# VideoVerse: Does Your T2V Generator Have World Model Capability to Synthesize Videos?

arXiv: https://arxiv.org/abs/2510.08398 · HTML: https://mlsanity.com/paper/2510.08398/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Video-generation world models and simulators, one of 11 directions in World models.
- Builds on 36 of its 38 references that are in the map.
- First posted on arXiv 9 Oct 2025.

## Placed in

- World models / [Video-generation world models and simulators](https://mlsanity.com/wm/video-generation-world-models-and-simulators/)

## Builds on (most cited first, 30 of 36)

- [Improved Techniques for Training GANs](https://mlsanity.com/paper/1606.03498/) (2016)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [MME: A Comprehensive Evaluation Benchmark for Multimodal Large Language Models](https://mlsanity.com/paper/2306.13394/) (2023)
- [FLUX.1 Kontext: Flow Matching for In-Context Image Generation and Editing in Latent Space](https://mlsanity.com/paper/2506.15742/) (2025)
- [CogVideo: Large-scale Pretraining for Text-to-Video Generation via Transformers](https://mlsanity.com/paper/2205.15868/) (2022)
- [WorldSimBench: Towards Video Generation Models as World Simulators](https://mlsanity.com/paper/2410.18072/) (2024)
- [Dense-Captioning Events in Videos](https://mlsanity.com/paper/1705.00754/) (2017)
- [Open-Sora: Democratizing Efficient Video Production for All](https://mlsanity.com/paper/2412.20404/) (2024)
- [Structure and Content-Guided Video Synthesis with Diffusion Models](https://mlsanity.com/paper/2302.03011/) (2023)
- [TokenFlow: Consistent Diffusion Features for Consistent Video Editing](https://mlsanity.com/paper/2307.10373/) (2023)
- [EvalCrafter: Benchmarking and Evaluating Large Video Generation Models](https://mlsanity.com/paper/2310.11440/) (2023)
- [VBench-2.0: Advancing Video Generation Benchmark Suite for Intrinsic Faithfulness](https://mlsanity.com/paper/2503.21755/) (2025)
- [Seedance 1.0: Exploring the Boundaries of Video Generation Models](https://mlsanity.com/paper/2506.09113/) (2025)
- [VideoPhy: Evaluating Physical Commonsense for Video Generation](https://mlsanity.com/paper/2406.03520/) (2024)
- [How Far is Video Generation from World Model: A Physical Law Perspective](https://mlsanity.com/paper/2411.02385/) (2024)
- [WISE: A World Knowledge-Informed Semantic Evaluation for Text-to-Image Generation](https://mlsanity.com/paper/2503.07265/) (2025)
- [Towards World Simulator: Crafting Physical Commonsense-Based Benchmark for Video Generation](https://mlsanity.com/paper/2410.05363/) (2024)
- [Step-Video-T2V Technical Report: The Practice, Challenges, and Future of Video Foundation Model](https://mlsanity.com/paper/2502.10248/) (2025)
- [Open-Sora 2.0: Training a Commercial-Level Video Generation Model in 200k](https://mlsanity.com/paper/2503.09642/) (2025)
- [VideoPhy-2: A Challenging Action-Centric Physical Commonsense Evaluation in Video Generation](https://mlsanity.com/paper/2503.06800/) (2025)
- [VidProM: A Million-scale Real Prompt-Gallery Dataset for Text-to-Video Diffusion Models](https://mlsanity.com/paper/2403.06098/) (2024)
- [Vid2World: Crafting Video Diffusion Models to Interactive World Models](https://mlsanity.com/paper/2505.14357/) (2025)
- [TIIF-Bench: How Does Your T2I Model Follow Your Instructions?](https://mlsanity.com/paper/2506.02161/) (2025)
- [Video-Bench: Human-Aligned Video Generation Benchmark](https://mlsanity.com/paper/2504.04907/) (2025)
- [MagicVideo-V2: Multi-Stage High-Aesthetic Video Generation](https://mlsanity.com/paper/2401.04468/) (2024)
- [Captain Cinema: Towards Short Movie Generation](https://mlsanity.com/paper/2507.18634/) (2025)

## Built on by (most cited first, 2 of 2)

- [PhysVista: Benchmarking Physical Intelligence in VLMs via a Perception-Reasoning-Assessment Loop](https://mlsanity.com/paper/2610.00559/) (2026)
- [Can Image Models Imagine Time? ImageTime: A Novel Benchmark for Probing Visual World Modeling Through Spatiotemporal Consistency](https://mlsanity.com/paper/2606.10620/) (2026)

## Abstract (arXiv)

The recent rapid advancement of Text-to-Video (T2V) generation technologies are engaging the trained models with more world model ability, making the existing benchmarks increasingly insufficient to evaluate state-of-the-art T2V models. First, current evaluation dimensions, such as per-frame aesthetic quality and temporal consistency, are no longer able to differentiate state-of-the-art T2V models. Second, event-level temporal causality-an essential property that differentiates videos from other modalities-remains largely unexplored. Third, existing benchmarks lack a systematic assessment of world knowledge, which are essential capabilities for building world models. To address these issues, we introduce VideoVerse, a comprehensive benchmark focusing on evaluating whether the current T2V model could understand complex temporal causality and world knowledge to synthesize videos. We collect representative videos across diverse domains and extract their event-level descriptions with inherent temporal causality, which are then rewritten into text-to-video prompts by independent annotators. For each prompt, we design ten evaluation dimensions covering dynamic and static properties, resulting in 300 prompts, 815 events, and 793 evaluation questions. Consequently, a human preference-aligned QA-based evaluation pipeline is developed by using modern vision-language models to systematically benchmark leading open- and closed-source T2V systems, revealing the current gap between T2V models and desired world modeling abilities.
