# MetaFind: Scene-Aware 3D Asset Retrieval for Coherent Metaverse Scene Generation

arXiv: https://arxiv.org/abs/2510.04057 · HTML: https://mlsanity.com/paper/2510.04057/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 32 references that are in the map.
- First posted on arXiv 5 Oct 2025.

## Builds on (most cited first, 26 of 26)

- [Dense Passage Retrieval for Open-Domain Question Answering](https://mlsanity.com/paper/2004.04906/) (2020)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [E(n) Equivariant Graph Neural Networks](https://mlsanity.com/paper/2102.09844/) (2021)
- [Multi-view Convolutional Neural Networks for 3D Shape Recognition](https://mlsanity.com/paper/1505.00880/) (2015)
- [PointCLIP: Point Cloud Understanding by CLIP](https://mlsanity.com/paper/2112.02413/) (2021)
- [ProcTHOR: Large-Scale Embodied AI Using Procedural Generation](https://mlsanity.com/paper/2206.06994/) (2022)
- [LayoutGPT: Compositional Visual Planning and Generation with Large Language Models](https://mlsanity.com/paper/2305.15393/) (2023)
- [CLIP-Forge: Towards Zero-Shot Text-to-Shape Generation](https://mlsanity.com/paper/2110.02624/) (2021)
- [Uni3D: Exploring Unified 3D Representation at Scale](https://mlsanity.com/paper/2310.06773/) (2023)
- [ULIP-2: Towards Scalable Multimodal Pre-training for 3D Understanding](https://mlsanity.com/paper/2305.08275/) (2023)
- [OpenShape: Scaling Up 3D Shape Representation Towards Open-World Understanding](https://mlsanity.com/paper/2305.10764/) (2023)
- [LayoutVLM: Differentiable Optimization of 3D Layout via Vision-Language Models](https://mlsanity.com/paper/2412.02193/) (2024)
- [I-Design: Personalized LLM Interior Designer](https://mlsanity.com/paper/2404.02838/) (2024)
- [Ctrl-Room: Controllable Text-to-3D Room Meshes Generation with Layout Constraints](https://mlsanity.com/paper/2310.03602/) (2023)
- [ControlRoom3D: Room Generation using Semantic Proxy Rooms](https://mlsanity.com/paper/2312.05208/) (2023)
- [Unsupervised Domain Adaptation via Structured Prediction Based Selective Pseudo-Labeling](https://mlsanity.com/paper/1911.07982/) (2019)
- [MetaSpatial: Reinforcing 3D Spatial Reasoning in VLMs for the Metaverse](https://mlsanity.com/paper/2503.18470/) (2025)
- [Chain-of-Action: Faithful and Multimodal Question Answering through Large Language Models](https://mlsanity.com/paper/2403.17359/) (2024)
- [SciSciGPT: Advancing Human-AI Collaboration in the Science of Science](https://mlsanity.com/paper/2504.05559/) (2025)
- [Conv-CoA: Improving Open-domain Question Answering in Large Language Models via Conversational Chain-of-Action](https://mlsanity.com/paper/2405.17822/) (2024)
- [Codev-Bench: How Do LLMs Understand Developer-Centric Code Completion?](https://mlsanity.com/paper/2410.01353/) (2024)
- [Uni3DL: Unified Model for 3D and Language Understanding](https://mlsanity.com/paper/2312.03026/) (2023)
- [Do Code LLMs Understand Design Patterns?](https://mlsanity.com/paper/2501.04835/) (2025)
- [SCA3D: Enhancing Cross-modal 3D Retrieval via 3D Shape and Caption Paired Data Augmentation](https://mlsanity.com/paper/2502.19128/) (2025)
- [COM3D: Leveraging Cross-View Correspondence and Cross-Modal Mining for 3D Retrieval](https://mlsanity.com/paper/2405.04103/) (2024)
- [FairReason: Balancing Reasoning and Social Bias in MLLMs](https://mlsanity.com/paper/2507.23067/) (2025)

## Built on by (most cited first, 1 of 1)

- [Yo'City: Personalized and Boundless 3D Realistic City Scene Generation via Self-Critic Expansion](https://mlsanity.com/paper/2511.18734/) (2025)

## Abstract (arXiv)

We present MetaFind, a scene-aware tri-modal compositional retrieval framework designed to enhance scene generation in the metaverse by retrieving 3D assets from large-scale repositories. MetaFind addresses two core challenges: (i) inconsistent asset retrieval that overlooks spatial, semantic, and stylistic constraints, and (ii) the absence of a standardized retrieval paradigm specifically tailored for 3D asset retrieval, as existing approaches mainly rely on general-purpose 3D shape representation models. Our key innovation is a flexible retrieval mechanism that supports arbitrary combinations of text, image, and 3D modalities as queries, enhancing spatial reasoning and style consistency by jointly modeling object-level features (including appearance) and scene-level layout structures. Methodologically, MetaFind introduces a plug-and-play equivariant layout encoder ESSGNN that captures spatial relationships and object appearance features, ensuring retrieved 3D assets are contextually and stylistically coherent with the existing scene, regardless of coordinate frame transformations. The framework supports iterative scene construction by continuously adapting retrieval results to current scene updates. Empirical evaluations demonstrate the improved spatial and stylistic consistency of MetaFind in various retrieval tasks compared to baseline methods.
