [Tool Learning with Foundation Models](https://mlsanity.com/paper/2304.08354/) (2023)
- [Windows Agent Arena: Evaluating Multi-Modal OS Agents at Scale](https://mlsanity.com/paper/2409.08264/) (2024)
- [UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2509.02544/) (2025)
- [Ferret-UI: Grounded Mobile UI Understanding with Multimodal LLMs](https://mlsanity.com/paper/2404.05719/) (2024)
- [OpenCUA: Open Foundations for Computer-Use Agents](https://mlsanity.com/paper/2508.09123/) (2025)
- [Agent S2: A Compositional Generalist-Specialist Framework for Computer Use Agents](https://mlsanity.com/paper/2504.00906/) (2025)
- [Aria-UI: Visual Grounding for GUI Instructions](https://mlsanity.com/paper/2412.16256/) (2024)
- [Scaling Computer-Use Grounding via User Interface Decomposition and Synthesis](https://mlsanity.com/paper/2505.13227/) (2025)
- [GPT-4V in Wonderland: Large Multimodal Models for Zero-Shot Smartphone GUI Navigation](https://mlsanity.com/paper/2311.07562/) (2023)
- [GTA1: GUI Test-time Scaling Agent](https://mlsanity.com/paper/2507.05791/) (2025)
- [From Pixels to UI Actions: Learning to Follow Instructions via Graphical User Interfaces](https://mlsanity.com/paper/2306.00245/) (2023)

## Built on by (most cited first, 30 of 31)

- [EvoCUA: Evolving Computer Use Agents via Learning from Scalable Synthetic Experience](https://mlsanity.com/paper/2601.15876/) (2026)
- [CUA-Skill: Develop Skills for Computer Using Agent](https://mlsanity.com/paper/2601.21123/) (2026)
- [WebXSkill: Skill Learning for Autonomous Web Agents](https://mlsanity.com/paper/2604.13318/) (2026)
- [CUA-Gym: Scaling Verifiable Training Environments and Tasks for Computer-Use Agents](https://mlsanity.com/paper/2605.25624/) (2026)
- [OS-Symphony: A Holistic Framework for Robust and Generalist Computer-Using Agent](https://mlsanity.com/paper/2601.07779/) (2026)
- [ToolCUA: Towards Optimal GUI-Tool Path Orchestration for Computer Use Agents](https://mlsanity.com/paper/2605.12481/) (2026)
- [Qwen-UI-Agent Technical Report: Toward Next-Generation Real-World Centric Foundation GUI Agents](https://mlsanity.com/paper/2607.28227/) (2026)
- [Expanding LLM Agent Boundaries with Strategy-Guided Exploration](https://mlsanity.com/paper/2603.02045/) (2026)
- [Ares: Adaptive Reasoning Effort Selection for Efficient LLM Agents](https://mlsanity.com/paper/2603.07915/) (2026)
- [Autonomous Continual Learning for Environment Adaptation of Computer-Use Agents](https://mlsanity.com/paper/2602.10356/) (2026)
- [From Chatbot to Digital Colleague: The Paradigm Shift Toward Persistent Autonomous AI](https://mlsanity.com/paper/2606.14502/) (2026)
- [TreeCUA: Efficiently Scaling GUI Automation with Tree-Structured Verifiable Evolution](https://mlsanity.com/paper/2602.09662/) (2026)
- [The Tool Illusion: Rethinking Tool Use in Web Agents](https://mlsanity.com/paper/2604.03465/) (2026)
- [Scaling GUI Agents with Visual State Transitions](https://mlsanity.com/paper/2607.24112/) (2026)
- [AppSelectBench: Application-Level Tool Selection Benchmark](https://mlsanity.com/paper/2511.19957/) (2025)
- [GUI Agents with Reinforcement Learning: Toward Digital Inhabitants](https://mlsanity.com/paper/2604.27955/) (2026)
- [Plover: Steering GUI Agents through Plan-Centric Interaction](https://mlsanity.com/paper/2607.15193/) (2026)
- [StateAct: Program State, before Pixels, for Long-Horizon Computer-Use Agents](https://mlsanity.com/paper/2607.22798/) (2026)
- [Screenshots or Tools? Eliciting Tool Use and Managing Multimodal Context in Hybrid GUI-MCP Computer-Use Agents](https://mlsanity.com/paper/2608.03327/) (2026)
- [Automating SKILL.md Generation for Computer-Using Agents via Interaction Trajectory Mining](https://mlsanity.com/paper/2606.20363/) (2026)
- [MacAgentBench: Benchmarking AI Agents on Real-World macOS Desktop](https://mlsanity.com/paper/2606.22557/) (2026)
- [Echoverse: Deep, Evolving Environments for Training Computer-Use Agents at Scale](https://mlsanity.com/paper/2607.28074/) (2026)
- [CUA-Universe: A Scalable and Dynamic Environment for Hybrid GUI+CLI Agents](https://mlsanity.com/paper/2609.05374/) (2026)
- [Improving Proficiency and Efficiency of Android GUI Agents via Self-Generating Tool Actions](https://mlsanity.com/paper/2609.06792/) (2026)
- [CI4A: Semantic Component Interfaces for Agents Empowering Web Automation](https://mlsanity.com/paper/2601.14790/) (2026)
- [Web Agents Should Use Typed Actions Instead of Click-Based Browsing](https://mlsanity.com/paper/2602.17245/) (2026)
- [Sidekick: Designing Communication for Effective Multitasking with Computer Use Agents](https://mlsanity.com/paper/2607.17527/) (2026)
- [BlueLM-GUI Technical Report: A Real-Device-Centric Flywheel for Self-Improving Mobile GUI Agents](https://mlsanity.com/paper/2609.12394/) (2026)
- [MintAct: A Unified Visual Agent for Digital Environments](https://mlsanity.com/paper/2609.22083/) (2026)
- [From Tapping to Hopping: Augmenting Mobile GUI Agents with App-Native Deeplinks](https://mlsanity.com/paper/2609.30887/) (2026)

## Abstract (arXiv)

Computer-use agents face a fundamental limitation. They rely exclusively on primitive GUI actions (click, type, scroll), creating brittle execution chains prone to cascading failures. While API-driven agents harness rich capabilities through structured interfaces and tools, computer-use agents remain constrained to low-level visual interactions. We present UltraCUA, a foundation model that transcends this limitation through hybrid action-seamlessly unifying primitive GUI operations with high-level tool execution. Our innovation rests on four critical advances. First, an automated pipeline extracts and scales tool capabilities from software documentation and code repositories. Second, a synthetic data engine produces 17,000+ verifiable tasks capturing real-world computer-use complexity. Third, comprehensive hybrid action trajectory collection incorporates both GUI primitives and strategic tool calls. Fourth, a two-stage training methodology combines supervised fine-tuning with online reinforcement learning, enabling intelligent action selection between GUI and API. Evaluation with our 7B and 32B UltraCUA models reveals transformative performance gains. On OSWorld, UltraCUA achieves 22% relative improvement while executing 11% faster than existing approaches, averagely. Cross-domain validation on WindowsAgentArena demonstrates robust generalization with 21.7% success rate, surpassing Windows-trained baselines. The hybrid action paradigm proves essential, reducing error propagation while improving execution efficiency. This work establishes a scalable paradigm bridging primitive GUI interactions and high-level tool intelligence, enabling more resilient and adaptable computer use agents for diverse environments and complex real-world tasks.
