# GauSSmart: Enhanced 3D Reconstruction through 2D Foundation Models and Geometric Filtering

arXiv: https://arxiv.org/abs/2510.14270 · HTML: https://mlsanity.com/paper/2510.14270/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 45 of its 65 references that are in the map.
- First posted on arXiv 16 Oct 2025.

## Builds on (most cited first, 30 of 45)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [2D Gaussian Splatting for Geometrically Accurate Radiance Fields](https://mlsanity.com/paper/2403.17888/) (2024)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [Neural Sparse Voxel Fields](https://mlsanity.com/paper/2007.11571/) (2020)
- [PCT: Point cloud transformer](https://mlsanity.com/paper/2012.09688/) (2020)
- [Point-BERT: Pre-training 3D Point Cloud Transformers with Masked Point Modeling](https://mlsanity.com/paper/2111.14819/) (2021)
- [UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstruction](https://mlsanity.com/paper/2104.10078/) (2021)
- [SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering](https://mlsanity.com/paper/2311.12775/) (2023)
- [FastNeRF: High-Fidelity Neural Rendering at 200FPS](https://mlsanity.com/paper/2103.10380/) (2021)
- [Masked Autoencoders for Point Cloud Self-supervised Learning](https://mlsanity.com/paper/2203.06604/) (2022)
- [Relation-Shape Convolutional Neural Network for Point Cloud Analysis](https://mlsanity.com/paper/1904.07601/) (2019)
- [PoinTr: Diverse Point Cloud Completion with Geometry-Aware Transformers](https://mlsanity.com/paper/2108.08839/) (2021)
- [Point-M2AE: Multi-scale Masked Autoencoders for Hierarchical Point Cloud Pre-training](https://mlsanity.com/paper/2205.14401/) (2022)
- [BakedSDF: Meshing Neural SDFs for Real-Time View Synthesis](https://mlsanity.com/paper/2302.14859/) (2023)
- [AutoInt: Automatic Integration for Fast Neural Volume Rendering](https://mlsanity.com/paper/2012.01714/) (2020)
- [CvxNet: Learnable Convex Decomposition](https://mlsanity.com/paper/1909.05736/) (2019)
- [PU-GAN: a Point Cloud Upsampling Adversarial Network](https://mlsanity.com/paper/1907.10844/) (2019)
- [Segment Any 3D Gaussians](https://mlsanity.com/paper/2312.00860/) (2023)
- [PointCleanNet: Learning to Denoise and Remove Outliers from Dense Point Clouds](https://mlsanity.com/paper/1901.01060/) (2019)
- [Point Cloud Upsampling via Disentangled Refinement](https://mlsanity.com/paper/2106.04779/) (2021)
- [Learning Descriptor Networks for 3D Shape Synthesis and Analysis](https://mlsanity.com/paper/1804.00586/) (2018)
- [SA-Net: Shuffle Attention for Deep Convolutional Neural Networks](https://mlsanity.com/paper/2102.00240/) (2021)
- [Unsupervised Point Cloud Representation Learning with Deep Neural Networks: A Survey](https://mlsanity.com/paper/2202.13589/) (2022)
- [View-Guided Point Cloud Completion](https://mlsanity.com/paper/2104.05666/) (2021)
- [Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review](https://mlsanity.com/paper/2405.03417/) (2024)
- [NeAT: Learning Neural Implicit Surfaces with Arbitrary Topologies from Multi-view Images](https://mlsanity.com/paper/2303.12012/) (2023)

## Abstract (arXiv)

Scene reconstruction has emerged as a central challenge in computer vision, with approaches such as Neural Radiance Fields (NeRF) and Gaussian Splatting achieving remarkable progress. While Gaussian Splatting demonstrates strong performance on large-scale datasets, it often struggles to capture fine details or maintain realism in regions with sparse coverage, largely due to the inherent limitations of sparse 3D training data. In this work, we propose GauSSmart, a hybrid method that effectively bridges 2D foundational models and 3D Gaussian Splatting reconstruction. Our approach integrates established 2D computer vision techniques, including convex filtering and semantic feature supervision from foundational models such as DINO, to enhance Gaussian-based scene reconstruction. By leveraging 2D segmentation priors and high-dimensional feature embeddings, our method guides the densification and refinement of Gaussian splats, improving coverage in underrepresented areas and preserving intricate structural details. We validate our approach across three datasets, where GauSSmart consistently outperforms existing Gaussian Splatting in the majority of evaluated scenes. Our results demonstrate the significant potential of hybrid 2D-3D approaches, highlighting how the thoughtful combination of 2D foundational models with 3D reconstruction pipelines can overcome the limitations inherent in either approach alone.
