# A New Perspective on Transformers in Online Reinforcement Learning for Continuous Control

arXiv: https://arxiv.org/abs/2510.13367 · HTML: https://mlsanity.com/paper/2510.13367/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 25 of its 42 references that are in the map.
- First posted on arXiv 15 Oct 2025.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 25 of 25)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Scaling Laws for Neural Language Models](https://mlsanity.com/paper/2001.08361/) (2020)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [FlashAttention-2: Faster Attention with Better Parallelism and Work Partitioning](https://mlsanity.com/paper/2307.08691/) (2023)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Transformer-XL: Attentive Language Models Beyond a Fixed-Length Context](https://mlsanity.com/paper/1901.02860/) (2019)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Offline Reinforcement Learning as One Big Sequence Modeling Problem](https://mlsanity.com/paper/2106.02039/) (2021)
- [Deep Recurrent Q-Learning for Partially Observable MDPs](https://mlsanity.com/paper/1507.06527/) (2015)
- [VIMA: General Robot Manipulation with Multimodal Prompts](https://mlsanity.com/paper/2210.03094/) (2022)
- [Stabilizing Transformers for Reinforcement Learning](https://mlsanity.com/paper/1910.06764/) (2019)
- [ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AI](https://mlsanity.com/paper/2410.00425/) (2024)
- [Causal Attention for Vision-Language Tasks](https://mlsanity.com/paper/2103.03493/) (2021)
- [Generalized Decision Transformer for Offline Hindsight Information Matching](https://mlsanity.com/paper/2111.10364/) (2021)
- [When Do Transformers Shine in RL? Decoupling Memory from Credit Assignment](https://mlsanity.com/paper/2307.03864/) (2023)
- [Variational Recurrent Models for Solving Partially Observable Control Tasks](https://mlsanity.com/paper/1912.10703/) (2019)
- [SMART: Self-supervised Multi-task pretrAining with contRol Transformers](https://mlsanity.com/paper/2301.09816/) (2023)
- [Towards mental time travel: a hierarchical memory for reinforcement learning agents](https://mlsanity.com/paper/2105.14039/) (2021)
- [Deep Transformer Q-Networks for Partially Observable Reinforcement Learning](https://mlsanity.com/paper/2206.01078/) (2022)
- [Efficient Recurrent Off-Policy RL Requires a Context-Encoder-Specific Learning Rate](https://mlsanity.com/paper/2405.15384/) (2024)
- [Studying the Interplay Between the Actor and Critic Representations in Reinforcement Learning](https://mlsanity.com/paper/2503.06343/) (2025)
- [ReLIC: A Recipe for 64k Steps of In-Context Reinforcement Learning for Embodied AI](https://mlsanity.com/paper/2410.02751/) (2024)

## Abstract (arXiv)

Despite their effectiveness and popularity in offline or model-based reinforcement learning (RL), transformers remain underexplored in online model-free RL due to their sensitivity to training setups and model design decisions such as how to structure the policy and value networks, share components, or handle temporal information. In this paper, we show that transformers can be strong baselines for continuous control in online model-free RL. We investigate key design questions: how to condition inputs, share components between actor and critic, and slice sequential data for training. Our experiments reveal stable architectural and training strategies enabling competitive performance across fully and partially observable tasks, and in both vector- and image-based settings. These findings offer practical guidance for applying transformers in online RL.
