# EgoSocial: Benchmarking Proactive Intervention Ability of Omnimodal LLMs via Egocentric Social Interaction Perception

arXiv: https://arxiv.org/abs/2510.13105 · HTML: https://mlsanity.com/paper/2510.13105/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 19 of its 29 references that are in the map.
- First posted on arXiv 15 Oct 2025.

## Builds on (most cited first, 19 of 19)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Robust Speech Recognition via Large-Scale Weak Supervision](https://mlsanity.com/paper/2212.04356/) (2022)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [Video-LLaVA: Learning United Visual Representation by Alignment Before Projection](https://mlsanity.com/paper/2311.10122/) (2023)
- [Phi-4-Mini Technical Report: Compact yet Powerful Multimodal Language Models via Mixture-of-LoRAs](https://mlsanity.com/paper/2503.01743/) (2025)
- [MM-LLMs: Recent Advances in MultiModal Large Language Models](https://mlsanity.com/paper/2401.13601/) (2024)
- [SocialMind: LLM-based Proactive AR Social Assistive System with Human-like Perception for In-situ Live Interactions](https://mlsanity.com/paper/2412.04036/) (2024)
- [SocialDial: A Benchmark for Socially-Aware Dialogue Systems](https://mlsanity.com/paper/2304.12026/) (2023)
- [Exploring the Zero-Shot Capabilities of Vision-Language Models for Improving Gaze Following](https://mlsanity.com/paper/2406.03907/) (2024)
- [Academically intelligent LLMs are not necessarily socially intelligent](https://mlsanity.com/paper/2403.06591/) (2024)
- [Werewolf Among Us: A Multimodal Dataset for Modeling Persuasion Behaviors in Social Deduction Games](https://mlsanity.com/paper/2212.08279/) (2022)
- [Social-LLM: Modeling User Behavior at Scale using Language Models and Social Network Data](https://mlsanity.com/paper/2401.00893/) (2023)
- [ConfLab: A Data Collection Concept, Dataset, and Benchmark for Machine Analysis of Free-Standing Social Interactions in the Wild](https://mlsanity.com/paper/2205.05177/) (2022)
- [MultiMediate '22: Backchannel Detection and Agreement Estimation in Group Interactions](https://mlsanity.com/paper/2209.09578/) (2022)
- [With Whom Do I Interact? Detecting Social Interactions in Egocentric Photo-streams](https://mlsanity.com/paper/1605.04129/) (2016)
- [Towards social pattern characterization in egocentric photo-streams](https://mlsanity.com/paper/1709.01424/) (2017)
- [Interaction-GCN: A Graph Convolutional Network based framework for social interaction recognition in egocentric videos](https://mlsanity.com/paper/2104.14007/) (2021)

## Built on by (most cited first, 2 of 2)

- [Building Egocentric Procedural AI Assistant: Methods, Benchmarks, and Challenges](https://mlsanity.com/paper/2511.13261/) (2025)
- [Pro2Assist: Continuous Step-aware Proactive Assistance with Multi-modal Egocentric Perception for Long-horizon Procedural Tasks](https://mlsanity.com/paper/2605.04227/) (2026)

## Abstract (arXiv)

As AR/VR technologies become integral to daily life, there's a growing need for AI that understands human social dynamics from an egocentric perspective. However, current LLMs often lack the social awareness to discern when to intervene as AI assistant. This leads to constant, socially unaware responses that may disrupt natural conversation and negatively impact user focus. To address these limitations, we introduce EgoSocial, a large-scale egocentric dataset with 13,500 social video-question pairs, specifically designed to benchmark intervention in social interaction perception. We also present an in-depth analysis of current omnimodal LLMs (OLLMs) to assess their effectiveness in detecting diverse social contextual cues. Experiments show that OLLMs still struggle to detect the intervention timing (14.4% for Gemini 2.5 Pro). We also propose EgoSoD (EgoSocial Detection), an end-to-end method for robustly discerning social dynamics. Informed by our OLLM analysis, EgoSoD integrates multimodal contextual cues (e.g., audio and visual cues) into a social thinking graph, dynamically modeling participants and interactions. Our method proactively detects intervention timing and social interactions, precisely determining when to intervene. Our EgoSoD improves Phi-4 by 45.6% and Gemini 2.5 Pro by 9.9% on Intervention Timing performance, and improves Phi-4 by 20.4% and Gemini 2.5 Pro by 6.9% on overall Social Interaction performance. We will release the dataset and code soon.
