# Towards Unified World Models for Visual Navigation via Memory-Augmented Planning and Foresight

arXiv: https://arxiv.org/abs/2510.08713 · HTML: https://mlsanity.com/paper/2510.08713/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Placed in World models for navigation, one of 11 directions in World models.
- Builds on 59 of its 80 references that are in the map.
- First posted on arXiv 9 Oct 2025.

## Placed in

- World models / [World models for navigation](https://mlsanity.com/wm/world-models-for-navigation/)

## Builds on (most cited first, 30 of 59)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [GPTQ: Accurate Post-Training Quantization for Generative Pre-trained Transformers](https://mlsanity.com/paper/2210.17323/) (2022)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [Self-Supervised Learning from Images with a Joint-Embedding Predictive Architecture](https://mlsanity.com/paper/2301.08243/) (2023)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [Chameleon: Mixed-Modal Early-Fusion Foundation Models](https://mlsanity.com/paper/2405.09818/) (2024)
- [WorldSimBench: Towards Video Generation Models as World Simulators](https://mlsanity.com/paper/2410.18072/) (2024)
- [Cosmos World Foundation Model Platform for Physical AI](https://mlsanity.com/paper/2501.03575/) (2025)
- [Genie: Generative Interactive Environments](https://mlsanity.com/paper/2402.15391/) (2024)
- [GAIA-1: A Generative World Model for Autonomous Driving](https://mlsanity.com/paper/2309.17080/) (2023)
- [Revisiting Feature Prediction for Learning Visual Representations from Video](https://mlsanity.com/paper/2404.08471/) (2024)
- [Make-A-Scene: Scene-Based Text-to-Image Generation with Human Priors](https://mlsanity.com/paper/2203.13131/) (2022)
- [WorldVLA: Towards Autoregressive Action World Model](https://mlsanity.com/paper/2506.21539/) (2025)
- [DreamSim: Learning New Dimensions of Human Visual Similarity using Synthetic Data](https://mlsanity.com/paper/2306.09344/) (2023)
- [Learning to Explore using Active Neural SLAM](https://mlsanity.com/paper/2004.05155/) (2020)
- [Diffusion for World Modeling: Visual Details Matter in Atari](https://mlsanity.com/paper/2405.12399/) (2024)
- [Diffusion Models Are Real-Time Game Engines](https://mlsanity.com/paper/2408.14837/) (2024)
- [Navigation World Models](https://mlsanity.com/paper/2412.03572/) (2024)
- [NoMaD: Goal Masked Diffusion Policies for Navigation and Exploration](https://mlsanity.com/paper/2310.07896/) (2023)
- [ViNT: A Foundation Model for Visual Navigation](https://mlsanity.com/paper/2306.14846/) (2023)
- [Imagine while Reasoning in Space: Multimodal Visualization-of-Thought](https://mlsanity.com/paper/2501.07542/) (2025)
- [Learning to Navigate in Complex Environments](https://mlsanity.com/paper/1611.03673/) (2016)
- [DriveDreamer-2: LLM-Enhanced World Models for Diverse Driving Video Generation](https://mlsanity.com/paper/2403.06845/) (2024)
- [GAIA-2: A Controllable Multi-View Generative World Model for Autonomous Driving](https://mlsanity.com/paper/2503.20523/) (2025)
- [GNM: A General Navigation Model to Drive Any Robot](https://mlsanity.com/paper/2210.03370/) (2022)

## Built on by (most cited first, 14 of 14)

- [Memory in the Age of AI Agents](https://mlsanity.com/paper/2512.13564/) (2025)
- [Agentic World Modeling: Foundations, Capabilities, Laws, and Beyond](https://mlsanity.com/paper/2604.22748/) (2026)
- [Aerial World Model for Long-horizon Visual Generation and Navigation in 3D Space](https://mlsanity.com/paper/2512.21887/) (2025)
- [Xiaomi OneVL: One-Step Latent Reasoning and Planning with Vision-Language Explanation](https://mlsanity.com/paper/2604.18486/) (2026)
- [UrbanNav: Learning Language-Guided Urban Navigation from Web-Scale Human Trajectories](https://mlsanity.com/paper/2512.09607/) (2025)
- [Driver-WM: A Driver-Centric Traffic-Conditioned Latent World Model for In-Cabin Dynamics Rollout](https://mlsanity.com/paper/2605.05092/) (2026)
- [TwiFF (Think With Future Frames): A Large-Scale Dataset for Dynamic Visual Reasoning](https://mlsanity.com/paper/2602.10675/) (2026)
- [UniNav: A Unified World-Action Diffusion Model for Visual Navigation](https://mlsanity.com/paper/2608.03244/) (2026)
- [Meta-Modal Agent: Sequential Evidence Routing for Missing-Modality Candidate Reranking](https://mlsanity.com/paper/2605.25007/) (2026)
- [Quo Vadis, World Modeling?](https://mlsanity.com/paper/2608.02713/) (2026)
- [Action Forcing: Training World Models on Unsupervised Video by Recovering Underlying Egomotion Bases](https://mlsanity.com/paper/2609.30595/) (2026)
- [MemReg: Streaming Outdoor LiDAR Point Cloud Registration with Hybrid Memory Buffers](https://mlsanity.com/paper/2610.12624/) (2026)
- [UniW(A)M: A Unified Mixture-of-Experts Framework for World and World-Action Models](https://mlsanity.com/paper/2610.18697/) (2026)
- [VITAL: From Visual Motion to Precise Action](https://mlsanity.com/paper/2610.20604/) (2026)

## Abstract (arXiv)

Enabling embodied agents to imagine future states is essential for robust and generalizable visual navigation. Yet, state-of-the-art systems typically rely on modular designs that decouple navigation planning from visual world modeling, which often induces state-action misalignment and weak adaptability in novel or dynamic scenarios. We propose UniWM, a unified, memory-augmented world model that integrates egocentric visual foresight and planning within a single multimodal autoregressive backbone. UniWM explicitly grounds action selection in visually imagined outcomes, tightly aligning prediction with control. Meanwhile, a hierarchical memory mechanism fuses short-term perceptual cues with longer-term trajectory context, supporting stable and coherent reasoning over extended horizons. Extensive experiments on four challenging benchmarks (Go Stanford, ReCon, SCAND, HuRoN) and the 1X Humanoid Dataset show that UniWM improves navigation success rates by up to 30%, substantially reduces trajectory errors against strong baselines, generalizes zero-shot to the unseen TartanDrive dataset, and scales naturally to high-dimensional humanoid navigation. These results position UniWM as a principled step toward unified, imagination-driven embodied navigation. The code and models are available at https://github.com/UWMILab/UniWM.
