# MonSTeR: a Unified Model for Motion, Scene, Text Retrieval

arXiv: https://arxiv.org/abs/2510.03200 · HTML: https://mlsanity.com/paper/2510.03200/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 34 of its 40 references that are in the map.
- First posted on arXiv 3 Oct 2025.

## Builds on (most cited first, 30 of 34)

- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [DistilBERT, a distilled version of BERT: smaller, faster, cheaper and lighter](https://mlsanity.com/paper/1910.01108/) (2019)
- [ImageBind: One Embedding Space To Bind Them All](https://mlsanity.com/paper/2305.05665/) (2023)
- [Executing your Commands via Motion Diffusion in Latent Space](https://mlsanity.com/paper/2212.04048/) (2022)
- [MotionGPT: Human Motion as a Foreign Language](https://mlsanity.com/paper/2306.14795/) (2023)
- [MotionCLIP: Exposing Human Motion Generation to CLIP Space](https://mlsanity.com/paper/2203.08063/) (2022)
- [MoMask: Generative Masked Modeling of 3D Human Motions](https://mlsanity.com/paper/2312.00063/) (2023)
- [ULIP: Learning a Unified Representation of Language, Images, and Point Clouds for 3D Understanding](https://mlsanity.com/paper/2212.05171/) (2022)
- [Weisfeiler and Lehman Go Topological: Message Passing Simplicial Networks](https://mlsanity.com/paper/2103.03212/) (2021)
- [3D-VisTA: Pre-trained Transformer for 3D Vision and Text Alignment](https://mlsanity.com/paper/2308.04352/) (2023)
- [ULIP-2: Towards Scalable Multimodal Pre-training for 3D Understanding](https://mlsanity.com/paper/2305.08275/) (2023)
- [TMR: Text-to-Motion Retrieval Using Contrastive 3D Human Motion Synthesis](https://mlsanity.com/paper/2305.00976/) (2023)
- [HUMANISE: Language-conditioned Human Motion Generation in 3D Scenes](https://mlsanity.com/paper/2210.09729/) (2022)
- [Contrastive Audio-Visual Masked Autoencoder](https://mlsanity.com/paper/2210.07839/) (2022)
- [Scaling Up Dynamic Human-Scene Interaction Modeling](https://mlsanity.com/paper/2403.08629/) (2024)
- [SceneVerse: Scaling 3D Vision-Language Learning for Grounded Scene Understanding](https://mlsanity.com/paper/2401.09340/) (2024)
- [Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance](https://mlsanity.com/paper/2403.18036/) (2024)
- [Position: Topological Deep Learning is the New Frontier for Relational Learning](https://mlsanity.com/paper/2402.08871/) (2024)
- [Putting People in Their Place: Affordance-Aware Human Insertion into Scenes](https://mlsanity.com/paper/2304.14406/) (2023)
- [Locomotion-Action-Manipulation: Synthesizing Human-Scene Interactions in Complex 3D Environments](https://mlsanity.com/paper/2301.02667/) (2023)
- [Generating Human Motion in 3D Scenes from Text Descriptions](https://mlsanity.com/paper/2405.07784/) (2024)
- [Hybrid Contrastive Learning of Tri-Modal Representation for Multimodal Sentiment Analysis](https://mlsanity.com/paper/2109.01797/) (2021)
- [Geometric Multimodal Contrastive Representation Learning](https://mlsanity.com/paper/2202.03390/) (2022)
- [ViT-Lens: Towards Omni-modal Representations](https://mlsanity.com/paper/2311.16081/) (2023)
- [Exploring Vision Transformers for 3D Human Motion-Language Models with Motion Patches](https://mlsanity.com/paper/2405.04771/) (2024)
- [TriCoLo: Trimodal Contrastive Loss for Text to Shape Retrieval](https://mlsanity.com/paper/2201.07366/) (2022)
- [A Cross-Dataset Study for Text-based 3D Human Motion Retrieval](https://mlsanity.com/paper/2405.16909/) (2024)
- [Tri-Modal Motion Retrieval by Learning a Joint Embedding Space](https://mlsanity.com/paper/2403.00691/) (2024)
- ["Where am I?" Scene Retrieval with Language](https://mlsanity.com/paper/2404.14565/) (2024)

## Built on by (most cited first, 2 of 2)

- [Fine-grained Motion Retrieval via Joint-Angle Motion Images and Token-Patch Late Interaction](https://mlsanity.com/paper/2603.09930/) (2026)
- [ComplexMimic: Human-Scene Interaction Imitation in Complex 3D Environments](https://mlsanity.com/paper/2607.02034/) (2026)

## Abstract (arXiv)

Intention drives human movement in complex environments, but such movement can only happen if the surrounding context supports it. Despite the intuitive nature of this mechanism, existing research has not yet provided tools to evaluate the alignment between skeletal movement (motion), intention (text), and the surrounding context (scene). In this work, we introduce MonSTeR, the first MOtioN-Scene-TExt Retrieval model. Inspired by the modeling of higher-order relations, MonSTeR constructs a unified latent space by leveraging unimodal and cross-modal representations. This allows MonSTeR to capture the intricate dependencies between modalities, enabling flexible but robust retrieval across various tasks. Our results show that MonSTeR outperforms trimodal models that rely solely on unimodal representations. Furthermore, we validate the alignment of our retrieval scores with human preferences through a dedicated user study. We demonstrate the versatility of MonSTeR's latent space on zero-shot in-Scene Object Placement and Motion Captioning. Code and pre-trained models are available at github.com/colloroneluca/MonSTeR.
