# C3Editor: Achieving Controllable Consistency in 2D Model for 3D Editing

arXiv: https://arxiv.org/abs/2510.04539 · HTML: https://mlsanity.com/paper/2510.04539/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 41 of its 46 references that are in the map.
- First posted on arXiv 6 Oct 2025.

## Builds on (most cited first, 30 of 41)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Parameter-Efficient Transfer Learning for NLP](https://mlsanity.com/paper/1902.00751/) (2019)
- [Prefix-Tuning: Optimizing Continuous Prompts for Generation](https://mlsanity.com/paper/2101.00190/) (2021)
- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [Prompt-to-Prompt Image Editing with Cross Attention Control](https://mlsanity.com/paper/2208.01626/) (2022)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equations](https://mlsanity.com/paper/2108.01073/) (2021)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation](https://mlsanity.com/paper/2305.16213/) (2023)
- [Imagic: Text-Based Real Image Editing with Diffusion Models](https://mlsanity.com/paper/2210.09276/) (2022)
- [Multi-Concept Customization of Text-to-Image Diffusion](https://mlsanity.com/paper/2212.04488/) (2022)
- [MVDream: Multi-view Diffusion for 3D Generation](https://mlsanity.com/paper/2308.16512/) (2023)
- [Blended Diffusion for Text-driven Editing of Natural Images](https://mlsanity.com/paper/2111.14818/) (2021)
- [Attend-and-Excite: Attention-Based Semantic Guidance for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2301.13826/) (2023)
- [P-Tuning v2: Prompt Tuning Can Be Comparable to Fine-tuning Universally Across Scales and Tasks](https://mlsanity.com/paper/2110.07602/) (2021)
- [Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation](https://mlsanity.com/paper/2303.13873/) (2023)
- [One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization](https://mlsanity.com/paper/2306.16928/) (2023)
- [Latent-NeRF for Shape-Guided Generation of 3D Shapes and Textures](https://mlsanity.com/paper/2211.07600/) (2022)
- [Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions](https://mlsanity.com/paper/2303.12789/) (2023)
- [Universal Guidance for Diffusion Models](https://mlsanity.com/paper/2302.07121/) (2023)
- [Blended Latent Diffusion](https://mlsanity.com/paper/2206.02779/) (2022)
- [GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting](https://mlsanity.com/paper/2311.14521/) (2023)

## Built on by (most cited first, 5 of 5)

- [Omni-3DEdit: Generalized Versatile 3D Editing in One-Pass](https://mlsanity.com/paper/2603.17841/) (2026)
- [3D-Consistent Multi-View Editing by Correspondence Guidance](https://mlsanity.com/paper/2511.22228/) (2025)
- [InstructMix2Mix: Consistent Sparse-View Editing Through Multi-View Model Personalization](https://mlsanity.com/paper/2511.14899/) (2025)
- [Gaussian Swaying: Surface-Based Framework for Aerodynamic Simulation with 3D Gaussians](https://mlsanity.com/paper/2512.01306/) (2025)
- [View Matters: Keyframe-Guided Text-Driven 3D Gaussian Editing](https://mlsanity.com/paper/2610.08179/) (2026)

## Abstract (arXiv)

Existing 2D-lifting-based 3D editing methods often encounter challenges related to inconsistency, stemming from the lack of view-consistent 2D editing models and the difficulty of ensuring consistent editing across multiple views. To address these issues, we propose C3Editor, a controllable and consistent 2D-lifting-based 3D editing framework. Given an original 3D representation and a text-based editing prompt, our method selectively establishes a view-consistent 2D editing model to achieve superior 3D editing results. The process begins with the controlled selection of a ground truth (GT) view and its corresponding edited image as the optimization target, allowing for user-defined manual edits. Next, we fine-tune the 2D editing model within the GT view and across multiple views to align with the GT-edited image while ensuring multi-view consistency. To meet the distinct requirements of GT view fitting and multi-view consistency, we introduce separate LoRA modules for targeted fine-tuning. Our approach delivers more consistent and controllable 2D and 3D editing results than existing 2D-lifting-based methods, outperforming them in both qualitative and quantitative evaluations.
