# Once Is Enough: Lightweight DiT-Based Video Virtual Try-On via One-Time Garment Appearance Injection

arXiv: https://arxiv.org/abs/2510.07654 · HTML: https://mlsanity.com/paper/2510.07654/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 22 of its 26 references that are in the map.
- First posted on arXiv 9 Oct 2025.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 22 of 22)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [Can Spatiotemporal 3D CNNs Retrace the History of 2D CNNs and ImageNet?](https://mlsanity.com/paper/1711.09577/) (2017)
- [StableVITON: Learning Semantic Correspondence with Latent Diffusion Model for Virtual Try-On](https://mlsanity.com/paper/2312.01725/) (2023)
- [OOTDiffusion: Outfitting Fusion based Latent Diffusion for Controllable Virtual Try-on](https://mlsanity.com/paper/2403.01779/) (2024)
- [Improving Diffusion Models for Authentic Virtual Try-on in the Wild](https://mlsanity.com/paper/2403.05139/) (2024)
- [ViViD: Video Virtual Try-on using Diffusion Models](https://mlsanity.com/paper/2405.11794/) (2024)
- [FitDiT: Advancing the Authentic Garment Details for High-fidelity Virtual Try-on](https://mlsanity.com/paper/2411.10499/) (2024)
- [Tunnel Try-on: Excavating Spatial-temporal Tunnels for High-quality Virtual Try-on in Videos](https://mlsanity.com/paper/2404.17571/) (2024)
- [ClothFormer:Taming Video Virtual Try-on in All Module](https://mlsanity.com/paper/2204.12151/) (2022)
- [CatV2TON: Taming Diffusion Transformers for Vision-Based Virtual Try-On with Temporal Concatenation](https://mlsanity.com/paper/2501.11325/) (2025)
- [WildVidFit: Video Virtual Try-On in the Wild via Image-Based Controlled Diffusion Models](https://mlsanity.com/paper/2407.10625/) (2024)
- [MagicTryOn: Harnessing Diffusion Transformer for Garment-Preserving Video Virtual Try-on](https://mlsanity.com/paper/2505.21325/) (2025)
- [Dynamic Try-On: Taming Video Virtual Try-on with Dynamic Attention Mechanism](https://mlsanity.com/paper/2412.09822/) (2024)

## Built on by (most cited first, 3 of 3)

- [UniVVT: A Unified End-to-End Framework for High-Fidelity Video Virtual Try-on](https://mlsanity.com/paper/2608.05745/) (2026)
- [BooM-VVT: Boosting Mask-Free Video Virtual Try-On with Image-Level Pseudo Data](https://mlsanity.com/paper/2609.04120/) (2026)
- [TexTailor: Texture-Preserving Video Virtual Try-On via Adaptive Garment Conditioning](https://mlsanity.com/paper/2609.39335/) (2026)

## Abstract (arXiv)

Video virtual try-on aims to replace the clothing of a person in a video with a target garment. Current dual-branch architectures have achieved significant success in diffusion models based on the U-Net; however, adapting them to diffusion models built upon the Diffusion Transformer remains challenging. Initially, introducing latent space features from the garment reference branch requires adding or modifying the backbone network, leading to a large number of trainable parameters. Subsequently, the latent space features of garments lack inherent temporal characteristics and thus require additional learning. To address these challenges, we propose a novel approach, OIE (Once is Enough), a virtual try-on strategy based on first-frame clothing replacement: specifically, we employ an image-based clothing transfer model to replace the clothing in the initial frame, and then, under the content control of the edited first frame, utilize pose and mask information to guide the temporal prior of the video generation model in synthesizing the remaining frames sequentially. Experiments show that our method achieves superior parameter efficiency and computational efficiency while still maintaining leading performance under these constraints.
