# From Simulation to Strategy: Automating Personalized Interaction Planning for Conversational Agents

arXiv: https://arxiv.org/abs/2510.08621 · HTML: https://mlsanity.com/paper/2510.08621/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use.
- Builds on 21 of its 28 references that are in the map.
- First posted on arXiv 8 Oct 2025.

## Placed in

- LLM agents and tool use / [Social simulation and multi-agent debate](https://mlsanity.com/agents/social-simulation-and-multi-agent-debate/)

## Builds on (most cited first, 21 of 21)

- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [Mistral 7B](https://mlsanity.com/paper/2310.06825/) (2023)
- [MetaGPT: Meta Programming for A Multi-Agent Collaborative Framework](https://mlsanity.com/paper/2308.00352/) (2023)
- [ChatDev: Communicative Agents for Software Development](https://mlsanity.com/paper/2307.07924/) (2023)
- [Personalizing Dialogue Agents: I have a dog, do you have pets too?](https://mlsanity.com/paper/1801.07243/) (2018)
- [Character-LLM: A Trainable Agent for Role-Playing](https://mlsanity.com/paper/2310.10158/) (2023)
- [MedAgents: Large Language Models as Collaborators for Zero-shot Medical Reasoning](https://mlsanity.com/paper/2311.10537/) (2023)
- [Self-collaboration Code Generation via ChatGPT](https://mlsanity.com/paper/2304.07590/) (2023)
- [Two Tales of Persona in LLMs: A Survey of Role-Playing and Personalization](https://mlsanity.com/paper/2406.01171/) (2024)
- [A User Simulator for Task-Completion Dialogues](https://mlsanity.com/paper/1612.05688/) (2016)
- [Know You First and Be You Better: Modeling Human-Like User Simulators via Implicit Profiles](https://mlsanity.com/paper/2502.18968/) (2025)
- [A Personalized Dialogue Generator with Implicit User Persona Detection](https://mlsanity.com/paper/2204.07372/) (2022)
- [Large Language Models Perform Diagnostic Reasoning](https://mlsanity.com/paper/2307.08922/) (2023)
- [SalesBot: Transitioning from Chit-Chat to Task-Oriented Dialogues](https://mlsanity.com/paper/2204.10591/) (2022)
- [Injecting Salesperson's Dialogue Strategies in Large Language Models with Chain-of-Thought Reasoning](https://mlsanity.com/paper/2404.18564/) (2024)
- [SalesBot 2.0: A Human-Like Intent-Guided Chit-Chat Dataset](https://mlsanity.com/paper/2308.14266/) (2023)
- [Exploring Personality-Aware Interactions in Salesperson Dialogue Agents](https://mlsanity.com/paper/2504.18058/) (2025)

## Abstract (arXiv)

Amid the rapid rise of agentic dialogue models, realistic user-simulator studies are essential for tuning effective conversation strategies. This work investigates a sales-oriented agent that adapts its dialogue based on user profiles spanning age, gender, and occupation. While age and gender influence overall performance, occupation produces the most pronounced differences in conversational intent. Leveraging this insight, we introduce a lightweight, occupation-conditioned strategy that guides the agent to prioritize intents aligned with user preferences, resulting in shorter and more successful dialogues. Our findings highlight the importance of rich simulator profiles and demonstrate how simple persona-informed strategies can enhance the effectiveness of sales-oriented dialogue systems.
