# Understanding User Experiences of Computer Use Agents: Design Space and Opportunities for Building Agent UX Prototypes

arXiv: https://arxiv.org/abs/2510.04452 · HTML: https://mlsanity.com/paper/2510.04452/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 34 of its 85 references that are in the map.
- First posted on arXiv 6 Oct 2025.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 30 of 34)

- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [WebVoyager: Building an End-to-End Web Agent with Large Multimodal Models](https://mlsanity.com/paper/2401.13919/) (2024)
- [Mobile-Agent: Autonomous Multi-Modal Mobile Device Agent with Visual Perception](https://mlsanity.com/paper/2401.16158/) (2024)
- [Magentic-One: A Generalist Multi-Agent System for Solving Complex Tasks](https://mlsanity.com/paper/2411.04468/) (2024)
- [OS-Copilot: Towards Generalist Computer Agents with Self-Improvement](https://mlsanity.com/paper/2402.07456/) (2024)
- [On the Effects of Data Scale on UI Control Agents](https://mlsanity.com/paper/2406.03679/) (2024)
- [Ferret-UI: Grounded Mobile UI Understanding with Multimodal LLMs](https://mlsanity.com/paper/2404.05719/) (2024)
- [PromptChainer: Chaining Large Language Model Prompts through Visual Programming](https://mlsanity.com/paper/2203.06566/) (2022)
- [WebCanvas: Benchmarking Web Agents in Online Environments](https://mlsanity.com/paper/2406.12373/) (2024)
- [AutoGLM: Autonomous Foundation Agents for GUIs](https://mlsanity.com/paper/2411.00820/) (2024)
- [ChainForge: A Visual Toolkit for Prompt Engineering and LLM Hypothesis Testing](https://mlsanity.com/paper/2309.09128/) (2023)
- [Bridging the Gulf of Envisioning: Cognitive Design Challenges in LLM Interfaces](https://mlsanity.com/paper/2309.14459/) (2023)
- [Interactive Debugging and Steering of Multi-Agent AI Systems](https://mlsanity.com/paper/2503.02068/) (2025)
- [Large Language Models Empowered Personalized Web Agents](https://mlsanity.com/paper/2410.17236/) (2024)
- [Spotlight: Mobile UI Understanding using Vision-Language Models with a Focus](https://mlsanity.com/paper/2209.14927/) (2022)
- [Design Principles for Generative AI Applications](https://mlsanity.com/paper/2401.14484/) (2024)
- ["We Need Structured Output": Towards User-centered Constraints on Large Language Model Output](https://mlsanity.com/paper/2404.07362/) (2024)
- [Cocoa: Co-Planning and Co-Execution with AI Agents](https://mlsanity.com/paper/2412.10999/) (2024)
- [CowPilot: A Framework for Autonomous and Human-Agent Collaborative Web Navigation](https://mlsanity.com/paper/2501.16609/) (2025)
- [Assistance or Disruption? Exploring and Evaluating the Design and Trade-offs of Proactive AI Programming Support](https://mlsanity.com/paper/2502.18658/) (2025)
- [Supporting Sensemaking of Large Language Model Outputs at Scale](https://mlsanity.com/paper/2401.13726/) (2024)
- [Interactive Task and Concept Learning from Natural Language Instructions and GUI Demonstrations](https://mlsanity.com/paper/1909.00031/) (2019)
- [Prompts Are Programs Too! Understanding How Developers Build Software Containing Prompts](https://mlsanity.com/paper/2409.12447/) (2024)
- [ILuvUI: Instruction-tuned LangUage-Vision modeling of UIs from Machine Conversations](https://mlsanity.com/paper/2310.04869/) (2023)
- [Prototyping with Prompts: Emerging Approaches and Challenges in Generative AI Design for Collaborative Software Teams](https://mlsanity.com/paper/2402.17721/) (2024)
- [From Interaction to Impact: Towards Safer AI Agents Through Understanding and Evaluating Mobile UI Operation Impacts](https://mlsanity.com/paper/2410.09006/) (2024)
- [PromptInfuser: How Tightly Coupling AI and UI Design Impacts Designers' Workflows](https://mlsanity.com/paper/2310.15435/) (2023)
- [Development in times of hype: How freelancers explore Generative AI?](https://mlsanity.com/paper/2401.05790/) (2024)

## Built on by (most cited first, 2 of 2)

- [How Do AI Agents Do Human Work? Comparing AI and Human Workflows Across Diverse Occupations](https://mlsanity.com/paper/2510.22780/) (2025)
- [Mapping the Design Space of User Experience for Computer Use Agents](https://mlsanity.com/paper/2602.07283/) (2026)

## Abstract (arXiv)

Computer use agents (or "agents") are generative AI that automates actions within user interfaces from user commands. Current research focuses on training and evaluating the underlying models, leaving these agents' user experience (UX) understudied. We conducted two studies to understand the design space of agent UX (RQ1) and the support required to prototype it (RQ2). First, we develop a taxonomy of design considerations for agent UX, comprising 21 subcategories of UX considerations. Then, through a requirements elicitation study with 12 participants---including six agent experts---we identify five Activities and six Desired Capabilities needed in tools prototyping agent UX. Informed by these results, we created AgentUXlab, a design probe that enables developers to design agents with different UX approaches for a website and evaluate those experiences by executing prototypes in a browser. From a user study with 14 participants, we elucidate tooling insights and derive design implications for agent UX prototyping tools.
