# TGT: Text-Grounded Trajectories for Locally Controlled Video Generation

arXiv: https://arxiv.org/abs/2510.15104 · HTML: https://mlsanity.com/paper/2510.15104/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 39 references that are in the map.
- First posted on arXiv 16 Oct 2025.

## Builds on (most cited first, 30 of 33)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [SAM 2: Segment Anything in Images and Videos](https://mlsanity.com/paper/2408.00714/) (2024)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformers](https://mlsanity.com/paper/2205.15868/) (2022)
- [The 2017 DAVIS Challenge on Video Object Segmentation](https://mlsanity.com/paper/1704.00675/) (2017)
- [WorldSimBench: Towards Video Generation Models as World Simulators](https://mlsanity.com/paper/2410.18072/) (2024)
- [MotionCtrl: A Unified and Flexible Motion Controller for Video Generation](https://mlsanity.com/paper/2312.03641/) (2023)
- [VideoCrafter2: Overcoming Data Limitations for High-Quality Video Diffusion Models](https://mlsanity.com/paper/2401.09047/) (2024)
- [VideoCrafter1: Open Diffusion Models for High-Quality Video Generation](https://mlsanity.com/paper/2310.19512/) (2023)
- [CoTracker: It is Better to Track Together](https://mlsanity.com/paper/2307.07635/) (2023)
- [DynamiCrafter: Animating Open-domain Images with Video Diffusion Priors](https://mlsanity.com/paper/2310.12190/) (2023)
- [Open-Sora Plan: Open-Source Large Video Generation Model](https://mlsanity.com/paper/2412.00131/) (2024)
- [TAPIR: Tracking Any Point with per-frame Initialization and temporal Refinement](https://mlsanity.com/paper/2306.08637/) (2023)
- [Motion Prompting: Controlling Video Generation with Motion Trajectories](https://mlsanity.com/paper/2412.02700/) (2024)
- [Tora: Trajectory-oriented Diffusion Transformer for Video Generation](https://mlsanity.com/paper/2407.21705/) (2024)
- [DragAnything: Motion Control for Anything using Entity Representation](https://mlsanity.com/paper/2403.07420/) (2024)
- [BootsTAP: Bootstrapped Training for Tracking-Any-Point](https://mlsanity.com/paper/2402.00847/) (2024)
- [TrailBlazer: Trajectory Control for Diffusion-Based Video Generation](https://mlsanity.com/paper/2401.00896/) (2023)
- [VideoControlNet: A Motion-Guided Video-to-Video Translation Framework by Using Diffusion Model with ControlNet](https://mlsanity.com/paper/2307.14073/) (2023)
- [Directed Diffusion: Direct Control of Object Placement through Attention Guidance](https://mlsanity.com/paper/2302.13153/) (2023)
- [SG-I2V: Self-Guided Trajectory Control in Image-to-Video Generation](https://mlsanity.com/paper/2411.04989/) (2024)

## Built on by (most cited first, 3 of 3)

- [Matrix-Game 3.5: Enhancing Real-Time Streaming Interactive World Models with Patch Memory](https://mlsanity.com/paper/2608.29910/) (2026)
- [The World is Your Canvas: Painting Promptable Events with Reference Images, Trajectories, and Text](https://mlsanity.com/paper/2512.16924/) (2025)
- [HECTOR: Hybrid Editable Compositional Object References for Video Generation](https://mlsanity.com/paper/2603.08850/) (2026)

## Abstract (arXiv)

Text-to-video generation has advanced rapidly in visual fidelity, whereas standard methods still have limited ability to control the subject composition of generated scenes. Prior work shows that adding localized text control signals, such as bounding boxes or segmentation masks, can help. However, these methods struggle in complex scenarios and degrade in multi-object settings, offering limited precision and lacking a clear correspondence between individual trajectories and visual entities as the number of controllable objects increases. We introduce Text-Grounded Trajectories (TGT), a framework that conditions video generation on trajectories paired with localized text descriptions. We propose Location-Aware Cross-Attention (LACA) to integrate these signals and adopt a dual-CFG scheme to separately modulate local and global text guidance. In addition, we develop a data processing pipeline that produces trajectories with localized descriptions of tracked entities, and we annotate two million high quality video clips to train TGT. Together, these components enable TGT to use point trajectories as intuitive motion handles, pairing each trajectory with text to control both appearance and motion. Extensive experiments show that TGT achieves higher visual quality, more accurate text alignment, and improved motion controllability compared with prior approaches. Website: https://textgroundedtraj.github.io.
