# R-WoM: Retrieval-augmented World Model For Computer-use Agents

arXiv: https://arxiv.org/abs/2510.11892 · HTML: https://mlsanity.com/paper/2510.11892/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Placed in World models for language agents, one of 11 directions in World models.
- Builds on 36 of its 41 references that are in the map.
- First posted on arXiv 13 Oct 2025.

## Placed in

- World models / [World models for language agents](https://mlsanity.com/wm/world-models-for-language-agents/)
- Retrieval-augmented generation / [Agentic RAG, agents and memory](https://mlsanity.com/rag/agentic-rag-agents-and-memory/)
- LLM agents and tool use / [General LLM agent frameworks and benchmarks](https://mlsanity.com/agents/general-llm-agent-frameworks-and-benchmarks/)

## Builds on (most cited first, 30 of 36)

- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Qwen3 Embedding: Advancing Text Embedding and Reranking Through Foundation Models](https://mlsanity.com/paper/2506.05176/) (2025)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [Tulu 3: Pushing Frontiers in Open Language Model Post-Training](https://mlsanity.com/paper/2411.15124/) (2024)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [Reasoning with Language Model is Planning with World Model](https://mlsanity.com/paper/2305.14992/) (2023)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [OS-ATLAS: A Foundation Action Model for Generalist GUI Agents](https://mlsanity.com/paper/2410.23218/) (2024)
- [UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2509.02544/) (2025)
- [Agent S: An Open Agentic Framework that Uses Computers Like a Human](https://mlsanity.com/paper/2410.08164/) (2024)
- [Generative Judge for Evaluating Alignment](https://mlsanity.com/paper/2310.05470/) (2023)
- [OpenCUA: Open Foundations for Computer-Use Agents](https://mlsanity.com/paper/2508.09123/) (2025)
- [Agent S2: A Compositional Generalist-Specialist Framework for Computer Use Agents](https://mlsanity.com/paper/2504.00906/) (2025)
- [Is Your LLM Secretly a World Model of the Internet? Model-Based Planning for Web Agents](https://mlsanity.com/paper/2411.06559/) (2024)
- [Generative Reward Models](https://mlsanity.com/paper/2410.12832/) (2024)
- [Scaling Computer-Use Grounding via User Interface Decomposition and Synthesis](https://mlsanity.com/paper/2505.13227/) (2025)
- [AgentTrek: Agent Trajectory Synthesis via Guiding Replay with Web Tutorials](https://mlsanity.com/paper/2412.09605/) (2024)
- [Web Agents with World Models: Learning and Leveraging Environment Dynamics in Web Navigation](https://mlsanity.com/paper/2410.13232/) (2024)
- [Inducing Programmatic Skills for Agentic Tasks](https://mlsanity.com/paper/2504.06821/) (2025)
- [GTA1: GUI Test-time Scaling Agent](https://mlsanity.com/paper/2507.05791/) (2025)
- [LiPO: Listwise Preference Optimization through Learning-to-Rank](https://mlsanity.com/paper/2402.01878/) (2024)
- [Learn-by-interact: A Data-Centric Framework for Self-Adaptive Agents in Realistic Environments](https://mlsanity.com/paper/2501.10893/) (2025)
- [Agent Planning with World Knowledge Model](https://mlsanity.com/paper/2405.14205/) (2024)
- [WebEvolver: Enhancing Web Agent Self-Improvement with Coevolving World Model](https://mlsanity.com/paper/2504.21024/) (2025)
- [Can Language Models Serve as Text-Based World Simulators?](https://mlsanity.com/paper/2406.06485/) (2024)
- [ComputerRL: Scaling End-to-End Online Reinforcement Learning for Computer Use Agents](https://mlsanity.com/paper/2508.14040/) (2025)

## Built on by (most cited first, 12 of 12)

- [OS-Symphony: A Holistic Framework for Robust and Generalist Computer-Using Agent](https://mlsanity.com/paper/2601.07779/) (2026)
- [MemEye: A Visual-Centric Evaluation Framework for Multimodal Agent Memory](https://mlsanity.com/paper/2605.15128/) (2026)
- [Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Application](https://mlsanity.com/paper/2606.12191/) (2026)
- [Aligning Agentic World Models via Knowledgeable Experience Learning](https://mlsanity.com/paper/2601.13247/) (2026)
- [Bridging the Agent-World Gap: Text World Models for LLM-based Agents](https://mlsanity.com/paper/2606.09032/) (2026)
- [Reasoning over Precedents Alongside Statutes: Case-Augmented Deliberative Alignment for LLM Safety](https://mlsanity.com/paper/2601.08000/) (2026)
- [Individual Turing Test: A Case Study of LLM-based Simulation Using Longitudinal Personal Data](https://mlsanity.com/paper/2603.01289/) (2026)
- [Trust or Abstain? A Self-Aware RAG Approach](https://mlsanity.com/paper/2605.18792/) (2026)
- [A History-Aware Visually Grounded Critic for Computer Use Agents](https://mlsanity.com/paper/2606.11078/) (2026)
- [When Do Causal World Models Help Modular LLM Agents](https://mlsanity.com/paper/2610.00012/) (2026)
- [How To Train Your World Model: Fine-tuning vs RAG for LM-based World Modeling](https://mlsanity.com/paper/2610.02542/) (2026)
- [PreAct-Nav: Agentic Reasoning Before Action for Urban Navigation](https://mlsanity.com/paper/2610.04916/) (2026)

## Abstract (arXiv)

Large Language Models (LLMs) can serve as world models to enhance agent decision-making in digital environments by simulating future states and predicting action outcomes, potentially eliminating costly trial-and-error exploration. However, this capability is fundamentally limited by LLMs' tendency toward hallucination and their reliance on static training knowledge, which can lead to compounding errors that inhibit long-horizon simulations. To systematically investigate whether LLMs are appropriate for world modeling, we probe two core capabilities of world models--future state prediction and reward estimation--through three tasks: next-state identification, full-procedure planning alignment, and milestone transition recognition. Our analysis shows that while LLMs effectively capture immediate next states and identify meaningful state transitions, their performance rapidly degrades in full-procedure planning. This highlights LLMs' limitations in reliably modeling environment dynamics over long horizons. To address these limitations, we propose the Retrieval-augmented World Model (R-WoM), which grounds LLM simulations by incorporating factual, up-to-date knowledge retrieved from external tutorials. Experiments show that R-WoM achieves relative improvements of up to 23.4% and 16.3% on the subsets of OSWorld and Webarena compared to baselines, with particular advantage in longer-horizon simulations.
