# VT-Refine: Learning Bimanual Assembly with Visuo-Tactile Feedback via Simulation Fine-Tuning

arXiv: https://arxiv.org/abs/2510.14930 · HTML: https://mlsanity.com/paper/2510.14930/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Placed in Robot manipulation imitation learning, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 55 of its 60 references that are in the map.
- First posted on arXiv 16 Oct 2025.

## Placed in

- Offline RL and imitation learning from data / [Robot manipulation imitation learning](https://mlsanity.com/offlinerl/robot-manipulation-imitation-learning/)
- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 30 of 55)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [Universal Manipulation Interface: In-The-Wild Robot Teaching Without In-The-Wild Robots](https://mlsanity.com/paper/2402.10329/) (2024)
- [Diffusion Policy Policy Optimization](https://mlsanity.com/paper/2409.00588/) (2024)
- [Asymmetric Actor Critic for Image-Based Robot Learning](https://mlsanity.com/paper/1710.06542/) (2017)
- [MimicPlay: Long-Horizon Imitation Learning by Watching Human Play](https://mlsanity.com/paper/2302.12422/) (2023)
- [DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulation](https://mlsanity.com/paper/2403.07788/) (2024)
- [Making Sense of Vision and Touch: Self-Supervised Learning of Multimodal Representations for Contact-Rich Tasks](https://mlsanity.com/paper/1810.10191/) (2018)
- [AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation System](https://mlsanity.com/paper/2307.04577/) (2023)
- [Open-TeleVision: Teleoperation with Immersive Active Visual Feedback](https://mlsanity.com/paper/2407.01512/) (2024)
- [Reconciling Reality through Simulation: A Real-to-Sim-to-Real Approach for Robust Manipulation](https://mlsanity.com/paper/2403.03949/) (2024)
- [FurnitureBench: Reproducible Real-World Benchmark for Long-Horizon Complex Manipulation](https://mlsanity.com/paper/2305.12821/) (2023)
- [Reactive Diffusion Policy: Slow-Fast Visual-Tactile Policy Learning for Contact-Rich Manipulation](https://mlsanity.com/paper/2503.02881/) (2025)
- [General In-Hand Object Rotation with Vision and Touch](https://mlsanity.com/paper/2309.09979/) (2023)
- [From Imitation to Refinement -- Residual RL for Precise Assembly](https://mlsanity.com/paper/2407.16677/) (2024)
- [DexPoint: Generalizable Point Cloud Reinforcement Learning for Sim-to-Real Dexterous Manipulation](https://mlsanity.com/paper/2211.09423/) (2022)
- [Rotating without Seeing: Towards In-hand Dexterity through Touch](https://mlsanity.com/paper/2303.10880/) (2023)
- [Bunny-VisionPro: Real-Time Bimanual Dexterous Teleoperation for Imitation Learning](https://mlsanity.com/paper/2407.03162/) (2024)
- [Learning Visuotactile Skills with Two Multifingered Hands](https://mlsanity.com/paper/2404.16823/) (2024)
- [3D-ViTac: Learning Fine-Grained Manipulation with Visuo-Tactile Sensing](https://mlsanity.com/paper/2410.24091/) (2024)
- [ALOHA 2: An Enhanced Low-Cost Hardware for Bimanual Teleoperation](https://mlsanity.com/paper/2405.02292/) (2024)
- [TRANSIC: Sim-to-Real Policy Transfer by Learning from Online Correction](https://mlsanity.com/paper/2405.10315/) (2024)
- [Robot Synesthesia: In-Hand Manipulation with Visuotactile Sensing](https://mlsanity.com/paper/2312.01853/) (2023)
- [GelSlim: A High-Resolution, Compact, Robust, and Calibrated Tactile-sensing Finger](https://mlsanity.com/paper/1803.00628/) (2018)
- [cuRobo: Parallelized Collision-Free Minimum-Jerk Robot Motion Generation](https://mlsanity.com/paper/2310.17274/) (2023)
- [Mobile-TeleVision: Predictive Motion Priors for Humanoid Whole-Body Control](https://mlsanity.com/paper/2412.07773/) (2024)
- [Cable Manipulation with a Tactile-Reactive Gripper](https://mlsanity.com/paper/1910.02860/) (2019)
- [Twisting Lids Off with Two Hands](https://mlsanity.com/paper/2403.02338/) (2024)

## Built on by (most cited first, 11 of 11)

- [VTAM: Video-Tactile-Action Models for Complex Physical Interaction Beyond VLAs](https://mlsanity.com/paper/2603.23481/) (2026)
- [AT-VLA: Adaptive Tactile Injection for Enhanced Feedback Reaction in Vision-Language-Action Models](https://mlsanity.com/paper/2605.07308/) (2026)
- [FlexiTac: A Low-Cost, Open-Source, Scalable Tactile Sensing Solution for Robotic Systems](https://mlsanity.com/paper/2604.28156/) (2026)
- [DECO: Decoupled Multimodal Diffusion Transformer for Bimanual Dexterous Manipulation with a Plugin Tactile Adapter](https://mlsanity.com/paper/2602.05513/) (2026)
- [TacCoRL: Integrating Tactile Feedback into VLA via Simulation](https://mlsanity.com/paper/2606.11743/) (2026)
- [MILE: A Mechanically Isomorphic Hand Exoskeleton and Visuotactile Robotic Hand for Data Collection in Dexterous Manipulation](https://mlsanity.com/paper/2512.00324/) (2025)
- [Seeing Touch from Motion: A Unified Modality-Aware Visuo-Tactile Policy with Tactile Motion Correlation](https://mlsanity.com/paper/2606.29941/) (2026)
- [FurnitureVLA: Learning Long-Horizon Bimanual Furniture Assembly with Vision-Language-Action Model](https://mlsanity.com/paper/2607.01212/) (2026)
- [OmniTacTune: Policy-Agnostic Real-World RL for Tactile Residual Adaptation of Visual Policies](https://mlsanity.com/paper/2607.03723/) (2026)
- [SlipSense: Multimodal Tactile Learning for Low-Latency and Generalized Slip Detection](https://mlsanity.com/paper/2609.15910/) (2026)
- [DexTaG: Tactile-as-Guidance in Reinforcement Learning for Dexterous Manipulation](https://mlsanity.com/paper/2609.33882/) (2026)

## Abstract (arXiv)

Humans excel at bimanual assembly tasks by adapting to rich tactile feedback -- a capability that remains difficult to replicate in robots through behavioral cloning alone, due to the suboptimality and limited diversity of human demonstrations. In this work, we present VT-Refine, a visuo-tactile policy learning framework that combines real-world demonstrations, high-fidelity tactile simulation, and reinforcement learning to tackle precise, contact-rich bimanual assembly. We begin by training a diffusion policy on a small set of demonstrations using synchronized visual and tactile inputs. This policy is then transferred to a simulated digital twin equipped with simulated tactile sensors and further refined via large-scale reinforcement learning to enhance robustness and generalization. To enable accurate sim-to-real transfer, we leverage high-resolution piezoresistive tactile sensors that provide normal force signals and can be realistically modeled in parallel using GPU-accelerated simulation. Experimental results show that VT-Refine improves assembly performance in both simulation and the real world by increasing data diversity and enabling more effective policy fine-tuning. Our project page is available at https://binghao-huang.github.io/vt_refine/.
