# Trajectory Conditioned Cross-embodiment Skill Transfer

arXiv: https://arxiv.org/abs/2510.07773 · HTML: https://mlsanity.com/paper/2510.07773/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 42 of its 46 references that are in the map.
- First posted on arXiv 9 Oct 2025.

## Builds on (most cited first, 30 of 42)

- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer](https://mlsanity.com/paper/2408.06072/) (2024)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Octo: An Open-Source Generalist Robot Policy](https://mlsanity.com/paper/2405.12213/) (2024)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [WorldSimBench: Towards Video Generation Models as World Simulators](https://mlsanity.com/paper/2410.18072/) (2024)
- [R3M: A Universal Visual Representation for Robot Manipulation](https://mlsanity.com/paper/2203.12601/) (2022)
- [Movie Gen: A Cast of Media Foundation Models](https://mlsanity.com/paper/2410.13720/) (2024)
- [MotionCtrl: A Unified and Flexible Motion Controller for Video Generation](https://mlsanity.com/paper/2312.03641/) (2023)
- [VideoCrafter1: Open Diffusion Models for High-Quality Video Generation](https://mlsanity.com/paper/2310.19512/) (2023)
- [SmolVLA: A Vision-Language-Action Model for Affordable and Efficient Robotics](https://mlsanity.com/paper/2506.01844/) (2025)
- [Learning Universal Policies via Text-Guided Video Generation](https://mlsanity.com/paper/2302.00111/) (2023)
- [SpatialVLA: Exploring Spatial Representations for Visual-Language-Action Model](https://mlsanity.com/paper/2501.15830/) (2025)
- [VideoComposer: Compositional Video Synthesis with Motion Controllability](https://mlsanity.com/paper/2306.02018/) (2023)
- [Learning Interactive Real-World Simulators](https://mlsanity.com/paper/2310.06114/) (2023)
- [TinyVLA: Towards Fast, Data-Efficient Vision-Language-Action Models for Robotic Manipulation](https://mlsanity.com/paper/2409.12514/) (2024)
- [Reconstructing Hands in 3D with Transformers](https://mlsanity.com/paper/2312.05251/) (2023)
- [Zero-Shot Robotic Manipulation with Pretrained Image-Editing Diffusion Models](https://mlsanity.com/paper/2310.10639/) (2023)
- [DragNUWA: Fine-grained Control in Video Generation by Integrating Text, Image, and Trajectory](https://mlsanity.com/paper/2308.08089/) (2023)
- [MimicPlay: Long-Horizon Imitation Learning by Watching Human Play](https://mlsanity.com/paper/2302.12422/) (2023)
- [Where are we in the search for an Artificial Visual Cortex for Embodied Intelligence?](https://mlsanity.com/paper/2303.18240/) (2023)
- [MotionDirector: Motion Customization of Text-to-Video Diffusion Models](https://mlsanity.com/paper/2310.08465/) (2023)
- [Masked World Models for Visual Control](https://mlsanity.com/paper/2206.14244/) (2022)
- [Imitation from Observation: Learning to Imitate Behaviors from Raw Video via Context Translation](https://mlsanity.com/paper/1707.03374/) (2017)
- [Learning to Act from Actionless Videos through Dense Correspondences](https://mlsanity.com/paper/2310.08576/) (2023)
- [Vidu: a Highly Consistent, Dynamic and Skilled Text-to-Video Generator with Diffusion Models](https://mlsanity.com/paper/2405.04233/) (2024)
- [DragAnything: Motion Control for Anything using Entity Representation](https://mlsanity.com/paper/2403.07420/) (2024)

## Built on by (most cited first, 3 of 3)

- [Robot Learning from Human Videos: A Survey](https://mlsanity.com/paper/2604.27621/) (2026)
- [The Imitator Game: Benchmarking Robot Imitative Ability Beyond Action Prediction](https://mlsanity.com/paper/2608.22301/) (2026)
- [CosmoH2G: A Hand-to-Gripper Transfer Dataset and Baseline Method for Object Manipulation with Complex Spatial Movements](https://mlsanity.com/paper/2609.07498/) (2026)

## Abstract (arXiv)

Learning manipulation skills from human demonstration videos presents a promising yet challenging problem, primarily due to the significant embodiment gap between human body and robot manipulators. Existing methods rely on paired datasets or hand-crafted rewards, which limit scalability and generalization. We propose TrajSkill, a framework for Trajectory Conditioned Cross-embodiment Skill Transfer, enabling robots to acquire manipulation skills directly from human demonstration videos. Our key insight is to represent human motions as sparse optical flow trajectories, which serve as embodiment-agnostic motion cues by removing morphological variations while preserving essential dynamics. Conditioned on these trajectories together with visual and textual inputs, TrajSkill jointly synthesizes temporally consistent robot manipulation videos and translates them into executable actions, thereby achieving cross-embodiment skill transfer. Extensive experiments are conducted, and the results on simulation data (MetaWorld) show that TrajSkill reduces FVD by 39.6% and KVD by 36.6% compared with the state-of-the-art, and improves cross-embodiment success rate by up to 16.7%. Real-robot experiments in kitchen manipulation tasks further validate the effectiveness of our approach, demonstrating practical human-to-robot skill transfer across embodiments.
