# Repairing Reward Functions with Feedback to Mitigate Reward Hacking

arXiv: https://arxiv.org/abs/2510.13036 · HTML: https://mlsanity.com/paper/2510.13036/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 41 of its 56 references that are in the map.
- First posted on arXiv 14 Oct 2025.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)

## Builds on (most cited first, 30 of 41)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Training a Helpful and Harmless Assistant with Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2204.05862/) (2022)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [Fine-Tuning Language Models from Human Preferences](https://mlsanity.com/paper/1909.08593/) (2019)
- [Concrete Problems in AI Safety](https://mlsanity.com/paper/1606.06565/) (2016)
- [Open Problems and Fundamental Limitations of Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2307.15217/) (2023)
- [Improving alignment of dialogue agents via targeted human judgements](https://mlsanity.com/paper/2209.14375/) (2022)
- [The Effects of Reward Misspecification: Mapping and Mitigating Misaligned Models](https://mlsanity.com/paper/2201.03544/) (2022)
- [PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via Relabeling Experience and Unsupervised Pre-training](https://mlsanity.com/paper/2106.05091/) (2021)
- [RLHF Workflow: From Reward Modeling to Online RLHF](https://mlsanity.com/paper/2405.07863/) (2024)
- [Inverse Reward Design](https://mlsanity.com/paper/1711.02827/) (2017)
- [Reward Model Ensembles Help Mitigate Overoptimization](https://mlsanity.com/paper/2310.02743/) (2023)
- [Defining and Characterizing Reward Hacking](https://mlsanity.com/paper/2209.13085/) (2022)
- [Helping or Herding? Reward Model Ensembles Mitigate but do not Eliminate Reward Hacking](https://mlsanity.com/paper/2312.09244/) (2023)
- [AI Safety Gridworlds](https://mlsanity.com/paper/1711.09883/) (2017)
- [B-Pref: Benchmarking Preference-Based Reinforcement Learning](https://mlsanity.com/paper/2111.03026/) (2021)
- [Exploratory Preference Optimization: Harnessing Implicit Q*-Approximation for Sample-Efficient RLHF](https://mlsanity.com/paper/2405.21046/) (2024)
- [Reward (Mis)design for Autonomous Driving](https://mlsanity.com/paper/2104.13906/) (2021)
- [SURF: Semi-supervised Reward Learning with Data Augmentation for Feedback-efficient Preference-based Reinforcement Learning](https://mlsanity.com/paper/2203.10050/) (2022)
- [Reward Shaping to Mitigate Reward Hacking in RLHF](https://mlsanity.com/paper/2502.18770/) (2025)
- [Mostly Exploration-Free Algorithms for Contextual Bandits](https://mlsanity.com/paper/1704.09011/) (2017)
- [Flow: A Modular Learning Framework for Mixed Autonomy Traffic](https://mlsanity.com/paper/1710.05465/) (2017)
- [Dueling Posterior Sampling for Preference-Based Reinforcement Learning](https://mlsanity.com/paper/1908.01289/) (2019)
- [Models of human preference for learning reward functions](https://mlsanity.com/paper/2206.02231/) (2022)
- [Correlated Proxies: A New Definition and Improved Mitigation for Reward Hacking](https://mlsanity.com/paper/2403.03185/) (2024)
- [Reinforcement Learning from Human Feedback with Active Queries](https://mlsanity.com/paper/2402.09401/) (2024)

## Built on by (most cited first, 1 of 1)

- [Discretizing Reward Models](https://mlsanity.com/paper/2606.21795/) (2026)

## Abstract (arXiv)

Human-designed reward functions for reinforcement learning (RL) agents are frequently misaligned with the humans' true, unobservable objectives, and thus act only as proxies. Optimizing for a misspecified proxy reward function often induces reward hacking, resulting in a policy misaligned with the human's true objectives. An alternative is to perform RL from human feedback, which involves learning a reward function from scratch by collecting human preferences over pairs of trajectories. However, building such datasets is costly. To address the limitations of both approaches, we propose Preference-Based Reward Repair (PBRR): an automated iterative framework that repairs a human-specified proxy reward function by learning an additive, transition-dependent correction term from preferences. A manually specified reward function can yield policies that are highly suboptimal under the ground-truth objective, yet corrections on only a few transitions may suffice to recover optimal performance. To identify and correct for those transitions, PBRR uses a targeted exploration strategy and a new preference-learning objective. We prove in tabular domains PBRR has a cumulative regret that matches, up to constants, that of prior preference-based RL methods. In addition, on a suite of reward-hacking benchmarks, PBRR consistently outperforms baselines that learn a reward function from scratch from preferences or modify the proxy reward function using other approaches, requiring substantially fewer preferences to learn high performing policies.
