# OBJVanish: Physically Realizable Text-to-3D Adv. Generation of LiDAR-Invisible Objects

arXiv: https://arxiv.org/abs/2510.06952 · HTML: https://mlsanity.com/paper/2510.06952/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 31 of its 48 references that are in the map.
- First posted on arXiv 8 Oct 2025.

## Builds on (most cited first, 30 of 31)

- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [Categorical Reparameterization with Gumbel-Softmax](https://mlsanity.com/paper/1611.01144/) (2016)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [PointPillars: Fast Encoders for Object Detection from Point Clouds](https://mlsanity.com/paper/1812.05784/) (2018)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [PointRCNN: 3D Object Proposal Generation and Detection from Point Cloud](https://mlsanity.com/paper/1812.04244/) (2018)
- [MVDream: Multi-view Diffusion for 3D Generation](https://mlsanity.com/paper/2308.16512/) (2023)
- [PV-RCNN: Point-Voxel Feature Set Abstraction for 3D Object Detection](https://mlsanity.com/paper/1912.13192/) (2019)
- [LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation](https://mlsanity.com/paper/2402.05054/) (2024)
- [Nesterov Accelerated Gradient and Scale Invariance for Adversarial Attacks](https://mlsanity.com/paper/1908.06281/) (2019)
- [Text2Mesh: Text-Driven Neural Stylization for Meshes](https://mlsanity.com/paper/2112.03221/) (2021)
- [VoxelNeXt: Fully Sparse VoxelNet for 3D Object Detection and Tracking](https://mlsanity.com/paper/2303.11301/) (2023)
- [Adversarial Sensor Attack on LiDAR-based Perception in Autonomous Driving](https://mlsanity.com/paper/1907.06826/) (2019)
- [Physically Realizable Adversarial Examples for LiDAR Object Detection](https://mlsanity.com/paper/2004.00543/) (2020)
- [Not All Points Are Equal: Learning Highly Efficient Point-based Detectors for 3D LiDAR Point Clouds](https://mlsanity.com/paper/2203.11139/) (2022)
- [Towards Robust LiDAR-based Perception in Autonomous Driving: General Black-box Adversarial Sensor Attack and Countermeasures](https://mlsanity.com/paper/2006.16974/) (2020)
- [AdvPC: Transferable Adversarial Perturbations on 3D Point Clouds](https://mlsanity.com/paper/1912.00461/) (2019)
- [FCA: Learning a 3D Full-coverage Vehicle Camouflage for Multi-view Physical Adversarial Attack](https://mlsanity.com/paper/2109.07193/) (2021)
- [Point Density-Aware Voxels for LiDAR 3D Object Detection](https://mlsanity.com/paper/2203.05662/) (2022)
- [Adversarial Attacks Beyond the Image Space](https://mlsanity.com/paper/1711.07183/) (2017)
- [Adversarial Objects Against LiDAR-Based Autonomous Driving Systems](https://mlsanity.com/paper/1907.05418/) (2019)
- [SAFDNet: A Simple and Effective Network for Fully Sparse 3D Object Detection](https://mlsanity.com/paper/2403.05817/) (2024)
- [DTA: Physical Camouflage Attacks using Differentiable Transformation Network](https://mlsanity.com/paper/2203.09831/) (2022)
- [HEDNet: A Hierarchical Encoder-Decoder Network for 3D Object Detection in Point Clouds](https://mlsanity.com/paper/2310.20234/) (2023)
- [You Can't See Me: Physical Removal Attacks on LiDAR-based Autonomous Vehicles Driving Frameworks](https://mlsanity.com/paper/2210.09482/) (2022)
- [ACTIVE: Towards Highly Transferable 3D Physical Camouflage for Universal and Robust Vehicle Evasion](https://mlsanity.com/paper/2308.07009/) (2023)
- [ShapeAdv: Generating Shape-Aware Adversarial 3D Point Clouds](https://mlsanity.com/paper/2005.11626/) (2020)
- [LiDAR Spoofing Meets the New-Gen: Capability Improvements, Broken Assumptions, and New Attack Strategies](https://mlsanity.com/paper/2303.10555/) (2023)
- [ScAR: Scaling Adversarial Robustness for LiDAR Object Detection](https://mlsanity.com/paper/2312.03085/) (2023)

## Abstract (arXiv)

LiDAR-based 3D object detectors are fundamental to autonomous driving, where failing to detect objects poses severe safety risks. Developing effective 3D adversarial attacks is essential for thoroughly testing these detection systems and exposing their vulnerabilities before real-world deployment. However, existing adversarial attacks that add optimized perturbations to 3D points have two critical limitations: they rarely cause complete object disappearance and prove difficult to implement in physical environments. We introduce the text-to-3D adversarial generation method, a novel approach enabling physically realizable attacks that can generate 3D models of objects truly invisible to LiDAR detectors and be easily realized in the real world. Specifically, we present the first empirical study that systematically investigates the factors influencing detection vulnerability by manipulating the topology, connectivity, and intensity of individual pedestrian 3D models and combining pedestrians with multiple objects within the CARLA simulation environment. Building on the insights, we propose the physically-informed text-to-3D adversarial generation (Phy3DAdvGen) that systematically optimizes text prompts by iteratively refining verbs, objects, and poses to produce LiDAR-invisible pedestrians. To ensure physical realizability, we construct a comprehensive object pool containing 13 3D models of real objects and constrain Phy3DAdvGen to generate 3D objects based on combinations of objects in this set. Extensive experiments demonstrate that our approach can generate 3D pedestrians that evade six state-of-the-art (SOTA) LiDAR 3D detectors in both CARLA simulation and physical environments, thereby highlighting vulnerabilities in safety-critical applications.
