# EduPersona: Benchmarking Subjective Ability Boundaries of Virtual Student Agents

arXiv: https://arxiv.org/abs/2510.04648 · HTML: https://mlsanity.com/paper/2510.04648/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Educational agents and math problem solving, one of 16 directions in LLM agents and tool use.
- Builds on 14 of its 29 references that are in the map.
- First posted on arXiv 6 Oct 2025.

## Placed in

- LLM agents and tool use / [Educational agents and math problem solving](https://mlsanity.com/agents/educational-agents-and-math-problem-solving/)

## Builds on (most cited first, 14 of 14)

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- [Learn to Explain: Multimodal Reasoning via Thought Chains for Science Question Answering](https://mlsanity.com/paper/2209.09513/) (2022)
- [Personalizing Dialogue Agents: I have a dog, do you have pets too?](https://mlsanity.com/paper/1801.07243/) (2018)
- [C-Eval: A Multi-Level Multi-Discipline Chinese Evaluation Suite for Foundation Models](https://mlsanity.com/paper/2305.08322/) (2023)
- [MathQA: Towards Interpretable Math Word Problem Solving with Operation-Based Formalisms](https://mlsanity.com/paper/1905.13319/) (2019)
- [From Persona to Personalization: A Survey on Role-Playing Language Agents](https://mlsanity.com/paper/2404.18231/) (2024)
- [Large Language Models for Education: A Survey and Outlook](https://mlsanity.com/paper/2403.18105/) (2024)
- [Personalized Dialogue Generation with Diversified Traits](https://mlsanity.com/paper/1901.09672/) (2019)
- [Multimodality of AI for Education: Towards Artificial General Intelligence](https://mlsanity.com/paper/2312.06037/) (2023)
- [When LLMs Learn to be Students: The SOEI Framework for Modeling and Evaluating Virtual Student Agents in Educational Interaction](https://mlsanity.com/paper/2410.15701/) (2024)
- [Investigating Pedagogical Teacher and Student LLM Agents: Genetic Adaptation Meets Retrieval Augmented Generation Across Learning Style](https://mlsanity.com/paper/2505.19173/) (2025)

## Abstract (arXiv)

As large language models are increasingly integrated into education, virtual student agents are becoming vital for classroom simulation and teacher training. Yet their classroom-oriented subjective abilities remain largely unassessed, limiting understanding of model boundaries and hindering trustworthy deployment. We present EduPersona, a large-scale benchmark spanning two languages, three subjects, and ten persona types based on the Big Five theory. The dataset contains 1,308 authentic classroom dialogue rounds, corresponding to 12,814 teacher-student Q&A turns, and is further expanded through persona stylization into roughly 10 times larger scale (128k turns), providing a solid foundation for evaluation. Building on this resource, we decompose hard-to-quantify subjective performance into three progressive tasks: TASK1 basic coherence (whether behavior, emotion, expression, and voice align with classroom context), TASK2 student realism, and TASK3 long-term persona consistency, thereby establishing an evaluation framework grounded in educational theory and research value. We conduct systematic experiments on three representative LLMs, comparing their original versions with ten persona-fine-tuned variants trained on EduPersona. Results show consistent and significant average improvements across all tasks: TASK1 +33.6%, TASK2 +30.6%, and TASK3 +14.9%. These improvements highlight the dataset's effectiveness and research value, while also revealing the heterogeneous difficulty of persona modeling. In summary, EduPersona delivers the first classroom benchmark centered on subjective abilities, establishes a decoupled and verifiable research paradigm, and we will open-source both the dataset and the framework to support the broader research community in advancing trustworthy and human-like AI for education.
