# Simulation to Rules: A Dual-VLM Framework for Formal Visual Planning

arXiv: https://arxiv.org/abs/2510.03182 · HTML: https://mlsanity.com/paper/2510.03182/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 32 of its 47 references that are in the map.
- First posted on arXiv 3 Oct 2025.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 30 of 32)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [Tree of Thoughts: Deliberate Problem Solving with Large Language Models](https://mlsanity.com/paper/2305.10601/) (2023)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Models](https://mlsanity.com/paper/2307.05973/) (2023)
- [LLM+P: Empowering Large Language Models with Optimal Planning Proficiency](https://mlsanity.com/paper/2304.11477/) (2023)
- [CoT-VLA: Visual Chain-of-Thought Reasoning for Vision-Language-Action Models](https://mlsanity.com/paper/2503.22020/) (2025)
- [Logic-LM: Empowering Large Language Models with Symbolic Solvers for Faithful Logical Reasoning](https://mlsanity.com/paper/2305.12295/) (2023)
- [On the Planning Abilities of Large Language Models : A Critical Investigation](https://mlsanity.com/paper/2305.15771/) (2023)
- [Autoformalization with Large Language Models](https://mlsanity.com/paper/2205.12615/) (2022)
- [Leveraging Pre-trained Large Language Models to Construct and Utilize World Models for Model-based Task Planning](https://mlsanity.com/paper/2305.14909/) (2023)
- [PaliGemma 2: A Family of Versatile VLMs for Transfer](https://mlsanity.com/paper/2412.03555/) (2024)
- [Imagine while Reasoning in Space: Multimodal Visualization-of-Thought](https://mlsanity.com/paper/2501.07542/) (2025)
- [PIVOT: Iterative Visual Prompting Elicits Actionable Knowledge for VLMs](https://mlsanity.com/paper/2402.07872/) (2024)
- [LLMs Can't Plan, But Can Help Planning in LLM-Modulo Frameworks](https://mlsanity.com/paper/2402.01817/) (2024)
- [Translating Natural Language to Planning Goals with Large-Language Models](https://mlsanity.com/paper/2302.05128/) (2023)
- [Solving Math Word Problems by Combining Language Models With Symbolic Solvers](https://mlsanity.com/paper/2304.09102/) (2023)
- [SatLM: Satisfiability-Aided Language Models Using Declarative Prompting](https://mlsanity.com/paper/2305.09656/) (2023)
- [Large Language Models for Supply Chain Optimization](https://mlsanity.com/paper/2307.03875/) (2023)
- [VSP: Assessing the dual challenges of perception and reasoning in spatial planning tasks for VLMs](https://mlsanity.com/paper/2407.01863/) (2024)
- [PDDLGym: Gym Environments from PDDL Problems](https://mlsanity.com/paper/2002.06432/) (2020)
- [Reflective Planning: Vision-Language Models for Multi-Stage Long-Horizon Robotic Manipulation](https://mlsanity.com/paper/2502.16707/) (2025)
- [Formal-LLM: Integrating Formal Language and Natural Language for Controllable LLM-based Agents](https://mlsanity.com/paper/2402.00798/) (2024)
- [Planning Anything with Rigor: General-Purpose Zero-Shot Planning with LLM-based Formalized Programming](https://mlsanity.com/paper/2410.12112/) (2024)
- [Vision-Language Interpreter for Robot Task Planning](https://mlsanity.com/paper/2311.00967/) (2023)
- [Grounding Classical Task Planners via Vision-Language Models](https://mlsanity.com/paper/2304.08587/) (2023)
- [Mini-BEHAVIOR: A Procedurally Generated Benchmark for Long-horizon Decision-Making in Embodied AI](https://mlsanity.com/paper/2310.01824/) (2023)
- [Leveraging Environment Interaction for Automated PDDL Translation and Planning with Large Language Models](https://mlsanity.com/paper/2407.12979/) (2024)

## Built on by (most cited first, 5 of 5)

- [Learning Visual Spatial Planning from Symbolic State via Modality-Gap-Aware Self-Distillation](https://mlsanity.com/paper/2606.06076/) (2026)
- [PDDL-ART: Autonomous Symbolic Abstraction From Demonstration For Long-Horizon Robotic Manipulation Using Vision-Language Models](https://mlsanity.com/paper/2608.17146/) (2026)
- [Resolving State-Representation Mismatch: State-Space Visual Reasoning for Open-Loop VLA Planning](https://mlsanity.com/paper/2609.33412/) (2026)
- [Bayesian Active Learning for Intent Disambiguation in Interactive Robot Planning](https://mlsanity.com/paper/2609.34270/) (2026)
- [Write Once, Plan Many: Building Reusable Visual Planning Systems from One Scene](https://mlsanity.com/paper/2610.19234/) (2026)

## Abstract (arXiv)

Vision Language Models (VLMs) show strong potential for visual planning but struggle with precise spatial and long-horizon reasoning, while Planning Domain Definition Language (PDDL) planners excel at formal long-horizon planning but cannot interpret visual inputs. Recent works combine these complementary advantages by translating visual problems into PDDL. However, while VLMs can generate PDDL problem files satisfactorily, accurately generating PDDL domain files, which encode planning rules, remains challenging and typically requires human expertise or environment interaction. We propose VLMFP, a Dual-VLM-guided framework that autonomously generates both PDDL problem and domain files for formal visual planning. VLMFP combines a SimVLM that simulates action consequences with a GenVLM that generates and iteratively refines PDDL files by aligning symbolic execution with simulated outcomes, enabling multiple levels of generalization across unseen instances, visual appearances, and game rules. We evaluate VLMFP on 6 grid-world domains and demonstrate its generalization capability. On average, SimVLM achieves 87.3% and 86.0% scenario understanding and action simulation for seen and unseen appearances, respectively. With the guidance of SimVLM, VLMFP attains 70.0%, 54.1% planning success on unseen instances in seen and unseen appearances, respectively. We further demonstrate that VLMFP scales to complex long-horizon 3D planning tasks, including multi-robot collaboration and assembly scenarios with partial observability and diverse visual variations. Project page: https://sites.google.com/view/vlmfp.
