# SusBench: An Online Benchmark for Evaluating Dark Pattern Susceptibility of Computer-Use Agents

arXiv: https://arxiv.org/abs/2510.11035 · HTML: https://mlsanity.com/paper/2510.11035/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Placed in Agent threats, guardrails and governance, one of 16 directions in LLM agents and tool use.
- Builds on 37 of its 74 references that are in the map.
- First posted on arXiv 13 Oct 2025.

## Placed in

- LLM agents and tool use / [Agent threats, guardrails and governance](https://mlsanity.com/agents/agent-threats-guardrails-and-governance/)

## Builds on (most cited first, 30 of 37)

- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Toolformer: Language Models Can Teach Themselves to Use Tools](https://mlsanity.com/paper/2302.04761/) (2023)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [WebGPT: Browser-assisted question-answering with human feedback](https://mlsanity.com/paper/2112.09332/) (2021)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [WebVoyager: Building an End-to-End Web Agent with Large Multimodal Models](https://mlsanity.com/paper/2401.13919/) (2024)
- [Social Simulacra: Creating Populated Prototypes for Social Computing Systems](https://mlsanity.com/paper/2208.04024/) (2022)
- [UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2509.02544/) (2025)
- [Agent S: An Open Agentic Framework that Uses Computers Like a Human](https://mlsanity.com/paper/2410.08164/) (2024)
- [WebLINX: Real-World Website Navigation with Multi-Turn Dialogue](https://mlsanity.com/paper/2402.05930/) (2024)
- [An Illusion of Progress? Assessing the Current State of Web Agents](https://mlsanity.com/paper/2504.01382/) (2025)
- [OpenCUA: Open Foundations for Computer-Use Agents](https://mlsanity.com/paper/2508.09123/) (2025)
- [Large language models that replace human participants can harmfully misportray and flatten identity groups](https://mlsanity.com/paper/2402.01908/) (2024)
- [SWEET-RL: Training Multi-Turn LLM Agents on Collaborative Reasoning Tasks](https://mlsanity.com/paper/2503.15478/) (2025)
- [The Obvious Invisible Threat: LLM-Powered GUI Agents' Vulnerability to Fine-Print Injections](https://mlsanity.com/paper/2504.11281/) (2025)
- [Self-Challenging Language Model Agents](https://mlsanity.com/paper/2506.01716/) (2025)
- [Caution for the Environment: Multimodal LLM Agents are Susceptible to Environmental Distractions](https://mlsanity.com/paper/2408.02544/) (2024)
- [Web-Shepherd: Advancing PRMs for Reinforcing Web Agents](https://mlsanity.com/paper/2505.15277/) (2025)
- [DoomArena: A framework for Testing AI Agents Against Evolving Security Threats](https://mlsanity.com/paper/2504.14064/) (2025)
- [AXNav: Replaying Accessibility Tests from Natural Language](https://mlsanity.com/paper/2310.02424/) (2023)
- [Mitigating Deceptive Alignment via Self-Monitoring](https://mlsanity.com/paper/2505.18807/) (2025)
- ['Simulacrum of Stories': Examining Large Language Models as Qualitative Research Participants](https://mlsanity.com/paper/2409.19430/) (2024)
- [DarkBench: Benchmarking Dark Patterns in Large Language Models](https://mlsanity.com/paper/2503.10728/) (2025)
- [Dark Patterns after the GDPR: Scraping Consent Pop-ups and Demonstrating their Influence](https://mlsanity.com/paper/2001.02479/) (2020)
- [Computers as Bad Social Actors: Dark Patterns and Anti-Patterns in Interfaces that Act Socially](https://mlsanity.com/paper/2302.04720/) (2023)
- [Dark Patterns at Scale: Findings from a Crawl of 11K Shopping Websites](https://mlsanity.com/paper/1907.07032/) (2019)
- [What Makes a Dark Pattern... Dark? Design Attributes, Normative Considerations, and Measurement Methods](https://mlsanity.com/paper/2101.04843/) (2021)
- [An Ontology of Dark Patterns Knowledge: Foundations, Definitions, and a Pathway for Shared Knowledge-Building](https://mlsanity.com/paper/2309.09640/) (2023)
- [Unveiling the Tricks: Automated Detection of Dark Patterns in Mobile Applications](https://mlsanity.com/paper/2308.05898/) (2023)

## Built on by (most cited first, 8 of 8)

- [Investigating the Impact of Dark Patterns on LLM-Based Web Agents](https://mlsanity.com/paper/2510.18113/) (2025)
- [Agentic Abstention: Do Agents Know When to Stop Instead of Act?](https://mlsanity.com/paper/2606.28733/) (2026)
- [Benchmarking Web Agent Safety under E-commerce Deceptive Interfaces](https://mlsanity.com/paper/2606.13686/) (2026)
- [Training Computer Use Agents to Assess the Usability of Graphical User Interfaces](https://mlsanity.com/paper/2604.26020/) (2026)
- [WebSP-Eval: Evaluating Web Agents on Website Security and Privacy Tasks](https://mlsanity.com/paper/2604.06367/) (2026)
- [RiskWebWorld: A Realistic Interactive Benchmark for GUI Agents in E-commerce Risk Management](https://mlsanity.com/paper/2604.13531/) (2026)
- [REDDIT: Forgetting-Resistant Correction of Timestamp Drift in ASR via Replay-Based Distribution Editing](https://mlsanity.com/paper/2607.05364/) (2026)
- [CAVEAT: Towards Robust Computer-Use Agents in Incentive-Misaligned Environments](https://mlsanity.com/paper/2609.27273/) (2026)

## Abstract (arXiv)

As LLM-based computer-use agents (CUAs) begin to autonomously interact with real-world interfaces, understanding their vulnerability to manipulative interface designs becomes increasingly critical. We introduce SusBench, an online benchmark for evaluating the susceptibility of CUAs to UI dark patterns, designs that aim to manipulate or deceive users into taking unintentional actions. Drawing nine common dark pattern types from existing taxonomies, we developed a method for constructing believable dark patterns on real-world consumer websites through code injections, and designed 313 evaluation tasks across 55 websites. Our study with 29 participants showed that humans perceived our dark pattern injections to be highly realistic, with the vast majority of participants not noticing that these had been injected by the research team. We evaluated five state-of-the-art CUAs on the benchmark. We found that both human participants and agents are particularly susceptible to the dark patterns of Preselection, Trick Wording, and Hidden Information, while being resilient to other overt dark patterns. Our findings inform the development of more trustworthy CUAs, their use as potential human proxies in evaluating deceptive designs, and the regulation of an online environment increasingly navigated by autonomous agents.
