# CuSfM: CUDA-Accelerated Structure-from-Motion

arXiv: https://arxiv.org/abs/2510.15271 · HTML: https://mlsanity.com/paper/2510.15271/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 14 of its 24 references that are in the map.
- First posted on arXiv 17 Oct 2025.

## Builds on (most cited first, 14 of 14)

- [SuperPoint: Self-Supervised Interest Point Detection and Description](https://mlsanity.com/paper/1712.07629/) (2017)
- [Grounding Image Matching in 3D with MASt3R](https://mlsanity.com/paper/2406.09756/) (2024)
- [ORB-SLAM2: an Open-Source SLAM System for Monocular, Stereo and RGB-D Cameras](https://mlsanity.com/paper/1610.06475/) (2016)
- [LightGlue: Local Feature Matching at Light Speed](https://mlsanity.com/paper/2306.13643/) (2023)
- [DISK: Learning local features with policy gradient](https://mlsanity.com/paper/2006.13566/) (2020)
- [RoMa: Robust Dense Feature Matching](https://mlsanity.com/paper/2305.15404/) (2023)
- [Global Structure-from-Motion Revisited](https://mlsanity.com/paper/2407.20219/) (2024)
- [MASt3R-SfM: a Fully-Integrated Solution for Unconstrained Structure-from-Motion](https://mlsanity.com/paper/2409.19152/) (2024)
- [ALIKED: A Lighter Keypoint and Descriptor Extraction Network via Deformable Transformation](https://mlsanity.com/paper/2304.03608/) (2023)
- [XFeat: Accelerated Features for Lightweight Image Matching](https://mlsanity.com/paper/2404.19174/) (2024)
- [Scene Coordinate Reconstruction: Posing of Image Collections via Incremental Learning of a Relocalizer](https://mlsanity.com/paper/2404.14351/) (2024)
- [Light3R-SfM: Towards Feed-forward Structure-from-Motion](https://mlsanity.com/paper/2501.14914/) (2025)
- [Triangulation: Why Optimize?](https://mlsanity.com/paper/1907.11917/) (2019)
- [Multi-Session SLAM with Differentiable Wide-Baseline Pose Optimization](https://mlsanity.com/paper/2404.15263/) (2024)

## Built on by (most cited first, 1 of 1)

- [BLASt3R: Bundle Adjustment of Any Image Set with Multi-View Matching and Monocular Priors](https://mlsanity.com/paper/2609.05210/) (2026)

## Abstract (arXiv)

Efficient and accurate camera pose estimation forms the foundational requirement for dense reconstruction in autonomous navigation, robotic perception, and virtual simulation systems. This paper addresses the challenge via cuSfM, a CUDA-accelerated offline Structure-from-Motion system that leverages GPU parallelization to efficiently employ computationally intensive yet highly accurate feature extractors, generating comprehensive and non-redundant data associations for precise camera pose estimation and globally consistent mapping. The system supports pose optimization, mapping, prior-map localization, and extrinsic refinement. It is designed for offline processing, where computational resources can be fully utilized to maximize accuracy. Experimental results demonstrate that cuSfM achieves significantly improved accuracy and processing speed compared to the widely used COLMAP method across various testing scenarios, while maintaining the high precision and global consistency essential for offline SfM applications. The system is released as an open-source Python wrapper implementation, PyCuSfM, available at https://github.com/nvidia-isaac/pyCuSFM, to facilitate research and applications in computer vision and robotics.
