# A 3D Generation Framework from Cross Modality to Parameterized Primitive

arXiv: https://arxiv.org/abs/2510.08656 · HTML: https://mlsanity.com/paper/2510.08656/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 29 of its 38 references that are in the map.
- First posted on arXiv 9 Oct 2025.

## Builds on (most cited first, 29 of 29)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [MVDream: Multi-view Diffusion for 3D Generation](https://mlsanity.com/paper/2308.16512/) (2023)
- [Wonder3D: Single Image to 3D using Cross-Domain Diffusion](https://mlsanity.com/paper/2310.15008/) (2023)
- [Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction](https://mlsanity.com/paper/2109.00512/) (2021)
- [Nerfstudio: A Modular Framework for Neural Radiance Field Development](https://mlsanity.com/paper/2302.04264/) (2023)
- [3D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstruction](https://mlsanity.com/paper/1604.00449/) (2016)
- [OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generation](https://mlsanity.com/paper/2301.07525/) (2023)
- [One-2-3-45++: Fast Single Image to 3D Objects with Consistent Multi-View Generation and 3D Diffusion](https://mlsanity.com/paper/2311.07885/) (2023)
- [ImageDream: Image-Prompt Multi-view Diffusion for 3D Generation](https://mlsanity.com/paper/2312.02201/) (2023)
- [Learning Shape Templates with Structured Implicit Functions](https://mlsanity.com/paper/1904.06447/) (2019)
- [TripoSR: Fast 3D Object Reconstruction from a Single Image](https://mlsanity.com/paper/2403.02151/) (2024)
- [Learning a Multi-View Stereo Machine](https://mlsanity.com/paper/1708.05375/) (2017)
- [Octree Generating Networks: Efficient Convolutional Architectures for High-resolution 3D Outputs](https://mlsanity.com/paper/1703.09438/) (2017)
- [MarrNet: 3D Shape Reconstruction via 2.5D Sketches](https://mlsanity.com/paper/1711.03129/) (2017)
- [Neural Parts: Learning Expressive 3D Shape Abstractions with Invertible Neural Networks](https://mlsanity.com/paper/2103.10429/) (2021)
- [AKB-48: A Real-World Articulated Object Knowledge Base](https://mlsanity.com/paper/2202.08432/) (2022)
- [Generative AI meets 3D: A Survey on Text-to-3D in AIGC Era](https://mlsanity.com/paper/2305.06131/) (2023)
- [Deep Parametric Shape Predictions using Distance Fields](https://mlsanity.com/paper/1904.08921/) (2019)
- [Robust and Accurate Superquadric Recovery: a Probabilistic Approach](https://mlsanity.com/paper/2111.14517/) (2021)
- [SuperDec: 3D Scene Decomposition with Superquadric Primitives](https://mlsanity.com/paper/2504.00992/) (2025)
- [Marching-Primitives: Shape Abstraction from Signed Distance Function](https://mlsanity.com/paper/2303.13190/) (2023)
- [Cuboids Revisited: Learning Robust 3D Shape Fitting to Single RGB Images](https://mlsanity.com/paper/2105.02047/) (2021)
- [HDM-Net: Monocular Non-Rigid 3D Reconstruction with Learned Deformation Model](https://mlsanity.com/paper/1803.10193/) (2018)
- [Learning to Reconstruct Texture-less Deformable Surfaces from a Single View](https://mlsanity.com/paper/1803.08908/) (2018)
- [TSDF-Sampling: Efficient Sampling for Neural Surface Field using Truncated Signed Distance Field](https://mlsanity.com/paper/2311.17878/) (2023)

## Abstract (arXiv)

Recent advancements in AI-driven 3D model generation have leveraged cross modality, yet generating models with smooth surfaces and minimizing storage overhead remain challenges. This paper introduces a novel multi-stage framework for generating 3D models composed of parameterized primitives, guided by textual and image inputs. In the framework, A model generation algorithm based on parameterized primitives, is proposed, which can identifies the shape features of the model constituent elements, and replace the elements with parameterized primitives with high quality surface. In addition, a corresponding model storage method is proposed, it can ensure the original surface quality of the model, while retaining only the parameters of parameterized primitives. Experiments on virtual scene dataset and real scene dataset demonstrate the effectiveness of our method, achieving a Chamfer Distance of 0.003092, a VIoU of 0.545, a F1-Score of 0.9139 and a NC of 0.8369, with primitive parameter files approximately 6KB in size. Our approach is particularly suitable for rapid prototyping of simple models.
