# FURINA: A Fully Customizable Role-Playing Benchmark via Scalable Multi-Agent Collaboration Pipeline

arXiv: https://arxiv.org/abs/2510.06800 · HTML: https://mlsanity.com/paper/2510.06800/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Social simulation and multi-agent debate, one of 16 directions in LLM agents and tool use.
- Builds on 33 of its 40 references that are in the map.
- First posted on arXiv 8 Oct 2025.

## Placed in

- LLM agents and tool use / [Social simulation and multi-agent debate](https://mlsanity.com/agents/social-simulation-and-multi-agent-debate/)

## Builds on (most cited first, 30 of 33)

- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [MetaGPT: Meta Programming for A Multi-Agent Collaborative Framework](https://mlsanity.com/paper/2308.00352/) (2023)
- [A Survey on Hallucination in Large Language Models: Principles, Taxonomy, Challenges, and Open Questions](https://mlsanity.com/paper/2311.05232/) (2023)
- [HuggingGPT: Solving AI Tasks with ChatGPT and its Friends in Hugging Face](https://mlsanity.com/paper/2303.17580/) (2023)
- [From Crowdsourced Data to High-Quality Benchmarks: Arena-Hard and BenchBuilder Pipeline](https://mlsanity.com/paper/2406.11939/) (2024)
- [Character-LLM: A Trainable Agent for Role-Playing](https://mlsanity.com/paper/2310.10158/) (2023)
- [Role-Play with Large Language Models](https://mlsanity.com/paper/2305.16367/) (2023)
- [MiniMax-M1: Scaling Test-Time Compute Efficiently with Lightning Attention](https://mlsanity.com/paper/2506.13585/) (2025)
- [From Persona to Personalization: A Survey on Role-Playing Language Agents](https://mlsanity.com/paper/2404.18231/) (2024)
- [Chain of Agents: Large Language Models Collaborating on Long-Context Tasks](https://mlsanity.com/paper/2406.02818/) (2024)
- [RoleLLM: Benchmarking, Eliciting, and Enhancing Role-Playing Abilities of Large Language Models](https://mlsanity.com/paper/2310.00746/) (2023)
- [APIGen-MT: Agentic Pipeline for Multi-Turn Data Generation via Simulated Agent-Human Interplay](https://mlsanity.com/paper/2504.03601/) (2025)
- [CharacterEval: A Chinese Benchmark for Role-Playing Conversational Agent Evaluation](https://mlsanity.com/paper/2401.01275/) (2024)
- [CollabLLM: From Passive Responders to Active Collaborators](https://mlsanity.com/paper/2502.00640/) (2025)
- [AgenTracer: Who Is Inducing Failure in the LLM Agentic Systems?](https://mlsanity.com/paper/2509.03312/) (2025)
- [Chain-of-Agents: End-to-End Agent Foundation Models via Multi-Agent Distillation and Agentic RL](https://mlsanity.com/paper/2508.13167/) (2025)
- [ChatHaruhi: Reviving Anime Character in Reality via Large Language Model](https://mlsanity.com/paper/2308.09597/) (2023)
- [When Thinking Fails: The Pitfalls of Reasoning for Instruction-Following in LLMs](https://mlsanity.com/paper/2505.11423/) (2025)
- [OSCAR: Operating System Control via State-Aware Reasoning and Re-Planning](https://mlsanity.com/paper/2410.18963/) (2024)
- [Character is Destiny: Can Role-Playing Language Agents Make Persona-Driven Decisions?](https://mlsanity.com/paper/2404.12138/) (2024)
- [CoSER: A Comprehensive Literary Dataset and Framework for Training and Evaluating LLM Role-Playing and Persona Simulation](https://mlsanity.com/paper/2502.09082/) (2025)
- [OpenCharacter: Training Customizable Role-Playing LLMs with Large-Scale Synthetic Personas](https://mlsanity.com/paper/2501.15427/) (2025)
- [Synthesizing Post-Training Data for LLMs through Multi-Agent Simulation](https://mlsanity.com/paper/2410.14251/) (2024)
- [RoleBreak: Character Hallucination as a Jailbreak Attack in Role-Playing Systems](https://mlsanity.com/paper/2409.16727/) (2024)
- [RoleMRC: A Fine-Grained Composite Benchmark for Role-Playing and Instruction-Following](https://mlsanity.com/paper/2502.11387/) (2025)

## Built on by (most cited first, 3 of 3)

- [Skill-MAS: Evolving Meta-Skill for Automatic Multi-Agent Systems](https://mlsanity.com/paper/2606.18837/) (2026)
- [Unified-MAS: Universally Generating Domain-Specific Nodes for Empowering Automatic Multi-Agent Systems](https://mlsanity.com/paper/2603.21475/) (2026)
- [Cognitive Enhancement: Rethinking the Necessity of Role-Playing for Large Language Models](https://mlsanity.com/paper/2609.39853/) (2026)

## Abstract (arXiv)

As large language models (LLMs) advance in role-playing (RP) tasks, existing benchmarks quickly become obsolete due to their narrow scope, outdated interaction paradigms, and limited adaptability across diverse application scenarios. To address this gap, we introduce FURINA-Builder, a novel multi-agent collaboration pipeline that automatically constructs fully customizable RP benchmarks at any scale. It enables evaluation of arbitrary characters across diverse scenarios and prompt formats, as the first benchmark builder in RP area for adaptable assessment. FURINA-Builder simulates dialogues between a test character and other characters drawn from a well-constructed character-scene pool, while an LLM judge selects fine-grained evaluation dimensions and adjusts the test character's responses into final test utterances. Using this pipeline, we build FURINA-Bench, a new comprehensive role-playing benchmark featuring both established and synthesized test characters, each assessed with dimension-specific evaluation criteria. Human evaluation and preliminary separability analysis justify our pipeline and benchmark design. We conduct extensive evaluations of cutting-edge LLMs and find that o3 and DeepSeek-R1 achieve the best performance on English and Chinese RP tasks, respectively. Across all models, established characters consistently outperform synthesized ones, with reasoning capabilities further amplifying this disparity. Interestingly, we observe that model scale does not monotonically reduce hallucinations. More critically, for reasoning LLMs, we uncover a novel trade-off: reasoning improves RP performance but simultaneously increases RP hallucinations. This trade-off extends to a broader Pareto frontier between RP performance and reliability for all LLMs. These findings demonstrate the effectiveness of FURINA-Builder and the challenge posed by FURINA-Bench.
