# Can Image-To-Video Models Simulate Pedestrian Dynamics?

arXiv: https://arxiv.org/abs/2510.17731 · HTML: https://mlsanity.com/paper/2510.17731/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Video-generation world models and simulators, one of 11 directions in World models.
- Builds on 20 of its 38 references that are in the map.
- First posted on arXiv 20 Oct 2025.

## Placed in

- World models / [Video-generation world models and simulators](https://mlsanity.com/wm/video-generation-world-models-and-simulators/)
- Diffusion models / [Video generation](https://mlsanity.com/diffusion/video-generation/)

## Builds on (most cited first, 20 of 20)

- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [WorldSimBench: Towards Video Generation Models as World Simulators](https://mlsanity.com/paper/2410.18072/) (2024)
- [Social GAN: Socially Acceptable Trajectories with Generative Adversarial Networks](https://mlsanity.com/paper/1803.10892/) (2018)
- [Open-Sora: Democratizing Efficient Video Production for All](https://mlsanity.com/paper/2412.20404/) (2024)
- [VideoCrafter2: Overcoming Data Limitations for High-Quality Video Diffusion Models](https://mlsanity.com/paper/2401.09047/) (2024)
- [AgentFormer: Agent-Aware Transformers for Socio-Temporal Multi-Agent Forecasting](https://mlsanity.com/paper/2103.14023/) (2021)
- [Social-STGCNN: A Social Spatio-Temporal Graph Convolutional Neural Network for Human Trajectory Prediction](https://mlsanity.com/paper/2002.11927/) (2020)
- [VBench-2.0: Advancing Video Generation Benchmark Suite for Intrinsic Faithfulness](https://mlsanity.com/paper/2503.21755/) (2025)
- [MotionDiffuser: Controllable Multi-Agent Motion Prediction using Diffusion](https://mlsanity.com/paper/2306.03083/) (2023)
- [PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generation](https://mlsanity.com/paper/2404.13026/) (2024)
- [Stochastic Trajectory Prediction via Motion Indeterminacy Diffusion](https://mlsanity.com/paper/2203.13777/) (2022)
- [PhysGen: Rigid-Body Physics-Grounded Image-to-Video Generation](https://mlsanity.com/paper/2409.18964/) (2024)
- [SGCN:Sparse Graph Convolution Network for Pedestrian Trajectory Prediction](https://mlsanity.com/paper/2104.01528/) (2021)
- [MotionCraft: Physics-based Zero-Shot Video Generation](https://mlsanity.com/paper/2405.13557/) (2024)
- [FullDiT: Multi-Task Video Generative Foundation Model with Full Attention](https://mlsanity.com/paper/2503.19907/) (2025)
- [Continuous Locomotive Crowd Behavior Generation](https://mlsanity.com/paper/2504.04756/) (2025)
- [Understanding complex crowd dynamics with generative neural simulators](https://mlsanity.com/paper/2412.01491/) (2024)

## Built on by (most cited first, 1 of 1)

- [PEDRA: Evaluating the Realism of Pedestrian Dynamics in Video Generation](https://mlsanity.com/paper/2510.20182/) (2025)

## Abstract (arXiv)

Recent high-performing image-to-video (I2V) models based on variants of the diffusion transformer (DiT) have displayed remarkable inherent world-modeling capabilities by virtue of training on large scale video datasets. We investigate whether these models can generate realistic pedestrian movement patterns in crowded public scenes. Our framework conditions I2V models on keyframes extracted from pedestrian trajectory benchmarks, then evaluates their trajectory prediction performance using quantitative measures of pedestrian dynamics.
