# MMHOI: Modeling Complex 3D Multi-Human Multi-Object Interactions

arXiv: https://arxiv.org/abs/2510.07828 · HTML: https://mlsanity.com/paper/2510.07828/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 27 of its 40 references that are in the map.
- First posted on arXiv 9 Oct 2025.

## Builds on (most cited first, 27 of 27)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [Mixed Precision Training](https://mlsanity.com/paper/1710.03740/) (2017)
- [AVA: A Video Dataset of Spatio-temporally Localized Atomic Visual Actions](https://mlsanity.com/paper/1705.08421/) (2017)
- [GRAB: A Dataset of Whole-Body Human Grasping of Objects](https://mlsanity.com/paper/2008.11200/) (2020)
- [ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulation](https://mlsanity.com/paper/2204.13662/) (2022)
- [BEHAVE: Dataset and Method for Tracking Human Object Interactions](https://mlsanity.com/paper/2204.06950/) (2022)
- [Moments in Time Dataset: one million videos for event understanding](https://mlsanity.com/paper/1801.03150/) (2018)
- [Panoptic Studio: A Massively Multiview System for Social Interaction Capture](https://mlsanity.com/paper/1612.03153/) (2016)
- [Perceiving 3D Human-Object Spatial Arrangements from a Single Image in the Wild](https://mlsanity.com/paper/2007.15649/) (2020)
- [Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shot](https://mlsanity.com/paper/2402.14654/) (2024)
- [CHORE: Contact, Human and Object REconstruction from a single RGB image](https://mlsanity.com/paper/2204.02445/) (2022)
- [Detailed 2D-3D Joint Representation for Human-Object Interaction](https://mlsanity.com/paper/2004.08154/) (2020)
- [InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interaction](https://mlsanity.com/paper/2209.12354/) (2022)
- [A Short Note on the Kinetics-700-2020 Human Action Dataset](https://mlsanity.com/paper/2010.10864/) (2020)
- [Pose-aware Multi-level Feature Network for Human Object Interaction Detection](https://mlsanity.com/paper/1909.08453/) (2019)
- [Full-Body Articulated Human-Object Interaction](https://mlsanity.com/paper/2212.10621/) (2022)
- [NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactions](https://mlsanity.com/paper/2212.07626/) (2022)
- [Visibility Aware Human-Object Interaction Tracking from Single RGB Camera](https://mlsanity.com/paper/2303.16479/) (2023)
- [ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactions](https://mlsanity.com/paper/2401.10232/) (2024)
- [HOI-M3:Capture Multiple Humans and Objects Interaction within Contextual Environment](https://mlsanity.com/paper/2404.00299/) (2024)
- [CORE4D: A 4D Human-Object-Human Interaction Dataset for Collaborative Object REarrangement](https://mlsanity.com/paper/2406.19353/) (2024)
- [HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objects](https://mlsanity.com/paper/2407.12371/) (2024)
- [Multi-task Deep Learning for Real-Time 3D Human Pose Estimation and Action Recognition](https://mlsanity.com/paper/1912.08077/) (2019)
- [On the Benefits of 3D Pose and Tracking for Human Action Recognition](https://mlsanity.com/paper/2304.01199/) (2023)
- [Joint Reconstruction of 3D Human and Object via Contact-Based Refinement Transformer](https://mlsanity.com/paper/2404.04819/) (2024)
- [PICO: Reconstructing 3D People In Contact with Objects](https://mlsanity.com/paper/2504.17695/) (2025)

## Built on by (most cited first, 3 of 3)

- [TeamHOI: Learning a Unified Policy for Cooperative Human-Object Interactions with Any Team Size](https://mlsanity.com/paper/2603.07988/) (2026)
- [Pi-HOC: Pairwise 3D Human-Object Contact Estimation](https://mlsanity.com/paper/2604.12923/) (2026)
- [COSMI: COmpositional Synthesis of Multi-object Interactions](https://mlsanity.com/paper/2610.03252/) (2026)

## Abstract (arXiv)

Real-world scenes often feature multiple humans interacting with multiple objects in ways that are causal, goal-oriented, or cooperative. Yet existing 3D human-object interaction (HOI) benchmarks consider only a fraction of these complex interactions. To close this gap, we present MMHOI -- a large-scale, Multi-human Multi-object Interaction dataset consisting of images from 12 everyday scenarios. MMHOI offers complete 3D shape and pose annotations for every person and object, along with labels for 78 action categories and 14 interaction-specific body parts, providing a comprehensive testbed for next-generation HOI research. Building on MMHOI, we present MMHOI-Net, an end-to-end transformer-based neural network for jointly estimating human-object 3D geometries, their interactions, and associated actions. A key innovation in our framework is a structured dual-patch representation for modeling objects and their interactions, combined with action recognition to enhance the interaction prediction. Experiments on MMHOI and the recently proposed CORE4D datasets demonstrate that our approach achieves state-of-the-art performance in multi-HOI modeling, excelling in both accuracy and reconstruction quality. The MMHOI dataset is publicly available at https://zenodo.org/records/17711786.
