# Dynamic Object Masks as Goal Representations for Visual Goal-Conditioned Reinforcement Learning

arXiv: https://arxiv.org/abs/2510.06277 · HTML: https://mlsanity.com/paper/2510.06277/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in RL for robot navigation and UAV control, one of 15 directions in Deep reinforcement learning methods.
- Builds on 29 of its 37 references that are in the map.
- First posted on arXiv 6 Oct 2025.

## Placed in

- Deep reinforcement learning methods / [RL for robot navigation and UAV control](https://mlsanity.com/deeprl/rl-for-robot-navigation-and-uav-control/)

## Builds on (most cited first, 29 of 29)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Detecting Twenty-thousand Classes using Image-level Supervision](https://mlsanity.com/paper/2201.02605/) (2022)
- [Sim-to-Real Transfer in Deep Reinforcement Learning for Robotics: a Survey](https://mlsanity.com/paper/2009.13303/) (2020)
- [Mastering Visual Continuous Control: Improved Data-Augmented Reinforcement Learning](https://mlsanity.com/paper/2107.09645/) (2021)
- [Randomized Ensembled Double Q-Learning: Learning Fast Without a Model](https://mlsanity.com/paper/2101.05982/) (2021)
- [Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Research](https://mlsanity.com/paper/1802.09464/) (2018)
- [Automatic Goal Generation for Reinforcement Learning Agents](https://mlsanity.com/paper/1705.06366/) (2017)
- [Visual Reinforcement Learning with Imagined Goals](https://mlsanity.com/paper/1807.04742/) (2018)
- [Kornia: an Open Source Differentiable Computer Vision Library for PyTorch](https://mlsanity.com/paper/1910.02190/) (2019)
- [Goal-Conditioned Reinforcement Learning: Problems and Solutions](https://mlsanity.com/paper/2201.08299/) (2022)
- [Open-World Object Manipulation using Pre-trained Vision-Language Models](https://mlsanity.com/paper/2303.00905/) (2023)
- [Goal-Conditioned Reinforcement Learning with Imagined Subgoals](https://mlsanity.com/paper/2107.00541/) (2021)
- [Keeping Your Distance: Solving Sparse Reward Tasks Using Self-Balancing Shaped Rewards](https://mlsanity.com/paper/1911.01417/) (2019)
- [Towards Real-Time Monocular Depth Estimation for Robotics: A Survey](https://mlsanity.com/paper/2111.08600/) (2021)
- [RoboHive: A Unified Framework for Robot Learning](https://mlsanity.com/paper/2310.06828/) (2023)
- [SPIN: Simultaneous Perception, Interaction and Navigation](https://mlsanity.com/paper/2405.07991/) (2024)
- [Weight Clipping for Deep Continual and Reinforcement Learning](https://mlsanity.com/paper/2407.01704/) (2024)
- [Asynchronous Reinforcement Learning for Real-Time Control of Physical Robots](https://mlsanity.com/paper/2203.12759/) (2022)
- [Continuously Improving Mobile Manipulation with Autonomous Real-World RL](https://mlsanity.com/paper/2409.20568/) (2024)
- [Challenges for Monocular 6D Object Pose Estimation in Robotics](https://mlsanity.com/paper/2307.12172/) (2023)
- [Revisiting Sparse Rewards for Goal-Reaching Reinforcement Learning](https://mlsanity.com/paper/2407.00324/) (2024)
- [Hindsight Expectation Maximization for Goal-conditioned Reinforcement Learning](https://mlsanity.com/paper/2006.07549/) (2020)
- [Relay Hindsight Experience Replay: Self-Guided Continual Reinforcement Learning for Sequential Object Manipulation Tasks with Sparse Rewards](https://mlsanity.com/paper/2208.00843/) (2022)
- [Cherry-Picking with Reinforcement Learning : Robust Dynamic Grasping in Unstable Conditions](https://mlsanity.com/paper/2303.05508/) (2023)
- [ROLL: Visual Self-Supervised Reinforcement Learning with Object Reasoning](https://mlsanity.com/paper/2011.06777/) (2020)
- [Reinforcement Learning-based Visual Navigation with Information-Theoretic Regularization](https://mlsanity.com/paper/1912.04078/) (2019)

## Built on by (most cited first, 1 of 1)

- [Benchmarking Action Spaces in Reinforcement Learning for Vision-based Robotic Manipulation](https://mlsanity.com/paper/2606.18594/) (2026)

## Abstract (arXiv)

Goal-conditioned reinforcement learning (GCRL) offers a unified way to pursue diverse tasks, yet most existing methods rely on state- or position-based goal representations that are unavailable in real-world robotics. Robots operating in warehouses, agriculture, or laboratory environments rarely have access to privileged goal states, object positions, or future observations, limiting the practicality of current GCRL approaches. We propose a dynamic mask-based goal representation that provides simple, object-agnostic visual cues for vision-based navigation and manipulation. At each timestep, an image-based goal detector produces a goal mask using standard image processing, task-specific object recognizers, or pretrained detectors such as Detic or Grounding DINO. These masks specify the spatial target without requiring privileged goal states, enabling broad applicability and strong generalization to unseen objects. Our method improves stability and sample efficiency in GCRL, achieving a 99% success rate in reaching both training and novel objects with Franka and UR10e robotic arms and faster learning in simulated navigation. We further demonstrate learning from scratch and sim-to-real transfer on both robotic arms, highlighting the effectiveness of our approach for real-world RL tasks. Our code is available at https://github.com/fahimfss/GCRL.
