# A Bridge from Audio to Video: Phoneme-Viseme Alignment Allows Every Face to Speak Multiple Languages

arXiv: https://arxiv.org/abs/2510.06612 · HTML: https://mlsanity.com/paper/2510.06612/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal MoE models, one of 12 directions in Mixture-of-experts.
- Builds on 24 of its 43 references that are in the map.
- First posted on arXiv 8 Oct 2025.

## Placed in

- Mixture-of-experts / [Multimodal MoE models](https://mlsanity.com/moe/multimodal-moe-models/)

## Builds on (most cited first, 24 of 24)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [Overcoming catastrophic forgetting in neural networks](https://mlsanity.com/paper/1612.00796/) (2016)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [wav2vec 2.0: A Framework for Self-Supervised Learning of Speech Representations](https://mlsanity.com/paper/2006.11477/) (2020)
- [Switch Transformers: Scaling to Trillion Parameter Models with Simple and Efficient Sparsity](https://mlsanity.com/paper/2101.03961/) (2021)
- [Scaling Vision with Sparse Mixture of Experts](https://mlsanity.com/paper/2106.05974/) (2021)
- [VoxCeleb: a large-scale speaker identification dataset](https://mlsanity.com/paper/1706.08612/) (2017)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [Unsupervised Cross-lingual Representation Learning for Speech Recognition](https://mlsanity.com/paper/2006.13979/) (2020)
- [SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animation](https://mlsanity.com/paper/2211.12194/) (2022)
- [vq-wav2vec: Self-Supervised Learning of Discrete Speech Representations](https://mlsanity.com/paper/1910.05453/) (2019)
- [CelebV-HQ: A Large-Scale Video Facial Attributes Dataset](https://mlsanity.com/paper/2207.12393/) (2022)
- [EchoMimic: Lifelike Audio-Driven Portrait Animations through Editable Landmark Conditions](https://mlsanity.com/paper/2407.08136/) (2024)
- [AniPortrait: Audio-Driven Synthesis of Photorealistic Portrait Animation](https://mlsanity.com/paper/2403.17694/) (2024)
- [DiffTalk: Crafting Diffusion Models for Generalized Audio-Driven Portraits Animation](https://mlsanity.com/paper/2301.03786/) (2023)
- [Hallo2: Long-Duration and High-Resolution Audio-Driven Portrait Image Animation](https://mlsanity.com/paper/2410.07718/) (2024)
- [Simple and Effective Zero-shot Cross-lingual Phoneme Recognition](https://mlsanity.com/paper/2109.11680/) (2021)
- [FantasyTalking: Realistic Talking Portrait Generation via Coherent Motion Synthesis](https://mlsanity.com/paper/2504.04842/) (2025)
- [Real-time Facial Surface Geometry from Monocular Video on Mobile GPUs](https://mlsanity.com/paper/1907.06724/) (2019)
- [AniTalker: Animate Vivid and Diverse Talking Faces through Identity-Decoupled Facial Motion Encoding](https://mlsanity.com/paper/2405.03121/) (2024)
- [Disentangle Identity, Cooperate Emotion: Correlation-Aware Emotional Talking Portrait Generation](https://mlsanity.com/paper/2504.18087/) (2025)
- [JoyVASA: Portrait and Animal Image Animation with Diffusion-Based Audio-Driven Facial Dynamics and Head Motion Generation](https://mlsanity.com/paper/2411.09209/) (2024)
- [VQTalker: Towards Multilingual Talking Avatars through Facial Motion Tokenization](https://mlsanity.com/paper/2412.09892/) (2024)

## Built on by (most cited first, 2 of 2)

- [Soul: Breathe Life into Digital Human for High-fidelity Long-term Multimodal Animation](https://mlsanity.com/paper/2512.13495/) (2025)
- [Asynchronous Pipeline Parallelism for Real-Time Multilingual Lip Synchronization in Video Communication Systems](https://mlsanity.com/paper/2512.18318/) (2025)

## Abstract (arXiv)

Speech-driven talking face synthesis (TFS) focuses on generating lifelike facial animations from speech input. Current TFS models perform well in English but struggle with non-English languages, producing inaccurate mouth shapes and rigid facial expressions. These limitations are mainly caused by English-dominated training datasets and the lack of cross-language generalization ability.To address these challenges, we propose Multilingual Experts (MuEx), a novel framework featuring a Phoneme-Guided Mixture-of-Experts (PG-MoE) architecture that employs phonemes and visemes as universal intermediaries to bridge the gap between audio and visual modalities, enabling lifelike multilingual TFS. We extract speech and visual features as phonemes and visemes, respectively, which represent the basic units of speech sounds and mouth movements, to alleviate linguistic differences and dataset bias.Furthermore, we introduce the Phoneme-Viseme Alignment Mechanism (PV-Align), which establishes robust cross-modal correspondences between phonemes and visemes to improve audiovisual synchronization. In addition, we construct a Multilingual Talking Face Dataset (MTFD) comprising 12 diverse languages with 95.04 hours of high-quality videos for training and evaluating multilingual TFS performance.Extensive experiments demonstrate that MuEx achieves superior performance across all languages in MTFD and exhibits effective zero-shot generalization to unseen languages without additional training.
