# Bimanual 3D Hand Motion and Articulation Forecasting in Everyday Images

arXiv: https://arxiv.org/abs/2510.06145 · HTML: https://mlsanity.com/paper/2510.06145/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 65 of its 79 references that are in the map.
- First posted on arXiv 7 Oct 2025.

## Builds on (most cited first, 30 of 65)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [On the Continuity of Rotation Representations in Neural Networks](https://mlsanity.com/paper/1812.07035/) (2018)
- [Human Motion Diffusion Model](https://mlsanity.com/paper/2209.14916/) (2022)
- [Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives](https://mlsanity.com/paper/2311.18259/) (2023)
- [Action2Motion: Conditioned Generation of 3D Human Motions](https://mlsanity.com/paper/2007.15240/) (2020)
- [End-to-End Human Pose and Mesh Reconstruction with Transformers](https://mlsanity.com/paper/2012.09760/) (2020)
- [3D human pose estimation in video with temporal convolutions and semi-supervised training](https://mlsanity.com/paper/1811.11742/) (2018)
- [A simple yet effective baseline for 3d human pose estimation](https://mlsanity.com/paper/1705.03098/) (2017)
- [MoMask: Generative Masked Modeling of 3D Human Motions](https://mlsanity.com/paper/2312.00063/) (2023)
- [DexYCB: A Benchmark for Capturing Hand Grasping of Objects](https://mlsanity.com/paper/2104.04631/) (2021)
- [ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulation](https://mlsanity.com/paper/2204.13662/) (2022)
- [Reconstructing Hands in 3D with Transformers](https://mlsanity.com/paper/2312.05251/) (2023)
- [3D Human Pose Estimation with Spatial and Temporal Transformers](https://mlsanity.com/paper/2103.10455/) (2021)
- [H2O: Two Hands Manipulating Objects for First Person Interaction Recognition](https://mlsanity.com/paper/2104.11181/) (2021)
- [InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/2008.09309/) (2020)
- [Learning to Estimate 3D Hand Pose from Single RGB Images](https://mlsanity.com/paper/1705.01389/) (2017)
- [WHAM: Reconstructing World-grounded Humans with Accurate 3D Motion](https://mlsanity.com/paper/2312.07531/) (2023)
- [Multi-view Supervision for Single-view Reconstruction via Differentiable Ray Consistency](https://mlsanity.com/paper/1704.06254/) (2017)
- [HoloAssist: an Egocentric Human Interaction Dataset for Interactive AI Assistants in the Real World](https://mlsanity.com/paper/2309.17024/) (2023)
- [MixSTE: Seq2seq Mixed Spatio-Temporal Encoder for 3D Human Pose Estimation in Video](https://mlsanity.com/paper/2203.00859/) (2022)
- [GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Cameras](https://mlsanity.com/paper/2112.01524/) (2021)
- [PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Images](https://mlsanity.com/paper/2207.06400/) (2022)
- [MHFormer: Multi-Hypothesis Transformer for 3D Human Pose Estimation](https://mlsanity.com/paper/2111.12707/) (2021)
- [Reconstructing Hand-Object Interactions in the Wild](https://mlsanity.com/paper/2012.09856/) (2020)
- [Decoupling Human and Camera Motion from Videos in the Wild](https://mlsanity.com/paper/2302.12827/) (2023)
- [Cameras as Rays: Pose Estimation via Ray Diffusion](https://mlsanity.com/paper/2402.14817/) (2024)
- [WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wild](https://mlsanity.com/paper/2409.12259/) (2024)
- [Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimation](https://mlsanity.com/paper/2104.14639/) (2021)
- [Hand Pose Estimation via Latent 2.5D Heatmap Regression](https://mlsanity.com/paper/1804.09534/) (2018)
- [Joint Hand Motion and Interaction Hotspots Prediction from Egocentric Videos](https://mlsanity.com/paper/2204.01696/) (2022)

## Built on by (most cited first, 1 of 1)

- [HandX: Scaling Bimanual Motion and Interaction Generation](https://mlsanity.com/paper/2603.28766/) (2026)

## Abstract (arXiv)

We tackle the problem of forecasting bimanual 3D hand motion and articulation from a single image in everyday settings. To address the lack of 3D hand annotations in diverse settings, we design an annotation pipeline consisting of a diffusion model to lift 2D hand keypoint sequences to 4D hand motion. For the forecasting model, we adopt a diffusion loss to account for the multimodality in hand motion distribution. Extensive experiments on 6 datasets show the benefits of training with our imputed labels (14% improvement) and the effectiveness of our lifting (45% better) & forecasting (16.4% gain) models, over the best baselines, especially in zero-shot generalization to everyday images.
