# Reasoning in Space via Grounding in the World

arXiv: https://arxiv.org/abs/2510.13800 · HTML: https://mlsanity.com/paper/2510.13800/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 60 of its 64 references that are in the map.
- First posted on arXiv 15 Oct 2025.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)

## Builds on (most cited first, 30 of 60)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Masked Autoencoders Are Scalable Vision Learners](https://mlsanity.com/paper/2111.06377/) (2021)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [Improved Baselines with Visual Instruction Tuning](https://mlsanity.com/paper/2310.03744/) (2023)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [Sigmoid Loss for Language Image Pre-Training](https://mlsanity.com/paper/2303.15343/) (2023)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [Qwen2 Technical Report](https://mlsanity.com/paper/2407.10671/) (2024)
- [Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scaling](https://mlsanity.com/paper/2412.05271/) (2024)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [Point Transformer](https://mlsanity.com/paper/2011.00931/) (2020)
- [Video-LLaVA: Learning United Visual Representation by Alignment Before Projection](https://mlsanity.com/paper/2311.10122/) (2023)
- [ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenes](https://mlsanity.com/paper/2308.11417/) (2023)
- [Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spaces](https://mlsanity.com/paper/2412.14171/) (2024)
- [Point Transformer V3: Simpler, Faster, Stronger](https://mlsanity.com/paper/2312.10035/) (2023)
- [LLaVA-Video: Video Instruction Tuning With Synthetic Data](https://mlsanity.com/paper/2410.02713/) (2024)
- [ARKitScenes: A Diverse Real-World Dataset For 3D Indoor Scene Understanding Using Mobile RGB-D Data](https://mlsanity.com/paper/2111.08897/) (2021)
- [ScanRefer: 3D Object Localization in RGB-D Scans using Natural Language](https://mlsanity.com/paper/1912.08830/) (2019)
- [Point Transformer V2: Grouped Vector Attention and Partition-based Pooling](https://mlsanity.com/paper/2210.05666/) (2022)
- [An Embodied Generalist Agent in 3D World](https://mlsanity.com/paper/2311.12871/) (2023)
- [ScanQA: 3D Question Answering for Spatial Scene Understanding](https://mlsanity.com/paper/2112.10482/) (2021)
- [SQA3D: Situated Question Answering in 3D Scenes](https://mlsanity.com/paper/2210.07474/) (2022)
- [SpatialRGPT: Grounded Spatial Reasoning in Vision Language Models](https://mlsanity.com/paper/2406.01584/) (2024)
- [Mask3D: Mask Transformer for 3D Semantic Instance Segmentation](https://mlsanity.com/paper/2210.03105/) (2022)
- [MoGe-2: Accurate Monocular Geometry with Metric Scale and Sharp Details](https://mlsanity.com/paper/2507.02546/) (2025)
- [Scan2Cap: Context-aware Dense Captioning in RGB-D Scans](https://mlsanity.com/paper/2012.02206/) (2020)

## Built on by (most cited first, 19 of 19)

- [Vision-aligned Latent Reasoning for Multi-modal Large Language Model](https://mlsanity.com/paper/2602.04476/) (2026)
- [Thinking with Geometry: Active Geometry Integration for Spatial Reasoning](https://mlsanity.com/paper/2602.06037/) (2026)
- [Vision-Language Memory for Spatial Reasoning](https://mlsanity.com/paper/2511.20644/) (2025)
- [ViSRA: A Video-based Spatial Reasoning Agent for Multi-modal Large Language Models](https://mlsanity.com/paper/2605.10106/) (2026)
- [GAP-MLLM: Geometry-Aligned Pre-training for Activating 3D Spatial Perception in Multimodal Large Language Models](https://mlsanity.com/paper/2603.16461/) (2026)
- [HiSpatial: Taming Hierarchical 3D Spatial Understanding in Vision-Language Models](https://mlsanity.com/paper/2603.25411/) (2026)
- [EgoMind: Activating Spatial Cognition through Linguistic Reasoning in MLLMs](https://mlsanity.com/paper/2604.03318/) (2026)
- [4D-RGPT: Toward Region-level 4D Understanding via Perceptual Distillation](https://mlsanity.com/paper/2512.17012/) (2025)
- [SSR: Pushing the Limit of Spatial Intelligence with Structured Scene Reasoning](https://mlsanity.com/paper/2603.00409/) (2026)
- [HERO: Learning Humanoid End-Effector Control for Visual Whole-Body Open-Vocabulary Object Grasping](https://mlsanity.com/paper/2602.16705/) (2026)
- [3D-RFT: Reinforcement Fine-Tuning for Video-based 3D Scene Understanding](https://mlsanity.com/paper/2603.04976/) (2026)
- [ConsiSpace: Learning Geometric Consistency Matters for Video Spatial Reasoning](https://mlsanity.com/paper/2607.17599/) (2026)
- [SpatioLM: Towards General Physical Spatial Intelligence in Vision-Language Models](https://mlsanity.com/paper/2608.01899/) (2026)
- [CoverPrune: Coverage-Driven Token Pruning for 3D VLMs via Optimal Transport](https://mlsanity.com/paper/2608.13226/) (2026)
- [OpenGround: Planning-based Online Perception for Open-World 3D Visual Grounding](https://mlsanity.com/paper/2512.23020/) (2025)
- [NICE FACT: Diagnosing and Calibrating VLMs in Quantitative Reasoning for Kinematic Physics](https://mlsanity.com/paper/2605.08452/) (2026)
- [Metric-Bench: Exploring In-context Spatial Metric Reasoning in VLMs for Indoor Scenes](https://mlsanity.com/paper/2609.25841/) (2026)
- [Toward Comprehensive 3D Grounding: Orientation Grounding through Vision-Language Models](https://mlsanity.com/paper/2609.33109/) (2026)
- [GeoThinker-F: Endogenous Predictive World Representations for Fast Spatial Intelligence](https://mlsanity.com/paper/2610.20592/) (2026)

## Abstract (arXiv)

In this paper, we claim that 3D visual grounding is the cornerstone of spatial reasoning and introduce the Grounded-Spatial Reasoner (GS-Reasoner) to explore the effective spatial representations that bridge the gap between them. Existing 3D LLMs suffer from the absence of a unified 3D representation capable of jointly capturing semantic and geometric information. This deficiency is manifested either in poor performance on grounding or in an excessive reliance on external modules, ultimately hindering the seamless integration of grounding and spatial reasoning. To address this, we propose a simple yet effective dual-path pooling mechanism that tightly aligns geometric features with both semantic and positional cues, constructing a unified image patch-based 3D representation that encapsulates all essential information without increasing the number of input tokens. Leveraging this holistic representation, GS-Reasoner is the first 3D LLM that achieves autoregressive grounding entirely without external modules while delivering performance comparable to state-of-the-art models, establishing a unified and self-contained framework for 3D spatial reasoning. To further bridge grounding and spatial reasoning, we introduce the Grounded Chain-of-Thought (GCoT) dataset. This dataset is meticulously curated to include both 3D bounding box annotations for objects referenced in reasoning questions and step-by-step reasoning paths that integrate grounding as a core component of the problem-solving process. Extensive experiments demonstrate that GS-Reasoner achieves impressive results on 3D visual grounding, which in turn significantly enhances its spatial reasoning capabilities, leading to state-of-the-art performance.
